Compare DRAGON BALL Z: KAKAROT Season Pass 2 prices across 50+ stores and find the best deal. Developed by CyberConnect2 Co. Ltd.. Published by Bandai Namco Entertainment Inc.. Released on 1/16/2020. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, RPG. Metacritic score: 73/100.

Season Pass 2 for DBZ: Kakarot packs in more story arcs and content beyond the base game, but how much mileage you get depends entirely on how deep your Dragon Ball fandom runs.

Dragon Ball Z: Kakarot is a story-driven action RPG that puts you inside the animated series rather than just borrowing its characters for a fighting game. The base game covered the major DBZ sagas - Saiyan, Frieza, Cell, Buu - with open-ish world exploration, character-leveling systems, and the kind of detail that rewards people who grew up watching the show. Season Pass 2 extends that experience with additional DLC arcs, new boss battles, and story content that pushes into territory the base campaign left untouched. If you finished the main game and wanted more time with Goku, Vegeta, and the rest of the cast in this particular format, this is exactly what it sounds like. The combat holds up reasonably well for what it is. It is not a deep fighting system - do not come in expecting anything close to the Arc System Works titles. What you get is breezy, cinematic action: ki blasts, signature moves tied to specific characters, transformation mechanics that shift your damage ceiling and visual presentation mid-fight. The RPG side includes leveling, skill trees, and community boards where you slot in character cards to boost stats. None of it is especially taxing past the midpoint, but it serves the fantasy of feeling like you are playing through an episode rather than solving a mechanical puzzle. Season Pass 2 slots into that same design philosophy without reinventing anything. Where Kakarot and its DLC genuinely earns goodwill is in the worldbuilding texture. Conversations between characters, side vignettes, and environmental details fill in gaps the anime either glossed over or never addressed. For an RPG specialist, the writing will not scratch the same itch as a branching narrative CRPG - choices do not meaningfully reshape outcomes here. The story is on rails, because it is adapting a pre-existing IP with a fixed canon. If you walk in expecting authored consequences and moral weight, you will find the rails frustrating. If you walk in wanting an affectionate reconstruction of a beloved series, the attention to character voice and moment-to-moment fidelity is genuinely impressive. The development team at CyberConnect2 clearly know the source material cold. The rougher edges are hard to ignore if you have played past the first dozen hours. Filler content is present and accounted for - fetch errands, repetitive training battles, and XP padding that slows momentum between story beats. The open world segments feel thin compared to what the genre can do when it really commits to exploration. Sub-quests exist but rarely land with any narrative weight. For a game with RPG in its genre label, the character-building options are shallow enough that build variety is not really a concept here. You play Goku because you are Goku, and his toolkit grows in ways the show dictates, not ways you invent. Season Pass 2 specifically makes the most sense if you already own and liked the base game and want more of exactly that experience. It is not an expansion that fixes structural issues or adds mechanical depth. It adds content, story moments, and boss encounters for an audience that wants them. The 93% positive Steam rating reflects a community that came in with accurate expectations and was rewarded for it. Metacritic at 73 reflects critics measuring it against a wider RPG field where it sits firmly in the middle tier. Both scores are basically correct depending on which question you are asking. Monika, Scout Team

DRAGON BALL Z: KAKAROT Season Pass 2
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DRAGON BALL Z: KAKAROT Season Pass 2

Jan 16, 2020CyberConnect2 Co. Ltd.Bandai Namco Entertainment Inc.
GamerScout Says

Season Pass 2 for DBZ: Kakarot packs in more story arcs and content beyond the base game, but how much mileage you get depends entirely on how deep your Dragon Ball fandom runs.

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About DRAGON BALL Z: KAKAROT Season Pass 2

Dragon Ball Z: Kakarot is a story-driven action RPG that puts you inside the animated series rather than just borrowing its characters for a fighting game. The base game covered the major DBZ sagas - Saiyan, Frieza, Cell, Buu - with open-ish world exploration, character-leveling systems, and the kind of detail that rewards people who grew up watching the show. Season Pass 2 extends that experience with additional DLC arcs, new boss battles, and story content that pushes into territory the base campaign left untouched. If you finished the main game and wanted more time with Goku, Vegeta, and the rest of the cast in this particular format, this is exactly what it sounds like. The combat holds up reasonably well for what it is. It is not a deep fighting system - do not come in expecting anything close to the Arc System Works titles. What you get is breezy, cinematic action: ki blasts, signature moves tied to specific characters, transformation mechanics that shift your damage ceiling and visual presentation mid-fight. The RPG side includes leveling, skill trees, and community boards where you slot in character cards to boost stats. None of it is especially taxing past the midpoint, but it serves the fantasy of feeling like you are playing through an episode rather than solving a mechanical puzzle. Season Pass 2 slots into that same design philosophy without reinventing anything. Where Kakarot and its DLC genuinely earns goodwill is in the worldbuilding texture. Conversations between characters, side vignettes, and environmental details fill in gaps the anime either glossed over or never addressed. For an RPG specialist, the writing will not scratch the same itch as a branching narrative CRPG - choices do not meaningfully reshape outcomes here. The story is on rails, because it is adapting a pre-existing IP with a fixed canon. If you walk in expecting authored consequences and moral weight, you will find the rails frustrating. If you walk in wanting an affectionate reconstruction of a beloved series, the attention to character voice and moment-to-moment fidelity is genuinely impressive. The development team at CyberConnect2 clearly know the source material cold. The rougher edges are hard to ignore if you have played past the first dozen hours. Filler content is present and accounted for - fetch errands, repetitive training battles, and XP padding that slows momentum between story beats. The open world segments feel thin compared to what the genre can do when it really commits to exploration. Sub-quests exist but rarely land with any narrative weight. For a game with RPG in its genre label, the character-building options are shallow enough that build variety is not really a concept here. You play Goku because you are Goku, and his toolkit grows in ways the show dictates, not ways you invent. Season Pass 2 specifically makes the most sense if you already own and liked the base game and want more of exactly that experience. It is not an expansion that fixes structural issues or adds mechanical depth. It adds content, story moments, and boss encounters for an audience that wants them. The 93% positive Steam rating reflects a community that came in with accurate expectations and was rewarded for it. Metacritic at 73 reflects critics measuring it against a wider RPG field where it sits firmly in the middle tier. Both scores are basically correct depending on which question you are asking. Monika, Scout Team

Tags

xboxAnime AdaptationStory DLCTransformation MechanicsCinematic CombatSkill TreesCommunity Board SystemCanon ExpansionSaga-Based StructuresteamAnime Story ModeCel-ShadedSuper AttacksFranchise Fan-ServiceSemi-Open World

System Requirements

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Reviews & Ratings

Metacritic
73
Steam
93%(57,558)

Game Info

Developer
CyberConnect2 Co. Ltd.
Publisher
Bandai Namco Entertainment Inc.
Release Date
Jan 16, 2020

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