Compare DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC) prices across 50+ stores and find the best deal. Developed by QLOC. Published by BANDAI NAMCO Entertainment. Released on 10/27/2016. Available on Xbox Series X, Xbox One, Xbox. Genres: Action, Adventure, Casual, Massively Multiplayer. Metacritic score: 78/100.

Extra DLC Pack 1 drops four classic Dragon Ball characters into Xenoverse 2's roster, including Dabra, Buu (Gohan absorbed), Tapion, and Android 13.

Let me be straight with you: I am not the guy who grew up watching Toonami reruns and can recite Frieza's power level. But I have put real time into Xenoverse 2's combat loop, and I understand why this game keeps pulling people back. It is a third-person arena brawler with heavy RPG stat layering, and the DLC packs live or die on whether they add characters who actually play differently or just reskin existing move sets onto new models. Extra DLC Pack 1 lands somewhere in the middle of that spectrum. The headliners here are Dabra, Buu with Gohan absorbed, Tapion, and Android 13. For long-time Dragon Ball fans, these are legitimately fan-requested picks, not throwaway filler. Dabra in particular has a move set that feels distinct enough to justify his slot, and Buu (Gohan absorbed) brings a power fantasy angle that fits Xenoverse 2's broader identity as a game about feeling overpowered in a controlled setting. Android 13 plays into the big bruiser archetype that the game's engine handles well, heavy normals, good corner pressure. Tapion is more of a collector's pick than a meta pick, honestly. From a pure competitive standpoint, none of these characters are going to flip ranked lobbies upside down. Xenoverse 2's PvP scene is not exactly tightly balanced at the best of times, and this pack does not change that. The netcode situation on console is what it is. If you are grinding ranked for serious competition, manage expectations. Where this content earns its keep is in the cooperative Parallel Quests and story-adjacent missions, where having a wider roster just makes the grind feel less repetitive. Running different characters through the same content has genuine replay value here because the combat system does reward learning each character's ki charge patterns and super cancels. The pack also includes Zamasu as a master NPC, which matters for players chasing the mentor system for skill inheritance. Getting new training options tied to a character from the Super era is a practical benefit beyond just cosmetics and roster padding. That said, if you are newer to Xenoverse 2 and have not yet worked through the base game's content, there is no urgency to grab this before the main roster. The base game alone has enough to keep you occupied for dozens of hours. Bottom line assessment: this is DLC for people already committed to the game. It does not fix Xenoverse 2's structural issues around repetitive mission design or the sometimes chaotic camera in crowded fights. What it does is give dedicated players more pieces to work with, and for a game with Xenoverse 2's longevity and player base retention, more pieces genuinely matter. The 90 percent positive review score on a sample size over 56,000 tells you the community is not walking away from this title any time soon, which means the online population is there when you want it. Fred, Scout Team

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)
ActionAdventureCasualMassively Multiplayer

DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)

Oct 27, 2016QLOCBANDAI NAMCO Entertainment
GamerScout Says

Extra DLC Pack 1 drops four classic Dragon Ball characters into Xenoverse 2's roster, including Dabra, Buu (Gohan absorbed), Tapion, and Android 13.

Xbox Series XXbox OneXbox
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC)

Let me be straight with you: I am not the guy who grew up watching Toonami reruns and can recite Frieza's power level. But I have put real time into Xenoverse 2's combat loop, and I understand why this game keeps pulling people back. It is a third-person arena brawler with heavy RPG stat layering, and the DLC packs live or die on whether they add characters who actually play differently or just reskin existing move sets onto new models. Extra DLC Pack 1 lands somewhere in the middle of that spectrum. The headliners here are Dabra, Buu with Gohan absorbed, Tapion, and Android 13. For long-time Dragon Ball fans, these are legitimately fan-requested picks, not throwaway filler. Dabra in particular has a move set that feels distinct enough to justify his slot, and Buu (Gohan absorbed) brings a power fantasy angle that fits Xenoverse 2's broader identity as a game about feeling overpowered in a controlled setting. Android 13 plays into the big bruiser archetype that the game's engine handles well, heavy normals, good corner pressure. Tapion is more of a collector's pick than a meta pick, honestly. From a pure competitive standpoint, none of these characters are going to flip ranked lobbies upside down. Xenoverse 2's PvP scene is not exactly tightly balanced at the best of times, and this pack does not change that. The netcode situation on console is what it is. If you are grinding ranked for serious competition, manage expectations. Where this content earns its keep is in the cooperative Parallel Quests and story-adjacent missions, where having a wider roster just makes the grind feel less repetitive. Running different characters through the same content has genuine replay value here because the combat system does reward learning each character's ki charge patterns and super cancels. The pack also includes Zamasu as a master NPC, which matters for players chasing the mentor system for skill inheritance. Getting new training options tied to a character from the Super era is a practical benefit beyond just cosmetics and roster padding. That said, if you are newer to Xenoverse 2 and have not yet worked through the base game's content, there is no urgency to grab this before the main roster. The base game alone has enough to keep you occupied for dozens of hours. Bottom line assessment: this is DLC for people already committed to the game. It does not fix Xenoverse 2's structural issues around repetitive mission design or the sometimes chaotic camera in crowded fights. What it does is give dedicated players more pieces to work with, and for a game with Xenoverse 2's longevity and player base retention, more pieces genuinely matter. The 90 percent positive review score on a sample size over 56,000 tells you the community is not walking away from this title any time soon, which means the online population is there when you want it. Fred, Scout Team

Tags

xboxArena BrawlerRoster ExpansionMentor SystemParallel QuestsAnime FightingCharacter Collector

System Requirements

System requirements for DRAGON BALL XENOVERSE 2 - Extra DLC Pack 1 (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
78
Steam
90%(56,562)

Game Info

Developer
QLOC
Publisher
BANDAI NAMCO Entertainment
Release Date
Oct 27, 2016

Price Alert

Get notified when the price drops below your target!

Create Alert

More from QLOC