Compare Dragon Ball: Xenoverse 2 prices across trusted key stores and find the best deal. Developed by QLOC, Dimps Corporation. Published by Bandai Namco Entertainment. Released on 10/27/2016. Available on PC, Nintendo Switch, Xbox. Genres: Action, Adventure, Casual, Massively Multiplayer. Metacritic score: 78/100.

Build your own Z-Fighter, grind Parallel Quests with friends, and fix the Dragon Ball timeline, just don't expect the PvP netcode to cooperate.

I came into Xenoverse 2 as someone who respects a tight multiplayer loop, and the honest answer is this: the game delivers exactly half of what it promises on that front. The single-player and co-op side is genuinely solid for what it is. You build a custom character from one of five races, Saiyan, Human, Namekian, Majin, or Frieza race, and each brings different stat weights and transformations. Saiyans push damage harder at low health, Majins trade stamina recovery for defense, and the distinctions, while not massive, are real enough to matter for your skill loadout. You earn XP from missions, spend attribute points across HP, ki, stamina, striking supers, and ki supers, then go train under iconic characters to unlock their signature moves. The idea of running Kamehameha builds versus Kienzan setups and testing them in Parallel Quests is legitimately fun for dozens of hours. The Time Patrol story mode sends you back through Dragon Ball Z history to correct timeline anomalies, and it works as a fan-service delivery vehicle. The problem is that mission structure barely evolves: go here, beat these enemies, repeat. After the first few arcs the loop is clear, and without a difficulty slider, skill-level variance is handled entirely by your build rather than any design sophistication. Combat itself is fast, 360-degree, aerial brawling with lock-on mechanics and a stamina-break system that keeps engagements punchy. However, enemies stunlock easily and so do you, which means some fights boil down to whoever lands the opener. It rarely feels unfair in PvE, but it does feel shallow once the novelty of the franchise moments wears off. Now here is where I have to be straight with the competitive-minded crowd: the PvP is a mess. The game runs peer-to-peer connections for versus and raid content, with no dedicated servers once you leave the Conton City hub. Lag causes teleport glitches, phantom hits, and stamina breaks that register on your screen but not the opponent's. Four-bar connections can still produce slideshow matches depending on geographic distance. Raids and co-op Parallel Quests are the better online modes, the pressure of coordinating against a superpowered boss like Great Ape Vegeta with a party is actually where the game's design holds up. But ranked PvP players looking for clean reads, honest time-to-kill, and consistent hit registration will find this game chronically frustrating. There is no rollback. The community has been raising the netcode issue since launch and it has not been resolved in any meaningful way. Post-launch support has been extensive, with years of DLC packs adding new characters and Parallel Quests, so a veteran returning today will find substantially more content than at release. That cuts both ways though: newcomers face a steep catch-up curve, and a lot of the best additions are behind paywalls. The base game's content is already large, but the progression can feel stretched artificially to service that DLC cadence. For PC specifically, the port runs cleanly on modern hardware at 60fps, which at least makes the aerial combat feel as sharp as it should visually. If you are a Dragon Ball fan who wants a character-building power fantasy with a friend in co-op, Xenoverse 2 earns its Very Positive rating and then some. If you are here for competitive PvP with netcode you can actually trust, look elsewhere and save yourself the tilt. Fred, Scout Team

Dragon Ball: Xenoverse 2

Dragon Ball: Xenoverse 2

Oct 27, 2016QLOC, Dimps CorporationBandai Namco Entertainment
GamerScout Says

Build your own Z-Fighter, grind Parallel Quests with friends, and fix the Dragon Ball timeline, just don't expect the PvP netcode to cooperate.

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GamerScout Verdict

Best for Dragon Ball fans who want a deep co-op grind; competitive PvP players will hit a wall of P2P lag fast.

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About Dragon Ball: Xenoverse 2

I came into Xenoverse 2 as someone who respects a tight multiplayer loop, and the honest answer is this: the game delivers exactly half of what it promises on that front. The single-player and co-op side is genuinely solid for what it is. You build a custom character from one of five races, Saiyan, Human, Namekian, Majin, or Frieza race, and each brings different stat weights and transformations. Saiyans push damage harder at low health, Majins trade stamina recovery for defense, and the distinctions, while not massive, are real enough to matter for your skill loadout. You earn XP from missions, spend attribute points across HP, ki, stamina, striking supers, and ki supers, then go train under iconic characters to unlock their signature moves. The idea of running Kamehameha builds versus Kienzan setups and testing them in Parallel Quests is legitimately fun for dozens of hours. The Time Patrol story mode sends you back through Dragon Ball Z history to correct timeline anomalies, and it works as a fan-service delivery vehicle. The problem is that mission structure barely evolves: go here, beat these enemies, repeat. After the first few arcs the loop is clear, and without a difficulty slider, skill-level variance is handled entirely by your build rather than any design sophistication. Combat itself is fast, 360-degree, aerial brawling with lock-on mechanics and a stamina-break system that keeps engagements punchy. However, enemies stunlock easily and so do you, which means some fights boil down to whoever lands the opener. It rarely feels unfair in PvE, but it does feel shallow once the novelty of the franchise moments wears off. Now here is where I have to be straight with the competitive-minded crowd: the PvP is a mess. The game runs peer-to-peer connections for versus and raid content, with no dedicated servers once you leave the Conton City hub. Lag causes teleport glitches, phantom hits, and stamina breaks that register on your screen but not the opponent's. Four-bar connections can still produce slideshow matches depending on geographic distance. Raids and co-op Parallel Quests are the better online modes, the pressure of coordinating against a superpowered boss like Great Ape Vegeta with a party is actually where the game's design holds up. But ranked PvP players looking for clean reads, honest time-to-kill, and consistent hit registration will find this game chronically frustrating. There is no rollback. The community has been raising the netcode issue since launch and it has not been resolved in any meaningful way. Post-launch support has been extensive, with years of DLC packs adding new characters and Parallel Quests, so a veteran returning today will find substantially more content than at release. That cuts both ways though: newcomers face a steep catch-up curve, and a lot of the best additions are behind paywalls. The base game's content is already large, but the progression can feel stretched artificially to service that DLC cadence. For PC specifically, the port runs cleanly on modern hardware at 60fps, which at least makes the aerial combat feel as sharp as it should visually. If you are a Dragon Ball fan who wants a character-building power fantasy with a friend in co-op, Xenoverse 2 earns its Very Positive rating and then some. If you are here for competitive PvP with netcode you can actually trust, look elsewhere and save yourself the tilt.

Fred
Fred · Scout Team

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Tags

auto-admittedCustom Character BuildP2P NetcodeAerial CombatGrind-Heavy ProgressionCo-op RaidsSkill LoadoutTime Patrol MissionsStamina Break MechanicDLC-Extended Content

System Requirements

Minimum

OS
Windows 10
Processor
Intel Core i5-3570 / AMD Ryzen 5 1600
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 1030 / AMD Radeon HD 7770
DirectX
Version 11…

Recommended

OS
Windows 10 / Windows 11
Processor
AMD Ryzen 3 3100 / Intel Core i5-6400
Memory
4 GB RAM
Graphics
Nvidia GeForce 750 Ti / AMD Radeon HD 7850 / Inte…

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Reviews & Ratings

Metacritic
78
Steam
90%(58,225)

Game Info

Developer
QLOC, Dimps Corporation
Publisher
Bandai Namco Entertainment
Release Date
Oct 27, 2016

Features

Single-playerMultiplayerMMOPvPOnline PvPShared/Split Screen PvPCo-opOnline Co Op+6 more

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What platforms is Dragon Ball: Xenoverse 2 available on?

Dragon Ball: Xenoverse 2 is available on PC, Nintendo Switch, Xbox.

When was Dragon Ball: Xenoverse 2 released?

Dragon Ball: Xenoverse 2 was released on 27 October 2016.

Who developed Dragon Ball: Xenoverse 2?

Dragon Ball: Xenoverse 2 was developed by QLOC, Dimps Corporation and published by Bandai Namco Entertainment.

Is Dragon Ball: Xenoverse 2 worth buying?

Dragon Ball: Xenoverse 2 holds a Metacritic score of 78/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.