Dark Souls 3 - Ashes of Ariandel (DLC) (Xbox One)
A frozen side-world of snow, scythes, and genuinely nasty bosses - plus Dark Souls 3's first proper PvP arena. Short, but sharp where it counts.
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About Dark Souls 3 - Ashes of Ariandel (DLC) (Xbox One)
Ashes of Ariandel is the first of two paid expansions for Dark Souls 3, and it drops you into the Painted World of Ariandel - a snow-choked, visually striking realm that FromSoftware fans will immediately clock as a spiritual callback to the Painted World of Ariamis from the original Dark Souls. The entry point is Slave Knight Gael, who you find kneeling at the Cleansing Chapel bonfire in the Cathedral of the Deep. Speak to him, accept his rotten scrap of canvas, and you are whisked away into one of the series' most hauntingly bleak settings. The world itself is beautiful in a cruel, desolate way. Blizzard conditions cut visibility, collapsing snow drifts open unexpected drops, and the environment mixes a ruined village, dense root-choked forests, and cliff-side architecture into a compact but layered layout. Enemy variety hits a few bumps - some feel like reskins - but the highlights are genuinely threatening: packs of fast wolves, massive axe-wielding Millwood Knights, and those extremely rude tree creatures that play dead until you walk into them. The DLC is recommended for players who have cleared Lothric Castle, and that guidance matters; bring an under-levelled character and the place will eat you alive. The PvE centrepiece is Sister Friede, and she is legitimately one of the standout boss fights in the entire series. The encounter runs across three distinct phases, with Friede cycling between frost-laced scythe combos, invisibility tricks, and a devastating final form - Blackflame Friede - that forces you to re-learn every timing you thought you had nailed. Beating her lets you turn her soul into either her scythe or Ariandel's iconic flail. The optional boss, Champion's Gravetender plus his Gravetender Greatwolf, is a much weaker affair and mainly exists as a gate to the DLC's other big addition: the Hollow Arena. The Hollow Arena is the first structured, menu-driven PvP matchmaking system in a mainline Souls game. Once you burn the Champion's Bones at the Firelink bonfire, you can queue for 1v1 Duels (no Estus, raw execution), Brawls (up to six players, free-for-all with respawns, on a 300-second timer), or team-based 2v2 and 3v3 Versus modes. Password matchmaking means you can lock your squad in without dealing with pub randoms - genuinely useful when you want a controlled Friday night throwdown with friends, even if the arena only ships with one map (the Kiln of Flame). The structured format is a huge upgrade over the organic-but-chaotic invasion system, and it gives the whole package a reason to keep running even after you've cleared the story content. Here is the honest catch: the PvE run is short. Even exploring thoroughly, you are looking at roughly four to five hours before the credits equivalent rolls. There is no real sense of conclusion at the end either - the story just stops. For solo players who are not interested in the Hollow Arena, the value proposition is a tough sell at full price. But for Souls regulars hunting a great boss fight, a pile of new weapons and spells, or a reason to dust off a PvP build, Ashes of Ariandel delivers exactly what it promises - a tight, punishing slice of more Dark Souls 3, no more and no less. Riley, Scout Team
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Game Info
- Developer
- FromSoftware, Inc.
- Publisher
- BANDAI NAMCO Entertainment
- Release Date
- Oct 25, 2016