Compare Crazy Soccer: Football Stars prices across 50+ stores and find the best deal. Developed by HeroLabs. Published by HeroLabs. Released on 6/28/2018. Available on PC. Genres: Action, Sports, Strategy.

If your idea of a fun five minutes involves deploying cows and turrets to win a soccer match against alien invaders, this micro-strategy oddity has a specific but real audience - just don't expect a ranked ladder worth climbing.

I came to Crazy Soccer: Football Stars looking for a competitive PvP hook and left with something I did not expect: a genuinely funny, low-stakes god-game dressed in football kit. Matches run under five minutes, you are never directly controlling players on the pitch, and the whole thing sits closer to a real-time strategy toy than anything you would load up for a serious session. That context matters before you spend a cent. The core loop puts you in the role of a coach-slash-deity. You watch your squad, which might be top-hatted Englishmen, yelling Spartans, or kawaii-eyed blondes, chase the ball while you drop hazards and deploy special abilities from the sideline. The three ability categories - defence, attack, and the self-explanatory 'GO NUTS' - give you enough levers to feel like your decisions matter without drowning you in menus. Deploying a meteor strike or summoning a cow into the opposition's path is funny the first few times, genuinely funny, and that novelty carries the solo career mode through its multi-planet alien campaign without wearing out completely. The Steam community sitting at roughly 93 percent positive across a small review pool lines up with that read: people who found it liked it, people who expected a real football game moved on fast. The multiplayer side is where my patience shortened. Online matchmaking exists against random opponents and friends, and the league tables are a nice touch, but the active player count is thin enough that finding a live match takes longer than the match itself on a bad day. Controller support is present and works fine - this is a mouse-friendly god-game at heart, so the controller binding feels tacked on, but it functions. Netcode I could not stress-test properly given the lobby situation, which tells you most of what you need to know about the competitive health of the game in 2024 and beyond. The career mode, working through different planets and progressively weirder alien squads, is the honest sell here. It is short, it runs on potato-tier hardware (Intel HD Graphics 2000 is the listed minimum), and each match is a self-contained chaos session that fits a lunch break. The character and team customization is surface-level but charming. What the game lacks is any depth to justify returning once the campaign is done. There is no build progression, no meta to solve, no ranked structure that means anything when the lobbies are quiet. It is a party game without a party. If you are shopping for a multiplayer PvP experience with a real skill ceiling, look elsewhere. If you want something absurd to play with a single friend or grind a light solo campaign, Crazy Soccer scratches that itch at a low asking price. Manage the expectation: this is a 2018 mobile-adjacent indie that found its audience at launch and mostly stayed there. Fred, Scout Team

Crazy Soccer: Football Stars
ActionSportsStrategy

Crazy Soccer: Football Stars

Jun 28, 2018HeroLabs
GamerScout Says

If your idea of a fun five minutes involves deploying cows and turrets to win a soccer match against alien invaders, this micro-strategy oddity has a specific but real audience - just don't expect a ranked ladder worth climbing.

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About Crazy Soccer: Football Stars

I came to Crazy Soccer: Football Stars looking for a competitive PvP hook and left with something I did not expect: a genuinely funny, low-stakes god-game dressed in football kit. Matches run under five minutes, you are never directly controlling players on the pitch, and the whole thing sits closer to a real-time strategy toy than anything you would load up for a serious session. That context matters before you spend a cent. The core loop puts you in the role of a coach-slash-deity. You watch your squad, which might be top-hatted Englishmen, yelling Spartans, or kawaii-eyed blondes, chase the ball while you drop hazards and deploy special abilities from the sideline. The three ability categories - defence, attack, and the self-explanatory 'GO NUTS' - give you enough levers to feel like your decisions matter without drowning you in menus. Deploying a meteor strike or summoning a cow into the opposition's path is funny the first few times, genuinely funny, and that novelty carries the solo career mode through its multi-planet alien campaign without wearing out completely. The Steam community sitting at roughly 93 percent positive across a small review pool lines up with that read: people who found it liked it, people who expected a real football game moved on fast. The multiplayer side is where my patience shortened. Online matchmaking exists against random opponents and friends, and the league tables are a nice touch, but the active player count is thin enough that finding a live match takes longer than the match itself on a bad day. Controller support is present and works fine - this is a mouse-friendly god-game at heart, so the controller binding feels tacked on, but it functions. Netcode I could not stress-test properly given the lobby situation, which tells you most of what you need to know about the competitive health of the game in 2024 and beyond. The career mode, working through different planets and progressively weirder alien squads, is the honest sell here. It is short, it runs on potato-tier hardware (Intel HD Graphics 2000 is the listed minimum), and each match is a self-contained chaos session that fits a lunch break. The character and team customization is surface-level but charming. What the game lacks is any depth to justify returning once the campaign is done. There is no build progression, no meta to solve, no ranked structure that means anything when the lobbies are quiet. It is a party game without a party. If you are shopping for a multiplayer PvP experience with a real skill ceiling, look elsewhere. If you want something absurd to play with a single friend or grind a light solo campaign, Crazy Soccer scratches that itch at a low asking price. Manage the expectation: this is a 2018 mobile-adjacent indie that found its audience at launch and mostly stayed there. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvpachievementscontroller-supportcloud-savestier:sub-5God-Game HybridCouch PartyAlien CampaignHazard DeploymentMouse-Friendly StrategyCasual PvP

System Requirements

Minimum

OS
Windows 7/Windows 8/Windows 10
Memory
2 GB RAM
DirectX
Version 9.0
Storage
900 MB available space
Graphics
Intel(R) HD Graphics 2000 or better
Processor
2 GHz

Recommended

OS
Windows 7/Windows 8/Windows 10
Memory
3 GB RAM
DirectX
Version 9.0
Storage
900 MB available space
Graphics
Intel(R) HD Graphics 4600 or better
Processor
3 GHz

Reviews & Ratings

No ratings available

Game Info

Developer
HeroLabs
Publisher
HeroLabs
Release Date
Jun 28, 2018

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