Crazy Critters - Combat Cats is free-to-play — free to download and play, with optional paid editions and DLC compared on this page. Developed by Aligned Games. Published by Aligned Games. Released on 5/22/2020. Available on PC. Genres: Action, Casual, Indie, Massively Multiplayer, Free To Play.

Free-to-play arena brawler with cats, lasers, and hamster grenades - low barrier to entry, but a ghost town that will test your patience for bot matches.

I have watched enough online multiplayer games quietly flatline to recognize the signs immediately, and Crazy Critters - Combat Cats has them all. The developer made the call to drop the price to free after the game struggled to find a player base - an honest move, and the right one, but it does not change the underlying reality: concurrent player counts sit at effectively zero, the community hub has fewer than 50 followers, and the all-time peak on Steam was a single player. If you fire this up hoping for a live PvP lobby, bring a friend, because the matchmaking pool is empty. What actually exists here is a lightweight 2D arena platformer built around fast, compact combat. You pick from a roster of cat characters, each carrying a distinct passive trait - some tuned for speed, others for high jumps or heavy melee output. The weapon pool runs to over ten options, each with its own stat profile across rate of fire, bullet spread, and damage, so there is genuine variety in how you approach a fight. Hamster grenades and a melee scratch round out your toolkit, and map pickups mean loadouts shift mid-round rather than locking you into one playstyle. The arena designs include named maps - Wormhole, Candyland, Stacked, House Rules - which at minimum suggests the developer had real structural intentions for the mode variety. As a solo or local-friends experience the moment-to-moment loop is genuinely harmless fun. The movement feels snappy, the visual language is deliberately silly, and the low system requirements mean almost any PC can run it. Bot matches exist, which is the only reason this is playable at all in 2025. The achievement list has 12 targets, most completable in a few minutes according to community data, so achievement hunters can clear this in a single sitting. That is probably the most honest use case for the game right now. The problem I keep coming back to is that this carries the Massively Multiplayer genre tag and simply cannot deliver on it. I have seen this story before - Firefall, Battleborn, games with real ambition that could not hold a population. Combat Cats never had that scale of ambition, but the population problem is the same. There is no seasonal content structure, no guild system, no loot economy, no progression loop worth tracking across sessions. The developer has signaled a sequel is planned, which is the kind of promise that lives forever in a Steam post. For the price of free it is a curiosity, not a live-service game. Yuki, Scout Team

Crazy Critters - Combat Cats
ActionCasualIndieMassively MultiplayerFree To Play

Crazy Critters - Combat Cats

May 22, 2020Aligned Games
GamerScout Says

Free-to-play arena brawler with cats, lasers, and hamster grenades - low barrier to entry, but a ghost town that will test your patience for bot matches.

PC
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Historical low: $1.78

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Screenshots & Media

Screenshot

About Crazy Critters - Combat Cats

I have watched enough online multiplayer games quietly flatline to recognize the signs immediately, and Crazy Critters - Combat Cats has them all. The developer made the call to drop the price to free after the game struggled to find a player base - an honest move, and the right one, but it does not change the underlying reality: concurrent player counts sit at effectively zero, the community hub has fewer than 50 followers, and the all-time peak on Steam was a single player. If you fire this up hoping for a live PvP lobby, bring a friend, because the matchmaking pool is empty. What actually exists here is a lightweight 2D arena platformer built around fast, compact combat. You pick from a roster of cat characters, each carrying a distinct passive trait - some tuned for speed, others for high jumps or heavy melee output. The weapon pool runs to over ten options, each with its own stat profile across rate of fire, bullet spread, and damage, so there is genuine variety in how you approach a fight. Hamster grenades and a melee scratch round out your toolkit, and map pickups mean loadouts shift mid-round rather than locking you into one playstyle. The arena designs include named maps - Wormhole, Candyland, Stacked, House Rules - which at minimum suggests the developer had real structural intentions for the mode variety. As a solo or local-friends experience the moment-to-moment loop is genuinely harmless fun. The movement feels snappy, the visual language is deliberately silly, and the low system requirements mean almost any PC can run it. Bot matches exist, which is the only reason this is playable at all in 2025. The achievement list has 12 targets, most completable in a few minutes according to community data, so achievement hunters can clear this in a single sitting. That is probably the most honest use case for the game right now. The problem I keep coming back to is that this carries the Massively Multiplayer genre tag and simply cannot deliver on it. I have seen this story before - Firefall, Battleborn, games with real ambition that could not hold a population. Combat Cats never had that scale of ambition, but the population problem is the same. There is no seasonal content structure, no guild system, no loot economy, no progression loop worth tracking across sessions. The developer has signaled a sequel is planned, which is the kind of promise that lives forever in a Steam post. For the price of free it is a curiosity, not a live-service game. Yuki, Scout Team

Tags

singleplayermultiplayerpvponline-pvpachievementstier:sub-52D Arena BrawlerBot Match SupportCharacter Ability VarietyDead MultiplayerAchievement FriendlyFree To Play PvPHamster Grenades

System Requirements

Minimum

OS
Windows 7
Memory
1 GB RAM
DirectX
Version 10
Storage
120 MB available space
Graphics
Intel HD 3000 / Radeon HD 6770
Processor
Intel Core 2 Duo E8400 / AMD Athlon II
Sound Card
Stock

Recommended

OS
Windows 10
Memory
4 GB RAM
DirectX
Version 12
Storage
120 MB available space
Graphics
Nvidia GTX 660 / Radeon HD 7770
Processor
Intel Core i3-560 / FX-4170
Sound Card
Stock

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Game Info

Developer
Aligned Games
Publisher
Aligned Games
Release Date
May 22, 2020

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Price History

2026-06-101.78(lowest)

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Frequently asked questions about Crazy Critters - Combat Cats

How much does Crazy Critters - Combat Cats cost?

Crazy Critters - Combat Cats is free-to-play — it costs nothing to download and play on PC. Any optional editions, DLC or in-game add-ons are listed in the price table on this page.

Where can I buy Crazy Critters - Combat Cats cheapest?

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What platforms is Crazy Critters - Combat Cats available on?

Crazy Critters - Combat Cats is available on PC.

When was Crazy Critters - Combat Cats released?

Crazy Critters - Combat Cats was released on 22 May 2020.

Who developed Crazy Critters - Combat Cats?

Crazy Critters - Combat Cats was developed by Aligned Games.