Compare Conga Master prices across 50+ stores and find the best deal. Developed by Undercoders. Published by Undercoders. Released on 9/14/2016. Available on PC, Mac, Linux. Genres: Action, Indie.

Snake with a Latin beat and a couch full of friends: Conga Master is a two-button arcade curio that lands somewhere between genuinely clever and brutally thin on content.

I'll be upfront: this is not a shooter, and nothing in my setup gets tested here. No polling rate matters when your entire control scheme is two shoulder buttons. But Conga Master landed on my desk and I gave it an honest run, because sometimes you need to know what to pull out when three friends show up unannounced and nobody wants to boot up something with a tutorial. That's the exact context where this game earns its keep. The core loop is old-school Snake wearing a nightclub outfit. Your character auto-moves across a pixelated dance floor and you steer left or right using just two inputs. Circle close enough to other partygoers without bumping into them and they join your line. The momentum meter acts as your lifeline and timer at once: let it drain and the night ends. Chain multiple recruits in one sweep and you freeze it temporarily. It sounds simple because it is, but the turning radius and 360-degree steering create a surprising amount of spatial tension once the floor gets crowded. Hazards like pigs, mopping cleaners, bouncers, and banana peels will knock you off course and bleed your momentum, and the story mode requires you to recruit four specific personality types before the exit opens. There is also a between-level UFO minigame where you sprint down a street defending your line from alien abduction, which is exactly as absurd as it sounds and works as a decent palate cleanser. Solo, the story mode runs through around seven nightclub venues and takes roughly two hours from start to finish. There is no mid-run save, which means hitting a wall late and quitting costs you everything. The endless mode offers a score-attack alternative but not much structural difference. Characters vary slightly in movement speed, rotation speed, and heart-meter fill rate across a roster of over 30, many unlocked through a roulette spin at level end. Reviewers and players alike have noted the single-player content is thin and that individual levels start to blur together quickly, because the layout formula does not change much between clubs. Where Conga Master justifies its existence is the local multiplayer. Six modes on PC let up to four players compete or cooperate, with names punning on other games (Grand Theft Conga, Command and Conga) and distinct enough twists to keep a short session fresh. Cut-your-rivals mode introduces scissors power-ups to slice opposing lines. Longest-line races create genuine panic when the floor is crowded. The two-button controls mean anyone picks it up in thirty seconds, which is genuinely valuable in a party context. Steam user reviews sit at 92% positive, though the sample size is small, and the general critical consensus matches: fun in a group, shallow alone, novelty that fades faster than the music. Performance is not a concern here; this runs on anything and loads instantly. Controller is the right call over keyboard given the analog-rotation feel of the steering. There is no online multiplayer, so this is entirely a same-room proposition. If couch co-op is dead at your place, the solo content alone is a tough sell at any price. Fred, Scout Team

Conga Master
ActionIndie

Conga Master

Sep 14, 2016Undercoders
GamerScout Says

Snake with a Latin beat and a couch full of friends: Conga Master is a two-button arcade curio that lands somewhere between genuinely clever and brutally thin on content.

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About Conga Master

I'll be upfront: this is not a shooter, and nothing in my setup gets tested here. No polling rate matters when your entire control scheme is two shoulder buttons. But Conga Master landed on my desk and I gave it an honest run, because sometimes you need to know what to pull out when three friends show up unannounced and nobody wants to boot up something with a tutorial. That's the exact context where this game earns its keep. The core loop is old-school Snake wearing a nightclub outfit. Your character auto-moves across a pixelated dance floor and you steer left or right using just two inputs. Circle close enough to other partygoers without bumping into them and they join your line. The momentum meter acts as your lifeline and timer at once: let it drain and the night ends. Chain multiple recruits in one sweep and you freeze it temporarily. It sounds simple because it is, but the turning radius and 360-degree steering create a surprising amount of spatial tension once the floor gets crowded. Hazards like pigs, mopping cleaners, bouncers, and banana peels will knock you off course and bleed your momentum, and the story mode requires you to recruit four specific personality types before the exit opens. There is also a between-level UFO minigame where you sprint down a street defending your line from alien abduction, which is exactly as absurd as it sounds and works as a decent palate cleanser. Solo, the story mode runs through around seven nightclub venues and takes roughly two hours from start to finish. There is no mid-run save, which means hitting a wall late and quitting costs you everything. The endless mode offers a score-attack alternative but not much structural difference. Characters vary slightly in movement speed, rotation speed, and heart-meter fill rate across a roster of over 30, many unlocked through a roulette spin at level end. Reviewers and players alike have noted the single-player content is thin and that individual levels start to blur together quickly, because the layout formula does not change much between clubs. Where Conga Master justifies its existence is the local multiplayer. Six modes on PC let up to four players compete or cooperate, with names punning on other games (Grand Theft Conga, Command and Conga) and distinct enough twists to keep a short session fresh. Cut-your-rivals mode introduces scissors power-ups to slice opposing lines. Longest-line races create genuine panic when the floor is crowded. The two-button controls mean anyone picks it up in thirty seconds, which is genuinely valuable in a party context. Steam user reviews sit at 92% positive, though the sample size is small, and the general critical consensus matches: fun in a group, shallow alone, novelty that fades faster than the music. Performance is not a concern here; this runs on anything and loads instantly. Controller is the right call over keyboard given the analog-rotation feel of the steering. There is no online multiplayer, so this is entirely a same-room proposition. If couch co-op is dead at your place, the solo content alone is a tough sell at any price. Fred, Scout Team

Tags

singleplayermultiplayerpvplocal-multiplayercooplocal-coopachievementscontroller-supporttrading-cardstier:sub-5Local Party GameTwo-Button ControlsArcade LoopCouch Co-opScore AttackSnake-likeMomentum MechanicPixel Art

System Requirements

Minimum

OS
Windows XP, Vista, 7, 8 or later
Memory
1024 MB RAM
DirectX
Version 9.0c
Storage
350 MB available space
Graphics
Shader Model 2.0 compatible card
Processor
1.6 GHz or faster processor
Sound Card
Any compatible soundcard
Additional Notes
Controller recommended!

Reviews & Ratings

No ratings available

Game Info

Developer
Undercoders
Publisher
Undercoders
Release Date
Sep 14, 2016

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