Compare Chimpology prices across 50+ stores and find the best deal. Developed by themorfeus. Published by Junkhive. Released on 6/21/2017. Available on PC. Genres: Casual, Indie, Simulation.

Two buttons, infinite absurdity: this micro arcade game about being a corporate chimpanzee routing dial-up internet traffic is either your next party obsession or a very weird five minutes of your life.

I came into Chimpology expecting a throwaway meme title and left mildly impressed by how hard two buttons can actually work. The whole premise is that the slow internet of 1999 was not a bandwidth problem - it was caused by office chimpanzees manually typing images bit by bit, one zero and one at a time. You are one of those chimps. That is the entire game. And somehow it lands. The core loop is almost insultingly simple: two inputs, a stream of bits to route correctly, a single-mistake-and-you-are-fired fail state. What stops it from being a five-second novelty is the rhythm layer underneath. You can play with or against the beat, and the game supports basically any HID device - keyboard, arcade stick, dancemat, whatever you have lying around. From a pure input-response standpoint, the two-button constraint is tighter than it sounds; the timing windows get unforgiving as images grow longer, and that one-error elimination rule creates a genuine pressure spike that rhythm-game veterans will recognize immediately. There are achievements to chase, Steam trading cards if that matters to you, and a local multiplayer mode that turns the whole thing into a couch competition. The PvP angle is genuinely the best reason to own this: watching someone next to you choke on a long image is worth the price of entry on its own. What it is NOT is deep. Solo runs plateau in variety fairly fast, the visual presentation is deliberately lo-fi pixel minimalism that will charm some people and bore others, and there is no online matchmaking - the multiplayer is strictly local. A Steam community thread from late 2025 is still asking whether a particular achievement is even obtainable, which suggests the developer has not actively maintained the game for some time. There are also older reports of a crash on launch tied to a Java null pointer, so if you are on an unusual hardware config, check the community hub before committing. For shooters-only folks reading this on the wrong page: yes, this is not your genre. But the two-button input discipline and the elimination-on-miss structure scratch a similar nerve to a one-life FPS mode. If you have a friend, a dancemat, or a weird tolerance for bit-routing monkeys, Chimpology earns its micro price tag as a party game curiosity. It started as a Slavic Game Jam entry, picked up a third-place People's Choice award there, and graduated to Steam without losing any of that scrappy jam energy - which is both its charm and its ceiling. Fred, Scout Team

Chimpology
CasualIndieSimulation

Chimpology

Jun 21, 2017themorfeusJunkhive
GamerScout Says

Two buttons, infinite absurdity: this micro arcade game about being a corporate chimpanzee routing dial-up internet traffic is either your next party obsession or a very weird five minutes of your life.

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Screenshots & Media

Screenshot

About Chimpology

I came into Chimpology expecting a throwaway meme title and left mildly impressed by how hard two buttons can actually work. The whole premise is that the slow internet of 1999 was not a bandwidth problem - it was caused by office chimpanzees manually typing images bit by bit, one zero and one at a time. You are one of those chimps. That is the entire game. And somehow it lands. The core loop is almost insultingly simple: two inputs, a stream of bits to route correctly, a single-mistake-and-you-are-fired fail state. What stops it from being a five-second novelty is the rhythm layer underneath. You can play with or against the beat, and the game supports basically any HID device - keyboard, arcade stick, dancemat, whatever you have lying around. From a pure input-response standpoint, the two-button constraint is tighter than it sounds; the timing windows get unforgiving as images grow longer, and that one-error elimination rule creates a genuine pressure spike that rhythm-game veterans will recognize immediately. There are achievements to chase, Steam trading cards if that matters to you, and a local multiplayer mode that turns the whole thing into a couch competition. The PvP angle is genuinely the best reason to own this: watching someone next to you choke on a long image is worth the price of entry on its own. What it is NOT is deep. Solo runs plateau in variety fairly fast, the visual presentation is deliberately lo-fi pixel minimalism that will charm some people and bore others, and there is no online matchmaking - the multiplayer is strictly local. A Steam community thread from late 2025 is still asking whether a particular achievement is even obtainable, which suggests the developer has not actively maintained the game for some time. There are also older reports of a crash on launch tied to a Java null pointer, so if you are on an unusual hardware config, check the community hub before committing. For shooters-only folks reading this on the wrong page: yes, this is not your genre. But the two-button input discipline and the elimination-on-miss structure scratch a similar nerve to a one-life FPS mode. If you have a friend, a dancemat, or a weird tolerance for bit-routing monkeys, Chimpology earns its micro price tag as a party game curiosity. It started as a Slavic Game Jam entry, picked up a third-place People's Choice award there, and graduated to Steam without losing any of that scrappy jam energy - which is both its charm and its ceiling. Fred, Scout Team

Tags

singleplayermultiplayerpvplocal-multiplayercooplocal-coopachievementstrading-cardstier:sub-5Two-Button MechanicsRhythm-ArcadeLocal Party GameHigh-Score ChaseJam GameElimination on MissRetro Parody

System Requirements

Minimum

OS
Windows Vista SP2 or newer
Memory
512 MB RAM
Storage
250 MB available space
Graphics
GPU supporting OpenGL 2.0 or higher
Processor
1GHz
Sound Card
OpenAL compatible soundcard
Additional Notes
Basically not a potato

Reviews & Ratings

No ratings available

Game Info

Developer
themorfeus
Publisher
Junkhive
Release Date
Jun 21, 2017

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