
Bugs Must Die / 异星特勤队
Jackal's spiritual heir lands on PC with pixel-art alien carnage, three difficulty modes, and more loadout options than you'd expect from a sub-five-dollar indie.
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Screenshots & Media

About Bugs Must Die / 异星特勤队
My first reaction loading up Bugs Must Die was a genuine double-take at how much it commits to the bit. This is a twin-stick top-down shooter built as a loving revival of Konami's classic jeep-gunning arcade formula, filtered through pixel art that actually moves with care and a soundtrack tagged "Great" by its own Steam community. If you grew up feeding coins into Jackal or Guerrilla War, the DNA is obvious and the nostalgia hit is real. If you didn't, think of it as a faster, more loaded version of that genre with RPG upgrade loops bolted on. The core loop puts you in control of one of two Mantis Agents, each with distinct fixed weapon sets and rolling dodge mechanics, or behind the wheel of one of three heavy armored vehicles you can stack with up to six main weapons, nine sub-weapons, and a Battle Core that kicks in as a last resort when your ride explodes. That is a genuinely wide equipment sandbox for a game at this price point. More than 35 equipment options across four categories means you can go into a stage leaning on napalm and energy chains, or stack missiles and machine gun fire and let the screen turn into a light show. The bosses are pop-culture parody clones dreamed up by the Mantis scientists, which sounds goofy but lands with the same winking energy as the best 90s arcade cabinet art. Three modes do real work here. Story Mode runs 16 levels each capped by a boss fight, and clearing it unlocks all playable characters. Challenge Mode adds eight more levels with randomly appearing secret bosses. Hell Mode strips your loadout back to a basic weapon and forces you to earn everything through the run. That last mode is not casual-friendly, and I want to be straight with you: even Story Mode will humble first-timers. The game is legitimately difficult, the kind of bullet-hell density where you learn enemy patterns through repeated deaths rather than reading a guide. The upgrade system does soften this somewhat because spending mission coins on vehicle and weapon improvements creates a real power curve that casual players can ride through the campaign. But if your Saturday night crew is expecting a breezy laugh-fest, be warned: there is no local co-op, so this is a solo or pass-the-pad situation only. The rough edges are real and worth naming. Community threads flag occasional performance drops when the screen fills with projectiles, and a few mission objective ambiguities have tripped players up mid-run. For a small five-person studio out of Shanghai making their first commercial PC release, neither flaw is a dealbreaker, but polish-seekers should temper expectations. The controller support is partial rather than full, though players report it feels responsive on a gamepad. PC-only, no console version, no co-op: the platform limitations are what they are. For the money, Bugs Must Die punches above its weight on content and replayability. The Hell Mode alone adds a meaningful hardcore layer, and the loadout variety means repeat runs rarely feel identical. It is not a game that reinvents the genre, but it does not need to. What it delivers is a concentrated, frantic burst of retro arcade energy with enough modern structure to keep you coming back past the first clear. Riley, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
- Memory
- 1 GB RAM
- DirectX
- Version 9.0c
- Storage
- 600 MB available space
- Graphics
- 512 MB VRAM
- Processor
- 2.0 GHz i3 or better
- Sound Card
- DirectX compatible
- Additional Notes
- Supports Xbox 360 controller or Direct Input compatible controller
Recommended
- OS
- Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
- Memory
- 2 GB RAM
- DirectX
- Version 9.0c
- Storage
- 600 MB available space
- Graphics
- 1 GB VRAM
- Processor
- 2.0 GHz i5 or better
- Sound Card
- DirectX compatible
- Additional Notes
- Supports Xbox 360 controller or Direct Input compatible controller
Community Discussion
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Game Info
- Developer
- DG Games Workshop
- Publisher
- DG Games Workshop
- Release Date
- Apr 5, 2019