Compare BorderZone prices across trusted key stores and find the best deal. Developed by Saturn-plus. Published by Fulqrum Publishing. Released on 4/23/2014. Available on PC. Genres: Action, RPG.

A mid-2000s Russian action-RPG with an ambitious fantasy-meets-post-apocalypse world that splits the community straight down the middle - approach with curiosity, not high hopes.

I want to like BorderZone more than the evidence allows me to. The premise is genuinely interesting: a post-nuclear world set around the year 9,000 AD where science has been mythologized as witchcraft, gods are descending to slaughter what remains of humanity, and you are playing Olaf, one of the last humans on Terra, a planet that swallowed the old Earth whole. That concept has real bones. A fantasy-science hybrid with deep time and theological threat at its core? Yes, absolutely, sign me up. The execution, unfortunately, is a lesson in ambition outrunning craft. The class system gives you three starting paths - mage, soldier, or thief - each with their own skill trees and spell access, and you can assemble a party of up to five characters. On paper that sounds like modest but solid Wizardry 8-style party management. In practice, the combat is stiff and shallow, operating through a third-person behind-view perspective where you move by mouse-clicks rather than direct control. There is a slow-motion system that lets you pause the chaos and make tactical decisions in the heat of a fight, which is one of the few genuine design highlights. Weapons do visibly appear on your characters as equipment changes, a small detail that shows someone cared. Melee weapons, ranged firearms, and spells coexist in the world of Terra, which fits the anachronistic setting well. But the satisfaction those systems could generate is constantly interrupted by path-finding bugs, enemies that refuse to stay dead during kill quests, and a UI that withholds basic information - like an NPC's name - until after the conversation is already over. The Steam reviews sit at a dead-even 50 percent across around 80 votes, which is about the most honest verdict a game can receive. Fans of obscure Eastern European RPGs will recognize the flavor - the same rough ambition that characterizes games like Gothic or the early Wizardry titles, filtered through a much smaller budget and a translation that occasionally stumbles. The open world is genuinely larger than you expect going in. The soundtrack, separately, is pleasant enough that some reviewers called it the best part of the experience. The worldbuilding lore - the story of the Collapse, the mystery of what Science once was, the multi-race society that rebuilt on Earth's grave - has enough texture to reward players who read every dialogue line. The problem is that silent ambient sound design is essentially absent, and the bugs are not cosmetic. Several players reported playthrough-breaking quest states that trigger without warning, which is the kind of thing that makes me want to keep a separate save file every thirty minutes. Who is this for, then? Completionist RPG historians who want to fill a gap in their knowledge of early 2000s Russian game development. Players who found the original Gothic's jank charming rather than disqualifying. Anyone who reads "fantasy post-apocalypse where gods are real and science is forgotten magic" and feels a pull they cannot explain rationally. If you need clean quest tracking, responsive controls, or narrative choices that visibly branch, go elsewhere. BorderZone is less a product than an artifact: rough-edged, occasionally fascinating, and thoroughly unpolished. Monika, Scout Team

BorderZone

BorderZone

Apr 23, 2014Saturn-plusFulqrum Publishing
GamerScout Says

A mid-2000s Russian action-RPG with an ambitious fantasy-meets-post-apocalypse world that splits the community straight down the middle - approach with curiosity, not high hopes.

PC
Best Price Available
€0.46
at Eneba
Lowest tracked: €0.20
Track this price

GamerScout Verdict

For hardcore RPG historians and Eastern European jank enthusiasts only - everyone else will bounce off the bugs within an hour.

Compare Prices(9 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€0.46
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.51
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.58-81%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.59
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.67-78%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.96-21%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.39-20%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.81-6%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.205 Jun 2026
Current best
€0.46
Keyshops
€0.17€0.28€0.38€0.495 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
Create alert

Screenshots & Media

About BorderZone

I want to like BorderZone more than the evidence allows me to. The premise is genuinely interesting: a post-nuclear world set around the year 9,000 AD where science has been mythologized as witchcraft, gods are descending to slaughter what remains of humanity, and you are playing Olaf, one of the last humans on Terra, a planet that swallowed the old Earth whole. That concept has real bones. A fantasy-science hybrid with deep time and theological threat at its core? Yes, absolutely, sign me up. The execution, unfortunately, is a lesson in ambition outrunning craft. The class system gives you three starting paths - mage, soldier, or thief - each with their own skill trees and spell access, and you can assemble a party of up to five characters. On paper that sounds like modest but solid Wizardry 8-style party management. In practice, the combat is stiff and shallow, operating through a third-person behind-view perspective where you move by mouse-clicks rather than direct control. There is a slow-motion system that lets you pause the chaos and make tactical decisions in the heat of a fight, which is one of the few genuine design highlights. Weapons do visibly appear on your characters as equipment changes, a small detail that shows someone cared. Melee weapons, ranged firearms, and spells coexist in the world of Terra, which fits the anachronistic setting well. But the satisfaction those systems could generate is constantly interrupted by path-finding bugs, enemies that refuse to stay dead during kill quests, and a UI that withholds basic information - like an NPC's name - until after the conversation is already over. The Steam reviews sit at a dead-even 50 percent across around 80 votes, which is about the most honest verdict a game can receive. Fans of obscure Eastern European RPGs will recognize the flavor - the same rough ambition that characterizes games like Gothic or the early Wizardry titles, filtered through a much smaller budget and a translation that occasionally stumbles. The open world is genuinely larger than you expect going in. The soundtrack, separately, is pleasant enough that some reviewers called it the best part of the experience. The worldbuilding lore - the story of the Collapse, the mystery of what Science once was, the multi-race society that rebuilt on Earth's grave - has enough texture to reward players who read every dialogue line. The problem is that silent ambient sound design is essentially absent, and the bugs are not cosmetic. Several players reported playthrough-breaking quest states that trigger without warning, which is the kind of thing that makes me want to keep a separate save file every thirty minutes. Who is this for, then? Completionist RPG historians who want to fill a gap in their knowledge of early 2000s Russian game development. Players who found the original Gothic's jank charming rather than disqualifying. Anyone who reads "fantasy post-apocalypse where gods are real and science is forgotten magic" and feels a pull they cannot explain rationally. If you need clean quest tracking, responsive controls, or narrative choices that visibly branch, go elsewhere. BorderZone is less a product than an artifact: rough-edged, occasionally fascinating, and thoroughly unpolished.

Monika
Monika · Scout Team

RPGs

Tags

singleplayertrading-cardscloud-savestier:sub-5Party-Based CombatPost-Apocalyptic FantasySlow-Motion CombatThird-Person Mouse-Click MovementClass SelectionEastern European RPGOpen World ExplorationSpell and Skill Trees

System Requirements

Minimum

OS
Windows XP/7/8/10
Memory
256 MB RAM
Storage
2 GB available space
Graphics
Direct3D compatible with 32 MB (GF 2MX or higher)
Processor
700 MHz processor
Sound Card
Direct Sound compatible

Recommended

OS
Windows XP/7/8
Memory
1 GB RAM
Storage
3 GB available space
Graphics
Direct3D compatible (GF4 or higher)
Processor
1200 MHz processor or higher
Sound Card
Direct Sound compatible

Keep exploring

Community Discussion

Be the first to comment on BorderZone.

Reviews & Ratings

No ratings available

Game Info

Developer
Saturn-plus
Publisher
Fulqrum Publishing
Release Date
Apr 23, 2014

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.46
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Looking for more? See games like BorderZone →

Frequently asked questions about BorderZone

How much does BorderZone cost?

As of 6 September 2026, the cheapest in-stock offer for BorderZone is €0.46 at Eneba, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy BorderZone cheapest?

The lowest in-stock price we track for BorderZone is €0.46 at Eneba (6 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is BorderZone available on?

BorderZone is available on PC.

When was BorderZone released?

BorderZone was released on 23 April 2014.

Who developed BorderZone?

BorderZone was developed by Saturn-plus and published by Fulqrum Publishing.