Compare Bloody Zombies prices across trusted key stores and find the best deal. Developed by Paw Print Games Ltd.. Published by nDreams. Released on 9/11/2017. Available on PC, Xbox. Genres: Action, Adventure.

A co-op brawler that plays it straight down the Streets-of-Rage line, but throws a VR twist into the mix that actually changes how you communicate with your squad. Worth knowing what you're signing up for.

I came into Bloody Zombies expecting another throwaway zombie skin on a tired side-scrolling formula, and I was mostly right, but not entirely. The flatscreen game, stripped of its VR component, sits comfortably in the Double Dragon / Streets of Rage lineage: pick one of four cockney survivors (Teller, Mick, Rei, or Eddie), scroll left-to-right through ruined London landmarks, punch and combo your way through waves of increasingly mutated undead. It is exactly that. No more, and if you play solo, also noticeably less. The combat system has more depth than the first few levels suggest. Free-Form Combat lets you chain basic strikes into extended juggle combos, and there is a special-move layer on top tied to color-coded skill pickups you find across the eleven levels. The problem is that the special move inputs are built like a fighting-game command list, not a brawler shortcut. Holding the bumper and cycling between specials mid-scrum works fine in theory, but the hit detection is inconsistent enough that landing those inputs during a hectic wave feels more like luck than execution. Enemy sponge-factor is real too: even the basic zombie types absorb multi-hit combos for longer than feels satisfying, and some sections drag because the wave clears too slowly relative to the pacing you want from this genre. Reviewers at launch flagged the combat as sluggish, and that criticism still holds in 2025. The breakable weapon pickups (swords, hammers) add a brief damage spike that the combat badly needs, but they disappear too fast to rely on. Where the game earns its keep is the co-op setup, and specifically what the VR layer does for team play. A headset player gets a full diorama view of each stage, able to look left, right, and lean in to spot hidden paths, health packs, and 1UPs that flatscreen players simply cannot see. That asymmetric information loop turns a generic brawler into something with actual communication value between players. Up to four people can play together with any mix of VR and flatscreen, online or local. Online play is the weak point in 2025: the player pool is thin, and finding a random lobby is difficult enough that you should treat this as a game you bring friends to, not one you expect to matchmake into. With three friends in a call it is genuinely fun, and the score competition layered on top of the co-op keeps sessions from getting stale inside a single playthrough. Solo is a hard sell. The difficulty spikes when numbers drop, the combo juggling loses its rhythm without another player feeding into the chain, and the VR advantage disappears if nobody has a headset. The sketchbook art direction holds up, the cockney character banter has some charm early on before the catchphrases loop, and the multi-level London settings (London Bridge, back alleys, kids playgrounds mid-apocalypse) stay varied enough to carry you through. But the flatscreen solo experience sits at a solid mid-tier with a ceiling that the online population no longer helps you reach. Fred, Scout Team

Bloody Zombies

Bloody Zombies

Sep 11, 2017Paw Print Games Ltd.nDreams
GamerScout Says

A co-op brawler that plays it straight down the Streets-of-Rage line, but throws a VR twist into the mix that actually changes how you communicate with your squad. Worth knowing what you're signing up for.

PCXbox
Steam Deck Unsupported
Best Price Available
€1.46
at Kinguin
Lowest tracked: €1.45
Track this price

GamerScout Verdict

Best for groups of 2-4 who can bring their own lobby; flatscreen solo players will find it competent but forgettable.

Compare Prices(9 stores)

G2ABest price
StandardGlobalSteam KeyKey
€4.11-19%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€4.36
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€4.53
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€5.89
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.455 Jun 2026
Current best
€1.46
Keyshops
€1.34€1.42€1.49€1.575 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
Create alert

Screenshots & Media

About Bloody Zombies

I came into Bloody Zombies expecting another throwaway zombie skin on a tired side-scrolling formula, and I was mostly right, but not entirely. The flatscreen game, stripped of its VR component, sits comfortably in the Double Dragon / Streets of Rage lineage: pick one of four cockney survivors (Teller, Mick, Rei, or Eddie), scroll left-to-right through ruined London landmarks, punch and combo your way through waves of increasingly mutated undead. It is exactly that. No more, and if you play solo, also noticeably less. The combat system has more depth than the first few levels suggest. Free-Form Combat lets you chain basic strikes into extended juggle combos, and there is a special-move layer on top tied to color-coded skill pickups you find across the eleven levels. The problem is that the special move inputs are built like a fighting-game command list, not a brawler shortcut. Holding the bumper and cycling between specials mid-scrum works fine in theory, but the hit detection is inconsistent enough that landing those inputs during a hectic wave feels more like luck than execution. Enemy sponge-factor is real too: even the basic zombie types absorb multi-hit combos for longer than feels satisfying, and some sections drag because the wave clears too slowly relative to the pacing you want from this genre. Reviewers at launch flagged the combat as sluggish, and that criticism still holds in 2025. The breakable weapon pickups (swords, hammers) add a brief damage spike that the combat badly needs, but they disappear too fast to rely on. Where the game earns its keep is the co-op setup, and specifically what the VR layer does for team play. A headset player gets a full diorama view of each stage, able to look left, right, and lean in to spot hidden paths, health packs, and 1UPs that flatscreen players simply cannot see. That asymmetric information loop turns a generic brawler into something with actual communication value between players. Up to four people can play together with any mix of VR and flatscreen, online or local. Online play is the weak point in 2025: the player pool is thin, and finding a random lobby is difficult enough that you should treat this as a game you bring friends to, not one you expect to matchmake into. With three friends in a call it is genuinely fun, and the score competition layered on top of the co-op keeps sessions from getting stale inside a single playthrough. Solo is a hard sell. The difficulty spikes when numbers drop, the combo juggling loses its rhythm without another player feeding into the chain, and the VR advantage disappears if nobody has a headset. The sketchbook art direction holds up, the cockney character banter has some charm early on before the catchphrases loop, and the multi-level London settings (London Bridge, back alleys, kids playgrounds mid-apocalypse) stay varied enough to carry you through. But the flatscreen solo experience sits at a solid mid-tier with a ceiling that the online population no longer helps you reach.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerpvponline-pvplocal-multiplayercooponline-cooplocal-coopachievementscontroller-supporttrading-cardstier:sub-5Asynchronous MultiplayerVR-Enhanced FlatscreenBeat-em-UpCombo SystemCouch Co-op PriorityScore AttackBreakable WeaponsEnemy Variety

System Requirements

Minimum

OS
Windows 7 64-bit (Service Pack 1) or newer
Memory
8 GB RAM
DirectX
Version 9.0c
Storage
8 GB available space
Graphics
NVIDIA GTX 970 or AMD 290 equivalent or greater (VR), AMD Radeon HD 7700 Series or equivalent (Non-VR)
Processor
Intel i5-4590 equivalent or greater (VR), Intel(R) Core(TM)2 Quad CPU Q6600 2.40GHz (4 CPUs), ~2.4GHz (Non-VR)
VR Support
SteamVR or Oculus PC. Keyboard or gamepad required

Recommended

OS
Windows 8 or newer
Memory
32 GB RAM
DirectX
Version 9.0c
Storage
8 GB available space
Graphics
NVIDIA GTX 980 / AMD Radeon R9 290X equivalent or greater
Processor
Intel i5-6600K / AMD FX8350 or greater

Keep exploring

Community Discussion

Be the first to comment on Bloody Zombies.

Reviews & Ratings

No ratings available

Game Info

Developer
Paw Print Games Ltd.
Publisher
nDreams
Release Date
Sep 11, 2017

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€1.46
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Paw Print Games Ltd.

Buy smarter: helpful guides

Frequently asked questions about Bloody Zombies

How much does Bloody Zombies cost?

As of 7 September 2026, the cheapest in-stock offer for Bloody Zombies is €1.46 at Kinguin, out of 14 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Bloody Zombies cheapest?

The lowest in-stock price we track for Bloody Zombies is €1.46 at Kinguin (7 September 2026). We compare 14 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Bloody Zombies available on?

Bloody Zombies is available on PC, Xbox.

When was Bloody Zombies released?

Bloody Zombies was released on 11 September 2017.

Who developed Bloody Zombies?

Bloody Zombies was developed by Paw Print Games Ltd. and published by nDreams.