Compare BlackSmith HIT prices across 50+ stores and find the best deal. Developed by ENTERi. Published by Forever Entertainment S. A.. Released on 8/5/2016. Available on PC, Mac, Linux. Genres: Action, Casual, Indie.

Two buttons, one conveyor belt of iron, and a surprisingly mean difficulty curve. Worth a look if you've got a spare lunch break and a friend to embarrass on a local leaderboard.

I've seen a lot of gimmick arcade titles float through the Scout inbox, and most of them get closed within five minutes. BlackSmith HIT survived a little longer than that, mostly because it actually does something interesting with an absurdly simple premise. The entire game runs on two inputs. Left click (or A on a controller) hammers the hot red iron bars coming down the conveyor; right click (or D) tosses the cold grey ones aside. That's it. Seriously. Calling it a two-button game is not marketing compression, it is literally the full input vocabulary. What makes it less of a throwaway than it sounds is the pacing. Speed ramps as you progress, the colour cues get tighter, and the rhythm required to keep your combo going starts to feel more like a reflex test than a clicker. The HIT and HIT bonus system rewards consecutive correct strikes, so sloppy play tanks your gold horseshoe count fast. There are 13 characters to unlock, each tied to a specific scene, and the progression model leans on challenge sets that gate those unlocks. None of this is deep. But for something living at sub-five-dollar price territory, depth was never the pitch. Multiplayer exists for up to four players, which is where the game has its only real identity. Solo runs are fine for chasing a personal best on the global leaderboard, but without someone next to you on a couch or a friend logged into Steam, the loop gets thin after maybe twenty minutes. The online side is functionally dead, based on the Steam community threads where players are still trying to coordinate just to unlock multiplayer achievements. That's a hard reality check. Local co-op and local PvP are where you should be aiming. Cross-platform support means Linux and Mac users can join in without friction, which is at least competent infrastructure for a budget title. On the technical side, there are some reported display issues in the Steam community where game elements fail to render correctly. The developer hasn't patched the title in years. If you hit a rendering problem on a modern setup, you're mostly on your own. The game came out in 2016 and the support window is clearly closed. That's not a dealbreaker at this price point, but it's honest information you should have before clicking anything. Bottomline on who this is actually for: it's a party game in the shape of an arcade title. If you've got people in the room who will play anything competitive for a laugh, BlackSmith HIT delivers on that for one sitting. If you're looking for anything resembling depth, ranked structure, or a reason to come back tomorrow, look elsewhere. Steam shows it sitting at a solid positive rating from a few hundred reviews, which tracks, because the core mechanic does what it promises without pretending to be more. Fred, Scout Team

BlackSmith HIT
ActionCasualIndie

BlackSmith HIT

Aug 5, 2016ENTERiForever Entertainment S. A.
GamerScout Says

Two buttons, one conveyor belt of iron, and a surprisingly mean difficulty curve. Worth a look if you've got a spare lunch break and a friend to embarrass on a local leaderboard.

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Screenshots & Media

Screenshot

About BlackSmith HIT

I've seen a lot of gimmick arcade titles float through the Scout inbox, and most of them get closed within five minutes. BlackSmith HIT survived a little longer than that, mostly because it actually does something interesting with an absurdly simple premise. The entire game runs on two inputs. Left click (or A on a controller) hammers the hot red iron bars coming down the conveyor; right click (or D) tosses the cold grey ones aside. That's it. Seriously. Calling it a two-button game is not marketing compression, it is literally the full input vocabulary. What makes it less of a throwaway than it sounds is the pacing. Speed ramps as you progress, the colour cues get tighter, and the rhythm required to keep your combo going starts to feel more like a reflex test than a clicker. The HIT and HIT bonus system rewards consecutive correct strikes, so sloppy play tanks your gold horseshoe count fast. There are 13 characters to unlock, each tied to a specific scene, and the progression model leans on challenge sets that gate those unlocks. None of this is deep. But for something living at sub-five-dollar price territory, depth was never the pitch. Multiplayer exists for up to four players, which is where the game has its only real identity. Solo runs are fine for chasing a personal best on the global leaderboard, but without someone next to you on a couch or a friend logged into Steam, the loop gets thin after maybe twenty minutes. The online side is functionally dead, based on the Steam community threads where players are still trying to coordinate just to unlock multiplayer achievements. That's a hard reality check. Local co-op and local PvP are where you should be aiming. Cross-platform support means Linux and Mac users can join in without friction, which is at least competent infrastructure for a budget title. On the technical side, there are some reported display issues in the Steam community where game elements fail to render correctly. The developer hasn't patched the title in years. If you hit a rendering problem on a modern setup, you're mostly on your own. The game came out in 2016 and the support window is clearly closed. That's not a dealbreaker at this price point, but it's honest information you should have before clicking anything. Bottomline on who this is actually for: it's a party game in the shape of an arcade title. If you've got people in the room who will play anything competitive for a laugh, BlackSmith HIT delivers on that for one sitting. If you're looking for anything resembling depth, ranked structure, or a reason to come back tomorrow, look elsewhere. Steam shows it sitting at a solid positive rating from a few hundred reviews, which tracks, because the core mechanic does what it promises without pretending to be more. Fred, Scout Team

Tags

singleplayermultiplayerpvponline-pvplocal-multiplayerlocal-coopcross-platformachievementscontroller-supporttrading-cardscloud-savestier:sub-5Two-Button ArcadeLocal Party GameScore AttackClickerCouch CompetitiveGlobal LeaderboardShort Session

System Requirements

Minimum

OS
Windows 7
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
200 MB available space
Graphics
nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
Processor
Dual core from Intel or AMD at 2.0 GHz

Reviews & Ratings

No ratings available

Game Info

Developer
ENTERi
Publisher
Forever Entertainment S. A.
Release Date
Aug 5, 2016

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