
Ball Race Party
Physics-based party racing with a hard 30fps cap and no local co-op - fun in short bursts with friends online, but the performance issues need patching before you commit.
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About Ball Race Party
I spotted the 30fps cap complaint in the community hub almost immediately, and that alone tells you a lot about where Ball Race Party currently sits. For a physics-driven racing game where reading momentum and reacting to obstacles is the whole point, being locked to 30 frames with no override - even through Nvidia control panel, per community reports - is a real problem. If you're on a 144hz panel this is going to itch. Hopefully Montee Games addresses it, but going in blind you should know it's there. The game itself is a compact, low-stakes physics racer built around obstacle tracks and light competitive sabotage. There are two multiplayer modes worth knowing. The first is a straight skill-based race: you control your ball across challenging tracks and the fastest crossing wins, with some room for lines and physics manipulation. The second mode flips the table entirely - your ball moves on its own and you just pick it and watch, deploying abilities like a bomb to blast rivals off the track or a fart barrier to wall off chasers behind you. That second mode is purely chaotic and intentionally luck-heavy, which will either make it your favourite thing to queue up with three friends or something you skip entirely. It is not competitive in any meaningful sense, and that is fine as long as you know going in. The single-player side gives you time-attack runs on a global leaderboard, which provides a decent short-session hook. Getting a clean run on a track with punishing geometry gives some genuine satisfaction. The physics feel responsive enough in the active-control mode that there is a skill gap to find, even if the ceiling is not especially high. With 19 Steam achievements on the board, completionists have a light list to chip through. The community sample is small - under 30 owners tracked at launch - so player pool size in online lobbies is a real unknown and worth watching before you pick this up to play solo strangers. This is squarely a budget micro-party title. It launched at a sub-five dollar price point and sits in bundles with Montee's other games. At that tier, the 30fps lock is more forgivable than it would be elsewhere, but it still needs a fix. No local split-screen means couch co-op is off the table for now, which multiple community members have already flagged as a miss for something that carries "Party" in the title. Online LAN play is present, which covers the friend-group use case if everyone is remote. Fred, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7 SP1 with Platform Update for Windows 7
- Memory
- 8 GB RAM
- DirectX
- Version 12
- Storage
- 4 GB available space
- Graphics
- GeForce GTX 670 | Radeon HD 7950
- Processor
- Intel i5-2550K, 3.4 GHz
Recommended
- OS
- Windows 10 version 14393.102 or higher
- Memory
- 16 GB RAM
- DirectX
- Version 12
- Storage
- 4 GB available space
- Graphics
- GeForce GTX 970 or GeForce GTX 1060 | Radeon R9 290X or Radeon RX 480
- Processor
- Intel Core i7-3770, 3.4 GHz
Reviews & Ratings
No ratings available
Game Info
- Developer
- Montee Games
- Publisher
- Montee Games
- Release Date
- Aug 25, 2025