Compare Baldur's Gate: Siege of Dragonspear (DLC) prices across 50+ stores and find the best deal. Developed by Beamdog. Published by Beamdog. Released on 3/31/2016. Available on PC. Genres: Adventure, RPG. Metacritic score: 77/100.

A 30-hour bridge campaign between BG1 and BG2, filling in the Bhaalspawn saga gaps Beamdog-style. More classic Infinity Engine RPG for fans who weren't ready to say goodbye.

Siege of Dragonspear sits in a strange but genuinely interesting place in the Baldur's Gate timeline. Released by Beamdog, the studio responsible for the Enhanced Editions of the originals, it acts as an interquel - picking up after the events of BG1 and walking your Bhaalspawn all the way to the doorstep of BG2. If you ever finished the first game and felt the jump to Shadows of Amn was abrupt, this is the 30-hour answer to that feeling. It is sold as DLC but functions entirely as a standalone chapter, requiring Baldur's Gate: Enhanced Edition to run. The campaign introduces Dragonspear Castle and the Crusade that surrounds it as its central conflict. A new villain, Caelar Argent, leads a fanatical military movement, and the writing around her motivations is one of the expansion's stronger points. She is not a cardboard tyrant. The story gives her actual reasoning, and the moments where you probe that reasoning in dialogue hold up as some of the better writing Beamdog produced. Your imported BG1 party members return, each getting small but appreciated character beats, and new companions like Corwin and Glint add fresh perspectives without feeling like fan-fiction insertions. Whether those companions reach the depth of Minsc or Viconia is debatable - they don't, really - but they are written with care. Gameplay is pure Infinity Engine. Real-time-with-pause combat, AD&D 2nd Edition rules under the hood, spell memorization, and all the micro-management veterans either love or tolerate. Beamdog added a few quality-of-life touches inherited from the Enhanced Editions, including a quick-loot button and a somewhat improved UI, but this is not a modernized system. Fans of the originals will feel at home immediately. New players who came in through BG3 expecting Larian's action economy will find the adjustment steep. The combat encounters themselves are competent - some dungeon sequences are well-designed, with traps and enemy compositions that reward preparation - but there are stretches in the mid-campaign that lean on enemy quantity over encounter quality, which is the closest this expansion gets to filler padding. The reception when Siege of Dragonspear launched was noisy for reasons partly outside the game itself, but looking at the content on its own merits, a Metacritic score in the mid-70s reads as fair. The writing is above average for expansion content, the new areas are visually distinct and lore-consistent, and the ending delivers the connective tissue BG1-to-BG2 fans actually wanted. The multiplayer and co-op features are present and functional if you have friends with compatible setups, though realistically most players will run this solo. Build variety is limited by the same constraints as the base game - this is 2nd Edition, so your ceiling is set early - but any class that worked in BG1 will work here. If you have already played through BG1: EE and are hungry for more before committing to BG2, this is the right call. If you are a newcomer, play the first game to completion first - Siege of Dragonspear will mean almost nothing without that context, and several of its emotional beats depend on having history with the existing cast. It is not a reinvention of the Infinity Engine formula, and it does not try to be. What it is, is a respectful, mostly well-crafted extension of a beloved saga by people who clearly played the originals many times before writing a single line of new dialogue. Monika, Scout Team

Baldur's Gate: Siege of Dragonspear (DLC)
AdventureRPG

Baldur's Gate: Siege of Dragonspear (DLC)

Mar 31, 2016Beamdog
GamerScout Says

A 30-hour bridge campaign between BG1 and BG2, filling in the Bhaalspawn saga gaps Beamdog-style. More classic Infinity Engine RPG for fans who weren't ready to say goodbye.

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About Baldur's Gate: Siege of Dragonspear (DLC)

Siege of Dragonspear sits in a strange but genuinely interesting place in the Baldur's Gate timeline. Released by Beamdog, the studio responsible for the Enhanced Editions of the originals, it acts as an interquel - picking up after the events of BG1 and walking your Bhaalspawn all the way to the doorstep of BG2. If you ever finished the first game and felt the jump to Shadows of Amn was abrupt, this is the 30-hour answer to that feeling. It is sold as DLC but functions entirely as a standalone chapter, requiring Baldur's Gate: Enhanced Edition to run. The campaign introduces Dragonspear Castle and the Crusade that surrounds it as its central conflict. A new villain, Caelar Argent, leads a fanatical military movement, and the writing around her motivations is one of the expansion's stronger points. She is not a cardboard tyrant. The story gives her actual reasoning, and the moments where you probe that reasoning in dialogue hold up as some of the better writing Beamdog produced. Your imported BG1 party members return, each getting small but appreciated character beats, and new companions like Corwin and Glint add fresh perspectives without feeling like fan-fiction insertions. Whether those companions reach the depth of Minsc or Viconia is debatable - they don't, really - but they are written with care. Gameplay is pure Infinity Engine. Real-time-with-pause combat, AD&D 2nd Edition rules under the hood, spell memorization, and all the micro-management veterans either love or tolerate. Beamdog added a few quality-of-life touches inherited from the Enhanced Editions, including a quick-loot button and a somewhat improved UI, but this is not a modernized system. Fans of the originals will feel at home immediately. New players who came in through BG3 expecting Larian's action economy will find the adjustment steep. The combat encounters themselves are competent - some dungeon sequences are well-designed, with traps and enemy compositions that reward preparation - but there are stretches in the mid-campaign that lean on enemy quantity over encounter quality, which is the closest this expansion gets to filler padding. The reception when Siege of Dragonspear launched was noisy for reasons partly outside the game itself, but looking at the content on its own merits, a Metacritic score in the mid-70s reads as fair. The writing is above average for expansion content, the new areas are visually distinct and lore-consistent, and the ending delivers the connective tissue BG1-to-BG2 fans actually wanted. The multiplayer and co-op features are present and functional if you have friends with compatible setups, though realistically most players will run this solo. Build variety is limited by the same constraints as the base game - this is 2nd Edition, so your ceiling is set early - but any class that worked in BG1 will work here. If you have already played through BG1: EE and are hungry for more before committing to BG2, this is the right call. If you are a newcomer, play the first game to completion first - Siege of Dragonspear will mean almost nothing without that context, and several of its emotional beats depend on having history with the existing cast. It is not a reinvention of the Infinity Engine formula, and it does not try to be. What it is, is a respectful, mostly well-crafted extension of a beloved saga by people who clearly played the originals many times before writing a single line of new dialogue. Monika, Scout Team

Tags

steamInterquelInfinity EngineParty-Based RPGClassic CRPGAD&D RulesStory-Rich DLCImported SaveReal-Time-with-Pause

System Requirements

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Reviews & Ratings

Metacritic
77

Game Info

Developer
Beamdog
Publisher
Beamdog
Release Date
Mar 31, 2016

Features

Single-playerMulti-playerCo-opCross-Platform MultiplayerDownloadable ContentSteam AchievementsSteam Trading CardsCaptions available+2 more

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