Compare Arizona Derby prices across 50+ stores and find the best deal. Developed by Falcon Interactive. Published by Falcon Interactive. Released on 7/22/2019. Available on PC. Genres: Action, Adventure, Indie, Racing, RPG, Simulation, Sports.

Supercar meets monster truck in a budget off-road arcade racer with gang bosses, nitro, and a hip-hop soundtrack - charming in concept, rough around virtually every edge.

My first session with Arizona Derby felt like finding a hand-drawn flyer for a underground street race stapled to a telephone pole - the energy is real, the execution is held together with duct tape. Falcon Interactive's solo-only off-road arcade racer drops you into a world where exotic supercars get slapped onto oversized wheels and sent screaming across checkpoint-based dirt tracks spread across six global locations, from a Siberian snowscape to a Dubai desert. It is an oddly ambitious thing for a studio this size, and some of that ambition actually lands. The structure works on paper. You grind through a gang hierarchy - beating regular racers to unlock stage bosses like the tropical storm-chasing Cholo or snow-bound Marushka - earning XP and in-game AD$ to upgrade your ride or buy from a roster that tops out near 90 vehicles. Bonus scoring rewards In-Air Time, Car-to-Car Crash hits, and nitro-boosting, which gives each eight-driver race a slightly more arcade feel than a straight time trial. The AI difficulty scales from forgiving to a setting called Insane, and cranking it up multiplies your score payout by up to 4x, which is a smart loop to keep competitive players hooked longer than the first hour. Here is the honest part though. The physics are the single biggest obstacle between you and a good time. Small bumps in the terrain can stop your car dead like you hit a concrete pillar, and the handling feels like the grip model cannot decide whether it wants to be simcade or pure arcade. Controller support technically exists, but Xbox pad users have reported needing to manually remap bindings via Steam overlay templates before the shoulder buttons work at all - not a great first impression for pad players. Optimization complaints are also consistent across player reports, with some users seeing severe frame drops when running behind the lead pack, which is exactly when you need the frames most. To the developer's credit, hundreds of patches over several years have trimmed the install from roughly 65 GB down to around 26 GB and significantly improved frame rates, so the game is in a meaningfully better state than at launch. Audio is genuinely divisive. There is a custom hip-hop soundtrack produced by Houston rapper TxMic that is completely intertwined with the game's identity - either you find it hyped and fun or you will be hunting the mute button inside your first race. The 120 additional licensed tracks covering rock, electronic, and dance give you an out, at least. Visually the game uses Unreal Engine with vivid colours and decent car detail, though AMD users are flagged as potentially needing higher specs due to the engine's Nvidia and Intel preference. No split-screen, no local multiplayer - this is a strictly solo experience, so Friday night couch sessions with friends are off the table. For the price point this sits at, the sheer volume of content - over 30 tracks, multiple locations, deep car upgrade loops, airdrop collection mid-race, drone mechanics, and boss encounters - is genuinely hard to dismiss. If you can make peace with twitchy physics, a controller setup that needs a small workaround, and a personality that is more energy drink commercial than polished release, there is a scrappy offroad arcade loop buried in here worth a few evenings. If you want tight, responsive driving above all else, look elsewhere. Riley, Scout Team

Arizona Derby
ActionAdventureIndieRacingRPGSimulationSports

Arizona Derby

Jul 22, 2019Falcon Interactive
GamerScout Says

Supercar meets monster truck in a budget off-road arcade racer with gang bosses, nitro, and a hip-hop soundtrack - charming in concept, rough around virtually every edge.

PC
Best Price Available
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Historical low: $1.36

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Screenshots & Media

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About Arizona Derby

My first session with Arizona Derby felt like finding a hand-drawn flyer for a underground street race stapled to a telephone pole - the energy is real, the execution is held together with duct tape. Falcon Interactive's solo-only off-road arcade racer drops you into a world where exotic supercars get slapped onto oversized wheels and sent screaming across checkpoint-based dirt tracks spread across six global locations, from a Siberian snowscape to a Dubai desert. It is an oddly ambitious thing for a studio this size, and some of that ambition actually lands. The structure works on paper. You grind through a gang hierarchy - beating regular racers to unlock stage bosses like the tropical storm-chasing Cholo or snow-bound Marushka - earning XP and in-game AD$ to upgrade your ride or buy from a roster that tops out near 90 vehicles. Bonus scoring rewards In-Air Time, Car-to-Car Crash hits, and nitro-boosting, which gives each eight-driver race a slightly more arcade feel than a straight time trial. The AI difficulty scales from forgiving to a setting called Insane, and cranking it up multiplies your score payout by up to 4x, which is a smart loop to keep competitive players hooked longer than the first hour. Here is the honest part though. The physics are the single biggest obstacle between you and a good time. Small bumps in the terrain can stop your car dead like you hit a concrete pillar, and the handling feels like the grip model cannot decide whether it wants to be simcade or pure arcade. Controller support technically exists, but Xbox pad users have reported needing to manually remap bindings via Steam overlay templates before the shoulder buttons work at all - not a great first impression for pad players. Optimization complaints are also consistent across player reports, with some users seeing severe frame drops when running behind the lead pack, which is exactly when you need the frames most. To the developer's credit, hundreds of patches over several years have trimmed the install from roughly 65 GB down to around 26 GB and significantly improved frame rates, so the game is in a meaningfully better state than at launch. Audio is genuinely divisive. There is a custom hip-hop soundtrack produced by Houston rapper TxMic that is completely intertwined with the game's identity - either you find it hyped and fun or you will be hunting the mute button inside your first race. The 120 additional licensed tracks covering rock, electronic, and dance give you an out, at least. Visually the game uses Unreal Engine with vivid colours and decent car detail, though AMD users are flagged as potentially needing higher specs due to the engine's Nvidia and Intel preference. No split-screen, no local multiplayer - this is a strictly solo experience, so Friday night couch sessions with friends are off the table. For the price point this sits at, the sheer volume of content - over 30 tracks, multiple locations, deep car upgrade loops, airdrop collection mid-race, drone mechanics, and boss encounters - is genuinely hard to dismiss. If you can make peace with twitchy physics, a controller setup that needs a small workaround, and a personality that is more energy drink commercial than polished release, there is a scrappy offroad arcade loop buried in here worth a few evenings. If you want tight, responsive driving above all else, look elsewhere. Riley, Scout Team

Tags

singleplayerachievementscontroller-supporttier:sub-5Gang Boss ProgressionNitro MechanicsCheckpoint RacingCar Upgrade LoopAirDrop CollectionArcade Off-RoadBudget PickController Setup Required

Steam Deck & Linux

Steam Deck UnsupportedProtonDB Bronze

Valve rates this game Steam Deck Unsupported. Runs on Linux but with crashes or issues. Based on 6 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 7 SP1, Windows 8.1, Windows 10
Memory
6 GB RAM
DirectX
Version 11
Storage
14 GB available space
Graphics
NVIDIA GeForce GTX 1070, GTX 970, AMD RX 480 or better
Processor
Intel Core i3 or AMD Ryzen 5 2600 @ 3.2 GHz or better
Additional Notes
By feedbacks of our players AMD systems having issues in graphical optimizations, since Unreal Engine works better at Nvidia and Intel systems and AMD requirements may be higher

Recommended

OS
Windows 7 SP1, Windows 8.1, Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
14 GB available space
Graphics
NVIDIA GeForce GTX 2060 or better
Processor
Intel Core i5 @ 3.5 GHz or AMD Ryzen 7 2700 @ 3.4 GHz or better

Community Discussion

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Reviews & Ratings

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Game Info

Developer
Falcon Interactive
Publisher
Falcon Interactive
Release Date
Jul 22, 2019

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Price History

2026-06-101.36(lowest)

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How much does Arizona Derby cost?

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What platforms is Arizona Derby available on?

Arizona Derby is available on PC.

When was Arizona Derby released?

Arizona Derby was released on 22 July 2019.

Who developed Arizona Derby?

Arizona Derby was developed by Falcon Interactive.