Compare Alchemania prices across trusted key stores and find the best deal. Developed by Inverted Controls. Published by Inverted Controls. Available on PC. Genres: Casual.

Overcooked swapped the kitchen for a cauldron: up to four players hammering through potion recipes under a ticking clock, with no shooter to save you when the chaos spills over.

I'll be honest, party co-op is not my natural habitat. I live in ranked queues and aim trainers. But every once in a while something lands on my desk that is clearly built for the three friends you rope into a voice chat on a Friday night, and Alchemania is exactly that kind of game. It is a frantic, time-pressured co-op title for one to four players where you work as apprentice alchemists trying to brew potions correctly before the clock runs out. If you have played Overcooked and thought 'I wish this was weirder and the ingredients actively fought back', you are the target audience. The core loop is readable in about thirty seconds: read the recipe, find the ingredients, prepare them in the right order, combine them into a finished concoction before time expires. Where it gets interesting is that ingredients are described as 'unstable' and enchantable, which means the margin for error is deliberately tight. Miscommunicate with your partner about who is handling the enchantment step and the whole batch goes sideways. That friction is the product. It is not a technical game in the way a shooter demands clean inputs and low latency. It is a communication game, and the fun scales almost entirely with the group you bring to it. Solo play is listed as an option, and I respect that the developers included it, but running all the prep work yourself removes most of what makes the premise tick. The sweet spot is three or four players in online co-op where role assignment becomes necessary and someone will inevitably grab the wrong ingredient at exactly the wrong moment. Whether those sessions stay fun or become genuinely aggravating depends on your group's tolerance for shouted instructions and wasted batches. The big caveat here is that there are zero public reviews and no critical coverage to lean on at the time of writing. This is an indie release from Inverted Controls with essentially no community footprint yet. That is not automatically a red flag for a casual co-op party title, but it does mean you are buying without a safety net. No way to gauge server stability for the online co-op mode, no community consensus on whether the recipe variety holds up across a full session, and no idea whether the developer is active post-launch. The Steam community page shows very low activity, which should temper expectations around ongoing support. For the right group, specifically one that enjoys cooperative chaos and does not need a leaderboard or a skill ceiling to stay engaged, this looks like a decent low-friction Friday night option. Go in expecting a short-session party game, not a deep crafting system or a live-service title with legs. If the price is low enough that a two-hour session justifies it, the gamble is reasonable. Fred, Scout Team

Alchemania

Alchemania

TBAInverted Controls
GamerScout Says

Overcooked swapped the kitchen for a cauldron: up to four players hammering through potion recipes under a ticking clock, with no shooter to save you when the chaos spills over.

PC
Best Price Available
€0.00
at N/A

GamerScout Verdict

Best for groups of 3-4 who want Overcooked-style chaos with an alchemy skin and low expectations around long-term support.

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About Alchemania

I'll be honest, party co-op is not my natural habitat. I live in ranked queues and aim trainers. But every once in a while something lands on my desk that is clearly built for the three friends you rope into a voice chat on a Friday night, and Alchemania is exactly that kind of game. It is a frantic, time-pressured co-op title for one to four players where you work as apprentice alchemists trying to brew potions correctly before the clock runs out. If you have played Overcooked and thought 'I wish this was weirder and the ingredients actively fought back', you are the target audience. The core loop is readable in about thirty seconds: read the recipe, find the ingredients, prepare them in the right order, combine them into a finished concoction before time expires. Where it gets interesting is that ingredients are described as 'unstable' and enchantable, which means the margin for error is deliberately tight. Miscommunicate with your partner about who is handling the enchantment step and the whole batch goes sideways. That friction is the product. It is not a technical game in the way a shooter demands clean inputs and low latency. It is a communication game, and the fun scales almost entirely with the group you bring to it. Solo play is listed as an option, and I respect that the developers included it, but running all the prep work yourself removes most of what makes the premise tick. The sweet spot is three or four players in online co-op where role assignment becomes necessary and someone will inevitably grab the wrong ingredient at exactly the wrong moment. Whether those sessions stay fun or become genuinely aggravating depends on your group's tolerance for shouted instructions and wasted batches. The big caveat here is that there are zero public reviews and no critical coverage to lean on at the time of writing. This is an indie release from Inverted Controls with essentially no community footprint yet. That is not automatically a red flag for a casual co-op party title, but it does mean you are buying without a safety net. No way to gauge server stability for the online co-op mode, no community consensus on whether the recipe variety holds up across a full session, and no idea whether the developer is active post-launch. The Steam community page shows very low activity, which should temper expectations around ongoing support. For the right group, specifically one that enjoys cooperative chaos and does not need a leaderboard or a skill ceiling to stay engaged, this looks like a decent low-friction Friday night option. Go in expecting a short-session party game, not a deep crafting system or a live-service title with legs. If the price is low enough that a two-hour session justifies it, the gamble is reasonable.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayercooponline-cooptier:aaaParty Co-opTime PressureRecipe Management4-PlayerOnline Co-opCasual MultiplayerCouch Co-op VibesIndie Co-op

System Requirements

Minimum

OS
Windows® 10
Memory
8 GB RAM
Storage
3 GB available space
Graphics
Nvidia GeForce GTX 1660 or AMD Radeon RX 590
Processor
Intel Core i5-7600K or AMD Ryzen 5 1600

Recommended

OS
Windows® 10
Memory
16 GB RAM
Storage
3 GB available space
Graphics
Nvidia GeForce RTX 2060 or AMD Radeon RX 5600XT
Processor
Intel Core i5-10600KF or AMD Ryzen 5 3600X

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Game Info

Developer
Inverted Controls
Publisher
Inverted Controls
Release Date
TBA

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Frequently asked questions about Alchemania

How much does Alchemania cost?

Alchemania pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Alchemania cheapest?

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What platforms is Alchemania available on?

Alchemania is available on PC.

Who developed Alchemania?

Alchemania was developed by Inverted Controls.