Compara los precios de World Ship Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Odin Game Studio. Publicado por Excalibur Publishing. Lanzado el 4/11/2016. Disponible en PC, Mac. Géneros: Simulation.

Rated Very Negative by over 83% of Steam reviewers, this career shipping sim had a concept worth pursuing but shipped in a state that never recovered. Approach with serious caution.

My spreadsheet instincts told me to look at the numbers first, and the numbers here are brutal: 17% positive across 177 Steam reviews, a rating firmly in "Very Negative" territory for a game that has been on sale since November 2016. That alone is a significant red flag for any sim enthusiast weighing their options. The career loop is the core pitch. You start with a modest port boat, accept contracts at the dockside, earn experience and cash, repair your vessel, and gradually work up to piloting six ship types including a hovercraft, bulk carrier, and yacht across a seamless open world with no loading screens between ports. Weather conditions shift, introducing storms and fog that raise wave height, and a time-skip function lets you fast-forward those long ocean crossings. On paper, that progression loop has genuine bones. Players who stuck around long enough noted comparisons to Euro Truck Simulator 2 as a target the game was aiming for, and the career structure with escalating contracts does echo that formula in concept. Steam Workshop support also exists for downloading and sharing community-built vessels, which hints at a broader ambition. In practice, the execution falls well short of those ambitions. Community feedback across multiple years consistently flags weak physics, controls that lack proper analogue sensitivity (reported throttle and steering feeling binary rather than graduated), AI ship pathfinding problems near ports, a very small world with only a handful of ports, and visual quality that reviewers found disappointing even by 2016 standards. The career mode, while structurally sound in outline, was criticized for thin mission depth and a lack of meaningful fleet management for players wanting something meatier at mid-to-late game. The first-person walk mode at ports drew particular criticism for looking significantly worse than the sailing sections. These are not minor rough edges. They are systemic issues that compound across a play session. For sim fans specifically, the gap between what World Ship Simulator promises and what it delivers is the core problem. The genre has better-executed entries available. If maritime sim is your niche, the community's own historical comparisons to older titles like Ship Simulator Extremes suggest those alternatives remain the more reliable option. The Steam Workshop is the one feature that could theoretically extend the game's life, but it requires a functional foundation to build on, and user sentiment suggests that foundation was never firmly established. Diego, Scout Team

World Ship Simulator

World Ship Simulator

4 nov 2016Odin Game StudioExcalibur Publishing
GamerScout opina

Rated Very Negative by over 83% of Steam reviewers, this career shipping sim had a concept worth pursuing but shipped in a state that never recovered. Approach with serious caution.

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My spreadsheet instincts told me to look at the numbers first, and the numbers here are brutal: 17% positive across 177 Steam reviews, a rating firmly in "Very Negative" territory for a game that has been on sale since November 2016. That alone is a significant red flag for any sim enthusiast weighing their options. The career loop is the core pitch. You start with a modest port boat, accept contracts at the dockside, earn experience and cash, repair your vessel, and gradually work up to piloting six ship types including a hovercraft, bulk carrier, and yacht across a seamless open world with no loading screens between ports. Weather conditions shift, introducing storms and fog that raise wave height, and a time-skip function lets you fast-forward those long ocean crossings. On paper, that progression loop has genuine bones. Players who stuck around long enough noted comparisons to Euro Truck Simulator 2 as a target the game was aiming for, and the career structure with escalating contracts does echo that formula in concept. Steam Workshop support also exists for downloading and sharing community-built vessels, which hints at a broader ambition. In practice, the execution falls well short of those ambitions. Community feedback across multiple years consistently flags weak physics, controls that lack proper analogue sensitivity (reported throttle and steering feeling binary rather than graduated), AI ship pathfinding problems near ports, a very small world with only a handful of ports, and visual quality that reviewers found disappointing even by 2016 standards. The career mode, while structurally sound in outline, was criticized for thin mission depth and a lack of meaningful fleet management for players wanting something meatier at mid-to-late game. The first-person walk mode at ports drew particular criticism for looking significantly worse than the sailing sections. These are not minor rough edges. They are systemic issues that compound across a play session. For sim fans specifically, the gap between what World Ship Simulator promises and what it delivers is the core problem. The genre has better-executed entries available. If maritime sim is your niche, the community's own historical comparisons to older titles like Ship Simulator Extremes suggest those alternatives remain the more reliable option. The Steam Workshop is the one feature that could theoretically extend the game's life, but it requires a functional foundation to build on, and user sentiment suggests that foundation was never firmly established.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Career ProgressionContract MissionsNaval SimulationWeather SystemTime SkipSteam WorkshopOpen World SailingShip ManagementPort Logistics

Requisitos del sistema

Mínimos

OS
Windows Vista/7/8 (All OS must be 64 bit)
Memory
4 GB RAM
DirectX
Version 11
Storage
2700 MB available space
Graphics
Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
Processor
Intel i3 2.6 or equivalent

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Información del juego

Desarrolladora
Odin Game Studio
Distribuidora
Excalibur Publishing
Fecha de lanzamiento
4 nov 2016

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¿En qué plataformas está disponible World Ship Simulator?

World Ship Simulator está disponible en PC, Mac.

¿Cuándo se lanzó World Ship Simulator?

World Ship Simulator se lanzó el 4 de noviembre de 2016.

¿Quién desarrolló World Ship Simulator?

World Ship Simulator fue desarrollado por Odin Game Studio y publicado por Excalibur Publishing.