Compara los precios de Wolfstride en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por OTA IMON Studios. Publicado por Raw Fury. Lanzado el 7/12/2021. Disponible en PC. Géneros: Action, Adventure, Indie, RPG, Strategy. Puntuación Metacritic: 78/100.

Mech tournament wrapper, Cowboy Bebop soul: Wolfstride earns its 89% Steam rating by making you care about three low-life criminals more than the robots they fight.

I went into Wolfstride expecting a turn-based tactics game dressed in anime clothes, and what I got was something stranger and more honest: a story-first RPG that treats its giant robot battles as punctuation rather than the main text. That distinction matters enormously for whether you should spend money on this thing right now. The mech fights are real, and the combat system has more architecture than it first appears, but if you clock in expecting wall-to-wall arena action you will spend your first three hours frustrated. Here is what is actually happening mechanically. You play as ex-yakuza Dominique Shade, working odd jobs around Rain City on a 63-day countdown to gear up your mech, Cowboy, for the Ultimate Golden God Tournament. Between matches, you manage Cowboy's four separate zones - head, left arm, right arm, and cockpit chest - each carrying independent HP and ability loadouts. The head controls targeting priority, the arms slot your active skills (close-range punch combos or mid-range burst fire, your call), and the chest is the win condition: drop it to zero and the fight ends. In battle, both mechs occupy a seven-tile horizontal arena, spending movement points to reposition and action points to attack, guard, or trigger nanobots for in-fight repairs. Positional pressure matters: forcing an opponent into the far corner delivers a damage bonus, and ability ranges shift meaningfully depending on distance. The honest criticism is that a mid-tier gear set can carry you through a large portion of the game without much tactical flair, and the combat ceiling is lower than the build screen implies. Shields and taunt moves push you toward more varied approaches, but dedicated strategy players will find the combat loops accessible rather than deep. What sells the package is everything around those fights. Rain City is a monochromatic, jazz-soaked, multicultural noir town that feels like a real place rather than a hub menu. The full voice cast is exceptional - nearly every line of dialogue, including incidental conversations, is dubbed, which is unusual at this budget level and does enormous work in making Shade, pilot Knife Leopard, and dog-mechanic Duque feel like people rather than text boxes. The story opens comedically abrasive and earns genuine emotional weight by the late chapters, which is a harder trick to pull than it sounds. The comparison reviewers keep landing on - Cowboy Bebop - is accurate in the best possible sense: criminals making bad choices with real consequences, undercut by slapstick, resolved with something close to feeling. The pacing and the humor are where the game loses people. The odd-job loop involves a lot of walking the same handful of Rain City streets, and some days offer a single short interaction before kicking you back to the hangar. A training robot character whose humor relies entirely on juvenile name puns appears constantly and divides players sharply: either you find it endearing chaos or you start mashing through cutscenes. The toilet-humor vein runs deep, and the game commits to it without apology. If that style does not land for you by hour two, it will not improve. For my money, Wolfstride is a legitimate buy for anyone whose RPG comfort zone includes narrative-heavy adventures where the combat system is more of a satisfying punctuation mark than the headline act. Manage your expectations about turn-based depth and this becomes a confident, stylish, well-voiced indie that sticks with you after the credits. Go in expecting XCOM with mechs and you will bounce off immediately. Diego, Scout Team

Wolfstride

Wolfstride

7 dic 2021OTA IMON StudiosRaw Fury
GamerScout opina

Mech tournament wrapper, Cowboy Bebop soul: Wolfstride earns its 89% Steam rating by making you care about three low-life criminals more than the robots they fight.

PC
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €1.05

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Acerca de Wolfstride

I went into Wolfstride expecting a turn-based tactics game dressed in anime clothes, and what I got was something stranger and more honest: a story-first RPG that treats its giant robot battles as punctuation rather than the main text. That distinction matters enormously for whether you should spend money on this thing right now. The mech fights are real, and the combat system has more architecture than it first appears, but if you clock in expecting wall-to-wall arena action you will spend your first three hours frustrated. Here is what is actually happening mechanically. You play as ex-yakuza Dominique Shade, working odd jobs around Rain City on a 63-day countdown to gear up your mech, Cowboy, for the Ultimate Golden God Tournament. Between matches, you manage Cowboy's four separate zones - head, left arm, right arm, and cockpit chest - each carrying independent HP and ability loadouts. The head controls targeting priority, the arms slot your active skills (close-range punch combos or mid-range burst fire, your call), and the chest is the win condition: drop it to zero and the fight ends. In battle, both mechs occupy a seven-tile horizontal arena, spending movement points to reposition and action points to attack, guard, or trigger nanobots for in-fight repairs. Positional pressure matters: forcing an opponent into the far corner delivers a damage bonus, and ability ranges shift meaningfully depending on distance. The honest criticism is that a mid-tier gear set can carry you through a large portion of the game without much tactical flair, and the combat ceiling is lower than the build screen implies. Shields and taunt moves push you toward more varied approaches, but dedicated strategy players will find the combat loops accessible rather than deep. What sells the package is everything around those fights. Rain City is a monochromatic, jazz-soaked, multicultural noir town that feels like a real place rather than a hub menu. The full voice cast is exceptional - nearly every line of dialogue, including incidental conversations, is dubbed, which is unusual at this budget level and does enormous work in making Shade, pilot Knife Leopard, and dog-mechanic Duque feel like people rather than text boxes. The story opens comedically abrasive and earns genuine emotional weight by the late chapters, which is a harder trick to pull than it sounds. The comparison reviewers keep landing on - Cowboy Bebop - is accurate in the best possible sense: criminals making bad choices with real consequences, undercut by slapstick, resolved with something close to feeling. The pacing and the humor are where the game loses people. The odd-job loop involves a lot of walking the same handful of Rain City streets, and some days offer a single short interaction before kicking you back to the hangar. A training robot character whose humor relies entirely on juvenile name puns appears constantly and divides players sharply: either you find it endearing chaos or you start mashing through cutscenes. The toilet-humor vein runs deep, and the game commits to it without apology. If that style does not land for you by hour two, it will not improve. For my money, Wolfstride is a legitimate buy for anyone whose RPG comfort zone includes narrative-heavy adventures where the combat system is more of a satisfying punctuation mark than the headline act. Manage your expectations about turn-based depth and this becomes a confident, stylish, well-voiced indie that sticks with you after the credits. Go in expecting XCOM with mechs and you will bounce off immediately.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:sub-5Mech ManagementTurn-Based ArenaNoir AtmosphereStory-First RPGVoice-ActedPart-Timer EconomyPositional CombatDark HumorAnime-Inspired

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
10 GB available space
Graphics
NVIDIA GeForce GTX 1050ti / AMD Radeon RX 570
Processor
Intel Core i5-7400 / AMD Ryzen 3 1200
Sound Card
DirectX Compatible Sound Card

Recomendados

OS
Windows 10
Memory
16 GB RAM
DirectX
Version 11
Storage
10 GB available space
Graphics
NVIDIA GeForce GTX 1070 / AMD Radeon RX Vega 56
Processor
Intel Core i7-8700 / AMD Ryzen 5 3600
Sound Card
DirectX Compatible Sound Card

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Reseñas y valoraciones

Metacritic
78

Información del juego

Desarrolladora
OTA IMON Studios
Distribuidora
Raw Fury
Fecha de lanzamiento
7 dic 2021

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¿En qué plataformas está disponible Wolfstride?

Wolfstride está disponible en PC.

¿Cuándo se lanzó Wolfstride?

Wolfstride se lanzó el 7 de diciembre de 2021.

¿Quién desarrolló Wolfstride?

Wolfstride fue desarrollado por OTA IMON Studios y publicado por Raw Fury.

¿Merece la pena comprar Wolfstride?

Wolfstride tiene una puntuación Metacritic de 78/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.