Compara los precios de Witch The Bloodlines en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Kerim Kumbasar. Publicado por Kerim Kumbasar. Lanzado el 3/9/2018. Disponible en PC. Géneros: Action, Adventure, Indie.

A lone-dev first-person horror survival set in a cursed 18th-century village, this one is strictly for patient explorers who treat rough edges as part of the atmosphere, not a dealbreaker.

I have a soft spot for the kind of game that exists in the shadow of everything else, the title that gets zero press coverage and somehow accumulates a small, quiet community anyway. Witch The Bloodlines is that game. Released in 2018 by solo developer Kerim Kumbasar, it drops you first-person into a medieval village that has woken up to find its ancient witch curse very much still active. The forest around you is not decorative. It is where the threat lives, and surviving it is the loop. The structure leans toward open survival rather than a directed horror experience. You explore a spread of environments, from dense forest to temples and caves, while fending off witches, wildlife ranging from wolves and bears to frogs and spiders, and whatever else the woods decide to send at you. Animal hunting and skinning are in the game as survival currency, and there is a basic trade system that lets you acquire upgrades, even a horse. One detail worth knowing, confirmed by the developer himself in community discussions: the witch cannot be killed. This is a survival game at its core, not a boss-rush. Adjust expectations accordingly. Community reception on Steam sits at roughly 40 percent positive across 27 reviews, which is low enough to be a genuine warning and honest enough to be informative. The criticisms that surface are consistent: the world can feel sparse, the production quality is clearly a one-person effort from 2018, and the game never fully commits to being either a focused horror experience or a fully realised survival sandbox. The witch-hunt framing promises confrontation; the underlying mechanics deliver evasion and scavenging instead. Players who came for something closer to Witch Hunt or a tighter narrative FPS will bounce off immediately. And yet, there is something here for a specific kind of player. The forest setting has an unstudied, unpolished atmosphere that more expensive games sometimes accidentally sand away. If you have ever found yourself most engaged by a game during its quiet moments, listening to ambient sound in a dark woodland and wondering whether something is tracking you, that feeling exists in Witch The Bloodlines, even if it is arriving wrapped in rough geometry and inconsistent production. It is the kind of game that works best at Halloween, low-stakes and a little eerie, played when you are not expecting sophistication and just want to wander somewhere unsettling. The honest recommendation here is narrow. Fans of ultra-low-budget solo-dev horror who appreciate effort over execution, and who specifically enjoy the survival loop of scavenging, trading, and outlasting rather than confronting, will find something oddly likeable in this. Everyone else should look elsewhere. The mixed reception is real and earned. Kai, Scout Team

Witch The Bloodlines

Witch The Bloodlines

3 sept 2018Kerim Kumbasar
GamerScout opina

A lone-dev first-person horror survival set in a cursed 18th-century village, this one is strictly for patient explorers who treat rough edges as part of the atmosphere, not a dealbreaker.

PC
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Mínimo histórico: €5.72

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I have a soft spot for the kind of game that exists in the shadow of everything else, the title that gets zero press coverage and somehow accumulates a small, quiet community anyway. Witch The Bloodlines is that game. Released in 2018 by solo developer Kerim Kumbasar, it drops you first-person into a medieval village that has woken up to find its ancient witch curse very much still active. The forest around you is not decorative. It is where the threat lives, and surviving it is the loop. The structure leans toward open survival rather than a directed horror experience. You explore a spread of environments, from dense forest to temples and caves, while fending off witches, wildlife ranging from wolves and bears to frogs and spiders, and whatever else the woods decide to send at you. Animal hunting and skinning are in the game as survival currency, and there is a basic trade system that lets you acquire upgrades, even a horse. One detail worth knowing, confirmed by the developer himself in community discussions: the witch cannot be killed. This is a survival game at its core, not a boss-rush. Adjust expectations accordingly. Community reception on Steam sits at roughly 40 percent positive across 27 reviews, which is low enough to be a genuine warning and honest enough to be informative. The criticisms that surface are consistent: the world can feel sparse, the production quality is clearly a one-person effort from 2018, and the game never fully commits to being either a focused horror experience or a fully realised survival sandbox. The witch-hunt framing promises confrontation; the underlying mechanics deliver evasion and scavenging instead. Players who came for something closer to Witch Hunt or a tighter narrative FPS will bounce off immediately. And yet, there is something here for a specific kind of player. The forest setting has an unstudied, unpolished atmosphere that more expensive games sometimes accidentally sand away. If you have ever found yourself most engaged by a game during its quiet moments, listening to ambient sound in a dark woodland and wondering whether something is tracking you, that feeling exists in Witch The Bloodlines, even if it is arriving wrapped in rough geometry and inconsistent production. It is the kind of game that works best at Halloween, low-stakes and a little eerie, played when you are not expecting sophistication and just want to wander somewhere unsettling. The honest recommendation here is narrow. Fans of ultra-low-budget solo-dev horror who appreciate effort over execution, and who specifically enjoy the survival loop of scavenging, trading, and outlasting rather than confronting, will find something oddly likeable in this. Everyone else should look elsewhere. The mixed reception is real and earned.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscloud-savestier:indieSolo-DevMedieval HorrorAnimal HuntingSurvival SandboxWitch FolkloreForest ExplorationItem TradingLow-Budget Atmosphere

Requisitos del sistema

Mínimos

OS
Windows Vista
Memory
4 GB RAM
DirectX
Version 10
Storage
1500 MB available space
Graphics
Shader Model 3.0, 1GB VRam
Processor
Intel® Core™ 2 Duo 2.4 GHz, AMD Athlon™ X2 2.8 GHz, or higher
Sound Card
DirectX 9.0c-compatible, 16-bit

Recomendados

OS
Windows 7, Windows 8, Windows 10
Memory
6 GB RAM
DirectX
Version 10
Storage
2 GB available space
Graphics
Shader Model 3.0, 1GB VRam
Processor
3.0 GHz Dual Core Processor or higher
Sound Card
DirectX 9.0c-compatible, 16-bit

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Información del juego

Desarrolladora
Kerim Kumbasar
Distribuidora
Kerim Kumbasar
Fecha de lanzamiento
3 sept 2018

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¿En qué plataformas está disponible Witch The Bloodlines?

Witch The Bloodlines está disponible en PC.

¿Cuándo se lanzó Witch The Bloodlines?

Witch The Bloodlines se lanzó el 3 de septiembre de 2018.

¿Quién desarrolló Witch The Bloodlines?

Witch The Bloodlines fue desarrollado por Kerim Kumbasar.