Compara los precios de Viaerium en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Malevolent Wormhole. Publicado por Malevolent Wormhole. Lanzado el 24/10/2017. Disponible en PC. Géneros: Casual, Indie.

A 20-minute walking-meditation that doubles as a third-person platformer, Viaerium is either a quiet little gem or a philosophical screensaver depending on your tolerance for abstraction.

I have a soft spot for games that know exactly what they are, and Viaerium knows. It is a micro-experience, a third-person 3D platformer crossed with a walking meditation, built by a solo developer and priced accordingly. You move a minimalist rectangular figure through a series of colorful, stylized levels, picking up collectibles that surface short motivational messages about ambition and purpose. The whole thing runs about fifteen to twenty minutes from start to finish. That is not a flaw. That is the contract. What genuinely works is the soundscape. Composers Philipp Weigl and Kai Engel supply the music, and their contributions are the steadiest thing in the experience: warm, piano-forward, unhurried. The abstract visuals lean hard into a washed-out palette of whites and soft colors, and when the light catches a platform edge at the right angle, there is something quietly beautiful happening here. The movement is calm third-person traversal with a double jump as your only mechanical tool. Controls are simple, self-explanatory, and that simplicity is a design choice rather than laziness. There are no enemies to fight, no timers, no fail states the game punishes you for. The pace is entirely yours. That said, Viaerium earns some honest criticism. The philosophical messaging scattered through the collectibles reads as motivational-poster platitudes more than genuine reflection, and players looking for narrative weight will feel that absence. The platforming itself is light enough that challenge-seekers will find nothing to grip. There is also a reported bug tied to one of the three Steam achievements, the no-death "Conqueror" unlock, which community members have noted can fail to register properly and requires a registry workaround to resolve. For a game with only three achievements, a broken one stings more than usual. The developer appears inactive, so a patch is unlikely at this point. Who should actually sit down with this? Anyone who wants something to decompress to on a lunch break, fans of atmospheric walking experiences who appreciate stylized 3D geometry over photorealism, and anyone who responded emotionally to the abstract minimalism of games like Feist or the quieter corners of the indie catalogue. If you are expecting platformer depth, look elsewhere. If you are expecting a full narrative arc, this will not satisfy. But if you are willing to accept that twenty minutes of unhurried movement through a pretty space, accompanied by genuinely lovely ambient piano, constitutes a worthwhile small experience, Viaerium delivers on that specific promise without overstaying its welcome. Kai, Scout Team

Viaerium

Viaerium

24 oct 2017Malevolent Wormhole
GamerScout opina

A 20-minute walking-meditation that doubles as a third-person platformer, Viaerium is either a quiet little gem or a philosophical screensaver depending on your tolerance for abstraction.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.33

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.337 Jun 2026
Keyshops
€0.31€0.33€0.34€0.367 Jun12 Jun18 Jun23 Jun28 Jun
Tracking prices since 7 Jun 2026
Create alert

Capturas y multimedia

Acerca de Viaerium

I have a soft spot for games that know exactly what they are, and Viaerium knows. It is a micro-experience, a third-person 3D platformer crossed with a walking meditation, built by a solo developer and priced accordingly. You move a minimalist rectangular figure through a series of colorful, stylized levels, picking up collectibles that surface short motivational messages about ambition and purpose. The whole thing runs about fifteen to twenty minutes from start to finish. That is not a flaw. That is the contract. What genuinely works is the soundscape. Composers Philipp Weigl and Kai Engel supply the music, and their contributions are the steadiest thing in the experience: warm, piano-forward, unhurried. The abstract visuals lean hard into a washed-out palette of whites and soft colors, and when the light catches a platform edge at the right angle, there is something quietly beautiful happening here. The movement is calm third-person traversal with a double jump as your only mechanical tool. Controls are simple, self-explanatory, and that simplicity is a design choice rather than laziness. There are no enemies to fight, no timers, no fail states the game punishes you for. The pace is entirely yours. That said, Viaerium earns some honest criticism. The philosophical messaging scattered through the collectibles reads as motivational-poster platitudes more than genuine reflection, and players looking for narrative weight will feel that absence. The platforming itself is light enough that challenge-seekers will find nothing to grip. There is also a reported bug tied to one of the three Steam achievements, the no-death "Conqueror" unlock, which community members have noted can fail to register properly and requires a registry workaround to resolve. For a game with only three achievements, a broken one stings more than usual. The developer appears inactive, so a patch is unlikely at this point. Who should actually sit down with this? Anyone who wants something to decompress to on a lunch break, fans of atmospheric walking experiences who appreciate stylized 3D geometry over photorealism, and anyone who responded emotionally to the abstract minimalism of games like Feist or the quieter corners of the indie catalogue. If you are expecting platformer depth, look elsewhere. If you are expecting a full narrative arc, this will not satisfy. But if you are willing to accept that twenty minutes of unhurried movement through a pretty space, accompanied by genuinely lovely ambient piano, constitutes a worthwhile small experience, Viaerium delivers on that specific promise without overstaying its welcome.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5MeditativeDouble JumpCollectible MessagesPiano SoundtrackAbstract 3DNo CombatMicro-ExperienceAchievement-Bugged

Requisitos del sistema

Mínimos

OS
Windows Vista
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
300 MB available space
Graphics
NVIDIA GeForce GT 240 / AMD Radeon HD 4670 / Intel HD Graphics 4000
Processor
Core i3 / AMD A6 2.4Ghz

Sigue explorando

Community Discussion

Be the first to comment on Viaerium.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Malevolent Wormhole
Distribuidora
Malevolent Wormhole
Fecha de lanzamiento
24 oct 2017

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Viaerium →

Preguntas frecuentes sobre Viaerium

¿Cuánto cuesta Viaerium?

El precio de Viaerium cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Viaerium más barato?

Compara los precios de Viaerium en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Viaerium?

Viaerium está disponible en PC.

¿Cuándo se lanzó Viaerium?

Viaerium se lanzó el 24 de octubre de 2017.

¿Quién desarrolló Viaerium?

Viaerium fue desarrollado por Malevolent Wormhole.