Compara los precios de Vandals en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Cosmografik. Publicado por ARTE France. Lanzado el 12/4/2018. Disponible en PC, Mac. Géneros: Adventure, Casual, Indie, Strategy. Puntuación Metacritic: 74/100.

Sixty grid-based puzzles, five cities, one spray can, and guards who will ruin your whole plan on move three. Compact, stylish, and sharper than its budget price suggests.

I went into Vandals expecting a throwaway mobile port dressed up for PC, and what I found instead was a surprisingly tight turn-based puzzle game with more conceptual ambition than its two-hour runtime lets it fully explore. The core loop is clean: move one tile per turn across a grid, tag the designated wall, trigger a guard alert the moment you spray, then plot your escape before the converging patrol routes close in. Every action you take, whether whistling to redirect a guard, hurling a bottle to open a corridor, cutting a fence for a shortcut, or ducking down a manhole, moves all officers simultaneously on the next turn. That synchronised movement is the whole game, and figuring out how to chain distractions while pre-calculating the escape geometry is genuinely satisfying when it clicks. The five cities, Paris, New York, Berlin, Tokyo, and Sao Paulo, each represent a distinct era of street art history, and the developer made a deliberate design choice to let the local culture shape the mechanics. Sao Paulo features more vertical climbing routes to reflect how artists work those walls in real life. Scattered across levels are hidden postcards containing real historical context about graffiti pioneers like Blek Le Rat and Keith Haring. The educational layer is lightweight but earnest, and it gives the game a cultural texture you rarely see in this genre. Each level also ends with a freeform tagging tool where you draw your own piece using about ten colours and adjustable spray size, complete with realistic paint drip physics. It is a gimmick, but a charming one. Where the strategy-puzzle brain starts to groan is the three-star rating system. Stars are awarded for completing a level without being seen, finishing within a move-count limit, and collecting a bonus pickup, and you must earn all three in a single run to bank them. That is a respectable design choice, and the late-game levels genuinely demand careful mental planning to land a clean three-star run. The friction comes from the lack of an undo button. Miss a step near the end of a ten-move sequence and you restart from scratch. On PC with a mouse, that restart cost feels steeper than it does on a touchscreen, and the game's roots as a mobile title show in the occasional unresponsiveness of the input. The AI patrol patterns can also feel inconsistent until you have played enough to internalise the rules, which the tutorial does not fully explain. From a pure decision-depth standpoint, Vandals is closer to a logic puzzle book than a strategy game. There is no build variety, no branching progression system, no mod ecosystem, and the AI is scripted rather than adaptive. What it does offer is sixty well-constructed spatial puzzles with a coherent aesthetic identity, an electronic soundtrack that earns the headphone recommendation, and a respectful historical throughline that most games at this price point do not bother with. It is a lunch-break game, not a weekend game. Completionists chasing three stars on every level will squeeze more time out of it, but the average player will see credits in roughly two hours. One notable flag for Mac users: the game is not compatible with macOS Catalina or later, so check your OS version before buying. Diego, Scout Team

Vandals

Vandals

12 abr 2018CosmografikARTE France
GamerScout opina

Sixty grid-based puzzles, five cities, one spray can, and guards who will ruin your whole plan on move three. Compact, stylish, and sharper than its budget price suggests.

PCMac
ProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.24

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.2410 Jun 2026
Keyshops
€0.22€0.23€0.25€0.2610 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Acerca de Vandals

I went into Vandals expecting a throwaway mobile port dressed up for PC, and what I found instead was a surprisingly tight turn-based puzzle game with more conceptual ambition than its two-hour runtime lets it fully explore. The core loop is clean: move one tile per turn across a grid, tag the designated wall, trigger a guard alert the moment you spray, then plot your escape before the converging patrol routes close in. Every action you take, whether whistling to redirect a guard, hurling a bottle to open a corridor, cutting a fence for a shortcut, or ducking down a manhole, moves all officers simultaneously on the next turn. That synchronised movement is the whole game, and figuring out how to chain distractions while pre-calculating the escape geometry is genuinely satisfying when it clicks. The five cities, Paris, New York, Berlin, Tokyo, and Sao Paulo, each represent a distinct era of street art history, and the developer made a deliberate design choice to let the local culture shape the mechanics. Sao Paulo features more vertical climbing routes to reflect how artists work those walls in real life. Scattered across levels are hidden postcards containing real historical context about graffiti pioneers like Blek Le Rat and Keith Haring. The educational layer is lightweight but earnest, and it gives the game a cultural texture you rarely see in this genre. Each level also ends with a freeform tagging tool where you draw your own piece using about ten colours and adjustable spray size, complete with realistic paint drip physics. It is a gimmick, but a charming one. Where the strategy-puzzle brain starts to groan is the three-star rating system. Stars are awarded for completing a level without being seen, finishing within a move-count limit, and collecting a bonus pickup, and you must earn all three in a single run to bank them. That is a respectable design choice, and the late-game levels genuinely demand careful mental planning to land a clean three-star run. The friction comes from the lack of an undo button. Miss a step near the end of a ten-move sequence and you restart from scratch. On PC with a mouse, that restart cost feels steeper than it does on a touchscreen, and the game's roots as a mobile title show in the occasional unresponsiveness of the input. The AI patrol patterns can also feel inconsistent until you have played enough to internalise the rules, which the tutorial does not fully explain. From a pure decision-depth standpoint, Vandals is closer to a logic puzzle book than a strategy game. There is no build variety, no branching progression system, no mod ecosystem, and the AI is scripted rather than adaptive. What it does offer is sixty well-constructed spatial puzzles with a coherent aesthetic identity, an electronic soundtrack that earns the headphone recommendation, and a respectful historical throughline that most games at this price point do not bother with. It is a lunch-break game, not a weekend game. Completionists chasing three stars on every level will squeeze more time out of it, but the average player will see credits in roughly two hours. One notable flag for Mac users: the game is not compatible with macOS Catalina or later, so check your OS version before buying.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:aaaTurn-Based PuzzleGrid-Based MovementStealth PuzzlerShort PlaythroughCultural EducationPatrol RoutingStar Rating SystemMobile Port

Requisitos del sistema

Mínimos

OS
Windows 7 x64
Memory
2 GB RAM
Graphics
AMD Radeon HD 6450 or higher/greater
Processor
AMD Athlon II X2 245 or higher/greater
Sound Card
---

Recomendados

OS
Windows 7x64
Memory
2 GB RAM
Graphics
GeForce GT 630 1G or higher/greater
Processor
Intel Core2 Duo E6700 @ 2.66GHz or higher/greater

Sigue explorando

Community Discussion

Be the first to comment on Vandals.

Reseñas y valoraciones

Metacritic
74

Información del juego

Desarrolladora
Cosmografik
Distribuidora
ARTE France
Fecha de lanzamiento
12 abr 2018

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Vandals →

Preguntas frecuentes sobre Vandals

¿Cuánto cuesta Vandals?

El precio de Vandals cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Vandals más barato?

Compara los precios de Vandals en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Vandals?

Vandals está disponible en PC, Mac.

¿Cuándo se lanzó Vandals?

Vandals se lanzó el 12 de abril de 2018.

¿Quién desarrolló Vandals?

Vandals fue desarrollado por Cosmografik y publicado por ARTE France.

¿Merece la pena comprar Vandals?

Vandals tiene una puntuación Metacritic de 74/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.