Compara los precios de Undead Inc. en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Rightsized Games. Publicado por Team17. Lanzado el 2/5/2024. Disponible en PC. Géneros: Action, Simulation, Strategy. Puntuación Metacritic: 65/100.

Running a pharmaceutical front that secretly brews bioweapons and cyborg gorillas is a genuinely compelling premise. Too bad the execution leaves the operating table half-finished.

My first few hours with Undead Inc. had me leaning forward in my chair, frantically color-coding a mental flowchart of which staff members had seen too much and needed to quietly disappear. That tension, right there, is the game at its absolute best. You play as a director of a local Endswell Medical franchise, building out a side-scrolling facility that runs legitimate doctor offices and pharmacies above ground while quietly excavating underground labs to manufacture bioweapons, illegally export serums, and, yes, engineer cybernetically-enhanced gorillas for the black market. The dual-economy loop, balancing franchise fees against mounting police heat and staff suspicion, is a genuinely sharp concept that sits somewhere between Two Point Hospital and a particularly unhinged episode of Breaking Bad. The mechanics that support that concept have real depth when they work. Staff are not interchangeable tokens: they level up, have individual moral thresholds, and some will snitch on your operation to the cops or the press if they witness too much. The game actually tracks what each employee has seen, and smart players learn to audit that list before sending anyone into a sensitive area. There are multiple research tracks, distinct director characters with their own perks and abilities, and two major modes, Scenario Mode on preset biomes and a Career Mode with randomized maps, that give the roguelite loop some structural variety. The extraction mechanic, grabbing your best staff and whatever cash you can carry before the inevitable collapse, is thematically satisfying even if it does not always feel mechanically rewarding. Here is where I have to be honest with the spreadsheet, though. The Metacritic sits at 65 and Steam user reviews land at a rough 28% positive, and neither number is entirely unfair. The core loop is narrower than it first appears: the black market is not really optional, the franchise fee escalates on a fixed timer regardless of how cleanly you run things, and the build order variety is shallower than the premise suggests. Scenario Mode is essentially a long tutorial dressed up as content, and once you have cracked the optimal flow of Doctors Office to Research Lab to Manufacturing to Underground Export, repeat runs start feeling like you are redoing your homework rather than finding new solutions. Worker AI compounds everything: staff will stand idle in sleep quarters, loop staircases without purpose, and refuse commands in ways that require full restarts to fix. The camera zoom is binary and annoying when warnings start flashing across multiple floors simultaneously. These are not minor rough edges; for a management sim audience that expects tight controls and readable information at a glance, they are genuine barriers. Who should still look at this? Players who found Theme Hospital or Two Point Hospital a touch too cozy and want consequence baked into every room placement. If the idea of tracking individual employee loyalty scores while quietly poisoning your own product line to juice black market numbers sounds like your idea of a great Tuesday night, the concept delivers enough of that fantasy to be worth the friction. The tutorial is optional and readable enough for newcomers to the genre, and the roguelite loop means a bad run is never the end of the world. Just go in knowing the content ceiling is lower than the premise promises, and that the AI misbehavior will test your patience before the cops ever do. Diego, Scout Team

Undead Inc.

Undead Inc.

2 may 2024Rightsized GamesTeam17
GamerScout opina

Running a pharmaceutical front that secretly brews bioweapons and cyborg gorillas is a genuinely compelling premise. Too bad the execution leaves the operating table half-finished.

PC
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €3.80

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€3.8027 Jun 2026
Keyshops
€3.72€3.99€4.26€4.538 Jun13 Jun18 Jun23 Jun28 Jun
Tracking prices since 8 Jun 2026
Create alert

Capturas y multimedia

Acerca de Undead Inc.

My first few hours with Undead Inc. had me leaning forward in my chair, frantically color-coding a mental flowchart of which staff members had seen too much and needed to quietly disappear. That tension, right there, is the game at its absolute best. You play as a director of a local Endswell Medical franchise, building out a side-scrolling facility that runs legitimate doctor offices and pharmacies above ground while quietly excavating underground labs to manufacture bioweapons, illegally export serums, and, yes, engineer cybernetically-enhanced gorillas for the black market. The dual-economy loop, balancing franchise fees against mounting police heat and staff suspicion, is a genuinely sharp concept that sits somewhere between Two Point Hospital and a particularly unhinged episode of Breaking Bad. The mechanics that support that concept have real depth when they work. Staff are not interchangeable tokens: they level up, have individual moral thresholds, and some will snitch on your operation to the cops or the press if they witness too much. The game actually tracks what each employee has seen, and smart players learn to audit that list before sending anyone into a sensitive area. There are multiple research tracks, distinct director characters with their own perks and abilities, and two major modes, Scenario Mode on preset biomes and a Career Mode with randomized maps, that give the roguelite loop some structural variety. The extraction mechanic, grabbing your best staff and whatever cash you can carry before the inevitable collapse, is thematically satisfying even if it does not always feel mechanically rewarding. Here is where I have to be honest with the spreadsheet, though. The Metacritic sits at 65 and Steam user reviews land at a rough 28% positive, and neither number is entirely unfair. The core loop is narrower than it first appears: the black market is not really optional, the franchise fee escalates on a fixed timer regardless of how cleanly you run things, and the build order variety is shallower than the premise suggests. Scenario Mode is essentially a long tutorial dressed up as content, and once you have cracked the optimal flow of Doctors Office to Research Lab to Manufacturing to Underground Export, repeat runs start feeling like you are redoing your homework rather than finding new solutions. Worker AI compounds everything: staff will stand idle in sleep quarters, loop staircases without purpose, and refuse commands in ways that require full restarts to fix. The camera zoom is binary and annoying when warnings start flashing across multiple floors simultaneously. These are not minor rough edges; for a management sim audience that expects tight controls and readable information at a glance, they are genuine barriers. Who should still look at this? Players who found Theme Hospital or Two Point Hospital a touch too cozy and want consequence baked into every room placement. If the idea of tracking individual employee loyalty scores while quietly poisoning your own product line to juice black market numbers sounds like your idea of a great Tuesday night, the concept delivers enough of that fantasy to be worth the friction. The tutorial is optional and readable enough for newcomers to the genre, and the roguelite loop means a bad run is never the end of the world. Just go in knowing the content ceiling is lower than the premise promises, and that the AI misbehavior will test your patience before the cops ever do.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:aaaRoguelite ManagementStaff Loyalty SystemDual EconomyDirector ClassesUnderground Base BuildingBlack Market MechanicsRun-Based ExtractionOutbreak Sim

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
8 GB RAM
Storage
8 GB available space
Graphics
NVIDIA GeForce GTX 750, 2 GB or AMD Radeon HD 7790, 2 GB
Processor
Intel Core i7-3770 or AMD Ryzen 5 1400

Recomendados

OS
Windows 10
Memory
12 GB RAM
Storage
8 GB available space
Graphics
NVIDIA GeForce GTX 1060, 6 GB or AMD Radeon RX 580, 8 GB or Intel Arc A750, 8 GB
Processor
Intel Core i5-8600K or AMD Ryzen 5 3600X

Sigue explorando

Community Discussion

Be the first to comment on Undead Inc..

Reseñas y valoraciones

Metacritic
65

Información del juego

Desarrolladora
Rightsized Games
Distribuidora
Team17
Fecha de lanzamiento
2 may 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

Preguntas frecuentes sobre Undead Inc.

¿Cuánto cuesta Undead Inc.?

El precio de Undead Inc. cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Undead Inc. más barato?

Compara los precios de Undead Inc. en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Undead Inc.?

Undead Inc. está disponible en PC.

¿Cuándo se lanzó Undead Inc.?

Undead Inc. se lanzó el 2 de mayo de 2024.

¿Quién desarrolló Undead Inc.?

Undead Inc. fue desarrollado por Rightsized Games y publicado por Team17.

¿Merece la pena comprar Undead Inc.?

Undead Inc. tiene una puntuación Metacritic de 65/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.