Compara los precios de Turner en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bean Boy Games. Publicado por Bean Boy Games. Lanzado el 15/7/2016. Disponible en PC, Mac. Géneros: Action, Adventure, Indie.

Ninety percent positive Steam reviews on a gravity-flipping puzzle-platformer built by three teenagers. That ratio deserves your attention.

I have a soft spot for games that arrive quietly, carry no marketing budget, and still manage to earn genuine goodwill from the people who find them. Turner is exactly that kind of game. Bean Boy Games was founded by three friends at age seventeen, and Turner was their first serious release. That origin story is written all over the thing, and I mean that as a compliment. The central mechanic is elegant in the way only a focused, single-idea game can be: you rotate the entire world around you to solve your way through an asylum and slowly piece together why you ended up there. Gravity becomes your main tool and your main obstacle. The level design splits into over 200 base levels and 200 challenge versions of those same levels, plus a free DLC pack called The Trial that adds 100 more and functions as a prequel, filling in more of Turner's history before he arrived at the institution. New abilities unlock as you progress, including wall jumps and slides through narrow gaps, and the hazard vocabulary grows to include security cameras, electric fences, and environmental traps that force you to think about which direction is currently down before you move. The speedrun mode is a quiet nod to the community that stuck around longest. The art direction earns real attention. The whole thing is rendered in a dark, hand-drawn sketch style that feels genuinely considered rather than default-indie. Comic book style cutscenes carry the story beats, and the soundtrack went through a remastered revision on the game's one-year anniversary, which tells you the team was still caring about it after launch. The music itself leans atmospheric and slightly unsettling, commissioned from an experimental artist who clearly understood the tone the levels were trying to set. Where Turner shows its age and its budget is in the sheer volume of levels versus the depth of mechanical variety. Five hundred levels is a bold number, and the challenge versions of each stage keep the content honest, but players who burn through the early chapters quickly may find the middle stretch repetitive before the later hazard combinations start demanding sharper thinking. The narrative is thin by design, parceled out through collectible notes and cutscenes rather than dialogue or world detail. If you come in wanting story density, you will leave wanting more. If you come in wanting a focused, meditative puzzle loop with a creepy atmosphere and enough levels to fill a weekend, the game delivers that cleanly. The Steam community has held Turner at a Very Positive rating across its reviews, and the developers post with genuine warmth. For a game this modestly scoped, that kind of sustained goodwill is telling. It does not overstay its welcome. It knows what it is. Kai, Scout Team

Turner

Turner

15 jul 2016Bean Boy Games
GamerScout opina

Ninety percent positive Steam reviews on a gravity-flipping puzzle-platformer built by three teenagers. That ratio deserves your attention.

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ProtonDB Platinum
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Acerca de Turner

I have a soft spot for games that arrive quietly, carry no marketing budget, and still manage to earn genuine goodwill from the people who find them. Turner is exactly that kind of game. Bean Boy Games was founded by three friends at age seventeen, and Turner was their first serious release. That origin story is written all over the thing, and I mean that as a compliment. The central mechanic is elegant in the way only a focused, single-idea game can be: you rotate the entire world around you to solve your way through an asylum and slowly piece together why you ended up there. Gravity becomes your main tool and your main obstacle. The level design splits into over 200 base levels and 200 challenge versions of those same levels, plus a free DLC pack called The Trial that adds 100 more and functions as a prequel, filling in more of Turner's history before he arrived at the institution. New abilities unlock as you progress, including wall jumps and slides through narrow gaps, and the hazard vocabulary grows to include security cameras, electric fences, and environmental traps that force you to think about which direction is currently down before you move. The speedrun mode is a quiet nod to the community that stuck around longest. The art direction earns real attention. The whole thing is rendered in a dark, hand-drawn sketch style that feels genuinely considered rather than default-indie. Comic book style cutscenes carry the story beats, and the soundtrack went through a remastered revision on the game's one-year anniversary, which tells you the team was still caring about it after launch. The music itself leans atmospheric and slightly unsettling, commissioned from an experimental artist who clearly understood the tone the levels were trying to set. Where Turner shows its age and its budget is in the sheer volume of levels versus the depth of mechanical variety. Five hundred levels is a bold number, and the challenge versions of each stage keep the content honest, but players who burn through the early chapters quickly may find the middle stretch repetitive before the later hazard combinations start demanding sharper thinking. The narrative is thin by design, parceled out through collectible notes and cutscenes rather than dialogue or world detail. If you come in wanting story density, you will leave wanting more. If you come in wanting a focused, meditative puzzle loop with a creepy atmosphere and enough levels to fill a weekend, the game delivers that cleanly. The Steam community has held Turner at a Very Positive rating across its reviews, and the developers post with genuine warmth. For a game this modestly scoped, that kind of sustained goodwill is telling. It does not overstay its welcome. It knows what it is.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttrading-cardstier:aaaGravity MechanicsWorld RotationPuzzle-PlatformerDark AtmosphereSketch Art StyleSpeedrun ModeFree DLCComic Book CutscenesSingle Mechanic Focus

Requisitos del sistema

Mínimos

OS
Windows 7 / 64-bit
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
2200 MB available space
Graphics
DirectX 9.0c (Shader Model 3.0)
Processor
1.8 GHz

Recomendados

OS
Windows 10 / 64-bit
Memory
2 GB RAM
DirectX
Version 11
Storage
2200 MB available space
Graphics
DirectX 11 GPU
Processor
2.2 GHz

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Información del juego

Desarrolladora
Bean Boy Games
Distribuidora
Bean Boy Games
Fecha de lanzamiento
15 jul 2016

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¿En qué plataformas está disponible Turner?

Turner está disponible en PC, Mac.

¿Cuándo se lanzó Turner?

Turner se lanzó el 15 de julio de 2016.

¿Quién desarrolló Turner?

Turner fue desarrollado por Bean Boy Games.