Compara los precios de Truck & Logistics Simulator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Simula Games. Publicado por Aerosoft GmbH. Lanzado el 30/11/2023. Disponible en PC, Xbox. Géneros: Casual, Simulation, Strategy.

Forklift a pallet, haul it across a 28 km² open world, then do it again with 23 friends in cross-platform co-op. Relaxing when it clicks, thin when it doesn't.

My first honest reaction when I booted Truck and Logistics Simulator was mild surprise that the loading phase actually exists and matters. Where Euro Truck Simulator 2 hands you pre-attached cargo and sends you on your way, this one makes you operate the forklift, the skid-steer, or the telescopic handler yourself to get pallets, containers, and even other vehicles onto your trailer before you touch the road. That is the mechanical hook that separates it from the wider sim crowd, and for the first handful of hours it genuinely works. The progression follows a familiar arc. You start in a minivan with barely enough cash to fuel it, take short local jobs to build capital, and gradually unlock heavier iron from a roster of over 30 vehicles ranging from panel vans to semi-trucks. Each vehicle carries its own weight distribution and handling feel, and cargo mass noticeably shifts how the truck corners and brakes, which is more depth than the accessible presentation suggests. The 28 km² open world covers city streets, rural highways, and off-road terrain, and the GPS will reroute if you decide to take a longer path for a bigger payout. Timed missions keep things from going fully zen, and hidden collectibles scattered across the map offer cash bonuses for explorers. Police speed cameras and traffic fines add a light management layer on top, though the penalty system is forgiving enough that it functions more as flavor than a real consequence. The co-op component is the strongest argument for buying in. Up to 24 players share the same open world in cross-platform sessions, run convoy escort missions together using specialized escort equipment, and hear each other's horns, engine notes, and crash sounds after Update 1.1 finally synchronized multiplayer audio. The solo experience is pleasant but repetitive; the job variety does not scale meaningfully as you progress, and the world's thin traffic density and sparse AI behavior make long solo runs feel quieter than they should. Damage physics are basic, and the auto-repair-at-mission-start mechanic removes a layer of tension that could have differentiated the experience from lighter arcade fare. The lack of an in-game soundtrack is a genuine miss for a genre that lives on ambiance. Simula Games shipped this out of a three-year Early Access run with a small but reactive development team, and post-launch updates have addressed visual quality, force-feedback support for steering wheels on PC, and multiplayer audio. The roadmap remains active. That responsiveness matters because the game still carries rough edges: world geometry can look sparse under direct daylight, NPC vehicles occasionally behave oddly around intersections, and the mission pool can feel thin if you play in long sessions. The Steam review pool sits around 70 percent positive across roughly two thousand reviews, which is an accurate barometer: most players who click with the loading mechanic and the social co-op loop stay positive, while those expecting ETS2-level depth or production values bounce off quickly. For the strategy-and-sim crowd, there is not enough systemic depth here to scratch the management itch on its own. There is no company financials screen, no driver hiring, no route optimization layer. What it offers instead is something more tactile: a low-friction sim where you personally operate every piece of equipment in the supply chain before the delivery clock starts. If you have a regular group willing to fill a 24-player session, the convoy escort mechanics and shared world make this a genuinely good co-op sandbox. Solo, it is a decent wind-down experience with a ceiling you will hit inside twenty hours unless the open world exploration holds your attention. Diego, Scout Team

Truck & Logistics Simulator

Truck & Logistics Simulator

30 nov 2023Simula GamesAerosoft GmbH
GamerScout opina

Forklift a pallet, haul it across a 28 km² open world, then do it again with 23 friends in cross-platform co-op. Relaxing when it clicks, thin when it doesn't.

PCXbox
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Mínimo histórico: €13.34

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My first honest reaction when I booted Truck and Logistics Simulator was mild surprise that the loading phase actually exists and matters. Where Euro Truck Simulator 2 hands you pre-attached cargo and sends you on your way, this one makes you operate the forklift, the skid-steer, or the telescopic handler yourself to get pallets, containers, and even other vehicles onto your trailer before you touch the road. That is the mechanical hook that separates it from the wider sim crowd, and for the first handful of hours it genuinely works. The progression follows a familiar arc. You start in a minivan with barely enough cash to fuel it, take short local jobs to build capital, and gradually unlock heavier iron from a roster of over 30 vehicles ranging from panel vans to semi-trucks. Each vehicle carries its own weight distribution and handling feel, and cargo mass noticeably shifts how the truck corners and brakes, which is more depth than the accessible presentation suggests. The 28 km² open world covers city streets, rural highways, and off-road terrain, and the GPS will reroute if you decide to take a longer path for a bigger payout. Timed missions keep things from going fully zen, and hidden collectibles scattered across the map offer cash bonuses for explorers. Police speed cameras and traffic fines add a light management layer on top, though the penalty system is forgiving enough that it functions more as flavor than a real consequence. The co-op component is the strongest argument for buying in. Up to 24 players share the same open world in cross-platform sessions, run convoy escort missions together using specialized escort equipment, and hear each other's horns, engine notes, and crash sounds after Update 1.1 finally synchronized multiplayer audio. The solo experience is pleasant but repetitive; the job variety does not scale meaningfully as you progress, and the world's thin traffic density and sparse AI behavior make long solo runs feel quieter than they should. Damage physics are basic, and the auto-repair-at-mission-start mechanic removes a layer of tension that could have differentiated the experience from lighter arcade fare. The lack of an in-game soundtrack is a genuine miss for a genre that lives on ambiance. Simula Games shipped this out of a three-year Early Access run with a small but reactive development team, and post-launch updates have addressed visual quality, force-feedback support for steering wheels on PC, and multiplayer audio. The roadmap remains active. That responsiveness matters because the game still carries rough edges: world geometry can look sparse under direct daylight, NPC vehicles occasionally behave oddly around intersections, and the mission pool can feel thin if you play in long sessions. The Steam review pool sits around 70 percent positive across roughly two thousand reviews, which is an accurate barometer: most players who click with the loading mechanic and the social co-op loop stay positive, while those expecting ETS2-level depth or production values bounce off quickly. For the strategy-and-sim crowd, there is not enough systemic depth here to scratch the management itch on its own. There is no company financials screen, no driver hiring, no route optimization layer. What it offers instead is something more tactile: a low-friction sim where you personally operate every piece of equipment in the supply chain before the delivery clock starts. If you have a regular group willing to fill a 24-player session, the convoy escort mechanics and shared world make this a genuinely good co-op sandbox. Solo, it is a decent wind-down experience with a ceiling you will hit inside twenty hours unless the open world exploration holds your attention.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayercooponline-coopcross-platformachievementstier:aaaForklift MechanicsConvoy Co-opCross-Platform MultiplayerCargo LoadingWeight PhysicsBusiness ProgressionSteering Wheel SupportOpen World Delivery24-Player Sessions

Requisitos del sistema

Mínimos

OS
Windows Vista/7/8/10/11
Memory
4 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
Intel HD 520, Nvidia GT 730, AMD R7 240 or better
Processor
Double Core 2 Ghz or better

Recomendados

OS
Windows Vista/7/8/10/11
Memory
8 GB RAM
DirectX
Version 11
Storage
4 GB available space
Graphics
GTX 1050 // RX560
Processor
I5-8400 // AMD Ryzen 5 2600

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Información del juego

Desarrolladora
Simula Games
Distribuidora
Aerosoft GmbH
Fecha de lanzamiento
30 nov 2023

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¿En qué plataformas está disponible Truck & Logistics Simulator?

Truck & Logistics Simulator está disponible en PC, Xbox.

¿Cuándo se lanzó Truck & Logistics Simulator?

Truck & Logistics Simulator se lanzó el 30 de noviembre de 2023.

¿Quién desarrolló Truck & Logistics Simulator?

Truck & Logistics Simulator fue desarrollado por Simula Games y publicado por Aerosoft GmbH.