Compara los precios de TOEM en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Something We Made. Publicado por Something We Made. Lanzado el 17/9/2021. Disponible en PC. Géneros: Adventure, Casual, Indie. Puntuación Metacritic: 79/100.

A hand-drawn photography adventure about wandering, noticing small things, and earning bus fare by solving gentle tasks for odd, lovable strangers.

TOEM is a black-and-white photography adventure game made by a tiny studio called Something We Made. You play as a kid with a camera who needs to reach a mysterious natural phenomenon called TOEM. To afford each bus ticket to the next region, you complete quests for the locals - photographing a grumpy bird, helping a lost ghost, documenting a hiking trail nobody remembers to maintain. The tasks are gentle, occasionally absurd, and built around observation rather than reaction. The art style is the first thing that will stop you. Everything is rendered in a chunky, hand-drawn isometric look with deep blacks and clean whites, occasionally punctuated by soft hatching and ink textures. It has the feel of a beloved old illustrated book that someone left on a cabin shelf. The camera itself is a physical object you hold up to the screen, and looking through that viewfinder at the world somehow makes everything feel quieter and more deliberate. The soundtrack matches that energy precisely - lo-fi acoustic and ambient compositions that shift subtly between regions, never demanding your attention but always rewarding it. Where TOEM earns its reputation is in how carefully it treats your time. Each of the five or so regions is modest in size, dense with small interactions, and designed to be finished without exhaustion. The game runs roughly four to six hours depending on how many optional challenges you pursue. Crucially, it knows when to end. There is no padding, no artificial difficulty spike, no surprise grind gate. For players burned out on open-world fatigue or games that mistake length for value, that restraint feels almost radical. The puzzles are low-stakes, which will disappoint anyone wanting friction. A small number of quests involve light logic or using the right camera accessory at the right moment, but nothing here will frustrate. If that sounds too easy, TOEM is probably not for you - it is explicitly built for players who just want to exist inside a world for a few hours, following curiosity rather than urgency. The completion-minded will find optional community booklet challenges that require photographing specific subjects or helping extra characters, adding replay texture without bloating the runtime. The characters you meet are written with a dry, warm wit. A goose with strong opinions. A military unit that cannot agree on tactics. A very serious mushroom researcher. None of them feel like quest dispensers - they feel like residents of a place that existed before you arrived and will continue after you leave. That sense of a world with its own internal logic, delivered through maybe four lines of dialogue per character, is quietly impressive writing craft. If there is a real weakness it is that the final stretch moves faster than it should, and the emotional payoff of reaching TOEM itself is more understated than some players will want. It respects your intelligence enough not to oversell the ending, but depending on your tolerance for ambiguity, that moment can land somewhere between profound and a little flat. I found it earned. Your mileage will honestly vary. This is a game for anyone who has ever taken a photo walk on a grey morning just to see what they noticed. It is handcrafted with visible love, priced fairly for its length, and it will not waste your evening. Kai, Scout Team

TOEM

TOEM

17 sept 2021Something We Made
GamerScout opina

A hand-drawn photography adventure about wandering, noticing small things, and earning bus fare by solving gentle tasks for odd, lovable strangers.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.48

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.4814 Jun 2026
Keyshops
€0.34€0.81€1.28€1.755 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de TOEM

TOEM is a black-and-white photography adventure game made by a tiny studio called Something We Made. You play as a kid with a camera who needs to reach a mysterious natural phenomenon called TOEM. To afford each bus ticket to the next region, you complete quests for the locals - photographing a grumpy bird, helping a lost ghost, documenting a hiking trail nobody remembers to maintain. The tasks are gentle, occasionally absurd, and built around observation rather than reaction. The art style is the first thing that will stop you. Everything is rendered in a chunky, hand-drawn isometric look with deep blacks and clean whites, occasionally punctuated by soft hatching and ink textures. It has the feel of a beloved old illustrated book that someone left on a cabin shelf. The camera itself is a physical object you hold up to the screen, and looking through that viewfinder at the world somehow makes everything feel quieter and more deliberate. The soundtrack matches that energy precisely - lo-fi acoustic and ambient compositions that shift subtly between regions, never demanding your attention but always rewarding it. Where TOEM earns its reputation is in how carefully it treats your time. Each of the five or so regions is modest in size, dense with small interactions, and designed to be finished without exhaustion. The game runs roughly four to six hours depending on how many optional challenges you pursue. Crucially, it knows when to end. There is no padding, no artificial difficulty spike, no surprise grind gate. For players burned out on open-world fatigue or games that mistake length for value, that restraint feels almost radical. The puzzles are low-stakes, which will disappoint anyone wanting friction. A small number of quests involve light logic or using the right camera accessory at the right moment, but nothing here will frustrate. If that sounds too easy, TOEM is probably not for you - it is explicitly built for players who just want to exist inside a world for a few hours, following curiosity rather than urgency. The completion-minded will find optional community booklet challenges that require photographing specific subjects or helping extra characters, adding replay texture without bloating the runtime. The characters you meet are written with a dry, warm wit. A goose with strong opinions. A military unit that cannot agree on tactics. A very serious mushroom researcher. None of them feel like quest dispensers - they feel like residents of a place that existed before you arrived and will continue after you leave. That sense of a world with its own internal logic, delivered through maybe four lines of dialogue per character, is quietly impressive writing craft. If there is a real weakness it is that the final stretch moves faster than it should, and the emotional payoff of reaching TOEM itself is more understated than some players will want. It respects your intelligence enough not to oversell the ending, but depending on your tolerance for ambiguity, that moment can land somewhere between profound and a little flat. I found it earned. Your mileage will honestly vary. This is a game for anyone who has ever taken a photo walk on a grey morning just to see what they noticed. It is handcrafted with visible love, priced fairly for its length, and it will not waste your evening.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamPhotography MechanicHand-Drawn ArtLow-Stakes PuzzlesShort and CompleteCozy AtmosphereCompletionist-FriendlyIsometricSingle Developer

Requisitos del sistema

Mínimos

Requires a 64-bit processor and operating system OS *: Windows 7 or later

Recomendados

Requires a 64-bit processor and operating system

Sigue explorando

Community Discussion

Be the first to comment on TOEM.

Reseñas y valoraciones

Metacritic
79
Steam
99%(10,860)

Información del juego

Desarrolladora
Something We Made
Distribuidora
Something We Made
Fecha de lanzamiento
17 sept 2021

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

TOEM en directo en Twitch

¿Buscas más? Mira juegos como TOEM →

Preguntas frecuentes sobre TOEM

¿Cuánto cuesta TOEM?

El precio de TOEM cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar TOEM más barato?

Compara los precios de TOEM en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible TOEM?

TOEM está disponible en PC.

¿Cuándo se lanzó TOEM?

TOEM se lanzó el 17 de septiembre de 2021.

¿Quién desarrolló TOEM?

TOEM fue desarrollado por Something We Made.

¿Merece la pena comprar TOEM?

TOEM tiene una puntuación Metacritic de 79/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.