Compara los precios de Time on Frog Island en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Half Past Yellow. Publicado por Silver Lining Interactive. Lanzado el 12/7/2022. Disponible en PC, Xbox. Géneros: Adventure, Indie. Puntuación Metacritic: 79/100.

Somewhere between a Zelda trading sidequest and a wordless picture book, this little frog-filled sandbox earns its chill reputation, if you can forgive its stubborn refusal to hand you a map.

I have a soft spot for games that trust you to be curious, and Time on Frog Island leans hard on that trust. Half Past Yellow, a small Danish studio, built the whole experience around a single elegant premise borrowed from the kind of Zelda trading chains most players sprint past: you are shipwrecked, the frogs have your stuff, and nobody speaks in words. The frogs communicate entirely through pictogram speech bubbles, so when the island artist holds up a picture of a potted plant, you work out what she wants by reading her expression and scanning what you remember of the island. It is unhurried, slightly cryptic, and quietly lovely from the first few minutes. The core loop is a cascading barter chain. To fix your ship you need four main components, and getting each one means persuading a succession of frogs, each of whom wants something only another frog can supply. You will meet a farmer losing the war with crows, a meditating frog undone by a ringing bell, a tavern keeper who teaches you to brew concoctions, and a handful of others, each with their own small situation to untangle. The brewing system is a particular highlight: mix the right ingredients to unlock permanent abilities, like a grappling frog tongue that lets you snag items across gaps and swing up cliffs, or a temporary speed boost that makes the back-and-forth traversal feel breezy instead of sluggish. There is also fishing, a personal gardening plot, and a small house where you can display collected treasures, all of which are optional but genuinely reward the player who lingers. The game earns real praise for its visual craft. The art sits in a warm, slightly low-poly register that somehow reads as both handmade and polished, and the soundtrack is precisely the kind of gentle, unhurried score that dissolves stress rather than competes with it. The sound design also carries its weight: item pick-up chimes, frog gibberish, and the ambient noise of rain shifting the landscape all feel considered rather than slapped in. On that note, rain is an actual mechanic rather than decoration. Certain items change properties when wet, and some puzzles only resolve on rainy days, which gives the world a small but satisfying systemic quality. Here is where I have to be straight with you. The same design philosophy that makes the discovery feel rewarding also makes the game's two big weaknesses feel stubborn. There is no map. The island is not vast, but it is varied enough, with beaches, forest patches, a small frog town, and a mountain to climb, that losing track of an item you set down becomes genuinely frustrating. A single-item carry limit compounds this: if something rolls somewhere awkward, you are reloading. The pictogram requests are also occasionally ambiguous in ways that feel undercooked rather than mysteriously poetic, and without any hint system, a handful of players will find themselves circling the island with no clear next move. The developers described it as a point-and-click adventure for people with restless attention, and that framing is honest: the game rewards players who wander freely more than those who try to solve it efficiently. All told, Time on Frog Island runs around five hours on a focused playthrough, closer to eight if you chase achievements and side content. For a specific kind of player, the one who finds comfort in a low-pressure world, who reads environmental storytelling as a feature rather than a gap, who enjoys untangling a quiet puzzle without a guide holding their hand, this is a genuinely lovely few hours. For anyone who needs a clear task list and a minimap to stay grounded, the charm will curdle into mild irritation faster than you might expect. Go in slow, take your time, and let the island breathe. Kai, Scout Team

Time on Frog Island

Time on Frog Island

12 jul 2022Half Past YellowSilver Lining Interactive
GamerScout opina

Somewhere between a Zelda trading sidequest and a wordless picture book, this little frog-filled sandbox earns its chill reputation, if you can forgive its stubborn refusal to hand you a map.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.26

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.266 Jun 2026
Keyshops
€1.21€1.37€1.54€1.706 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Acerca de Time on Frog Island

I have a soft spot for games that trust you to be curious, and Time on Frog Island leans hard on that trust. Half Past Yellow, a small Danish studio, built the whole experience around a single elegant premise borrowed from the kind of Zelda trading chains most players sprint past: you are shipwrecked, the frogs have your stuff, and nobody speaks in words. The frogs communicate entirely through pictogram speech bubbles, so when the island artist holds up a picture of a potted plant, you work out what she wants by reading her expression and scanning what you remember of the island. It is unhurried, slightly cryptic, and quietly lovely from the first few minutes. The core loop is a cascading barter chain. To fix your ship you need four main components, and getting each one means persuading a succession of frogs, each of whom wants something only another frog can supply. You will meet a farmer losing the war with crows, a meditating frog undone by a ringing bell, a tavern keeper who teaches you to brew concoctions, and a handful of others, each with their own small situation to untangle. The brewing system is a particular highlight: mix the right ingredients to unlock permanent abilities, like a grappling frog tongue that lets you snag items across gaps and swing up cliffs, or a temporary speed boost that makes the back-and-forth traversal feel breezy instead of sluggish. There is also fishing, a personal gardening plot, and a small house where you can display collected treasures, all of which are optional but genuinely reward the player who lingers. The game earns real praise for its visual craft. The art sits in a warm, slightly low-poly register that somehow reads as both handmade and polished, and the soundtrack is precisely the kind of gentle, unhurried score that dissolves stress rather than competes with it. The sound design also carries its weight: item pick-up chimes, frog gibberish, and the ambient noise of rain shifting the landscape all feel considered rather than slapped in. On that note, rain is an actual mechanic rather than decoration. Certain items change properties when wet, and some puzzles only resolve on rainy days, which gives the world a small but satisfying systemic quality. Here is where I have to be straight with you. The same design philosophy that makes the discovery feel rewarding also makes the game's two big weaknesses feel stubborn. There is no map. The island is not vast, but it is varied enough, with beaches, forest patches, a small frog town, and a mountain to climb, that losing track of an item you set down becomes genuinely frustrating. A single-item carry limit compounds this: if something rolls somewhere awkward, you are reloading. The pictogram requests are also occasionally ambiguous in ways that feel undercooked rather than mysteriously poetic, and without any hint system, a handful of players will find themselves circling the island with no clear next move. The developers described it as a point-and-click adventure for people with restless attention, and that framing is honest: the game rewards players who wander freely more than those who try to solve it efficiently. All told, Time on Frog Island runs around five hours on a focused playthrough, closer to eight if you chase achievements and side content. For a specific kind of player, the one who finds comfort in a low-pressure world, who reads environmental storytelling as a feature rather than a gap, who enjoys untangling a quiet puzzle without a guide holding their hand, this is a genuinely lovely few hours. For anyone who needs a clear task list and a minimap to stay grounded, the charm will curdle into mild irritation faster than you might expect. Go in slow, take your time, and let the island breathe.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:sub-5Wordless DialogueTrading Chain PuzzlesCozy No-CombatPictogram CommunicationDay-Night Cycle MechanicsBrew CraftingShort Playthrough

Requisitos del sistema

Mínimos

OS
Windows 10 or later
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 970 / Equivalent
Processor
Intel Core i5

Recomendados

OS
Windows 10 or later
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 1060
Processor
Inter Core i7

Sigue explorando

Community Discussion

Be the first to comment on Time on Frog Island.

Reseñas y valoraciones

Metacritic
79

Información del juego

Desarrolladora
Half Past Yellow
Distribuidora
Silver Lining Interactive
Fecha de lanzamiento
12 jul 2022

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Time on Frog Island →

Preguntas frecuentes sobre Time on Frog Island

¿Cuánto cuesta Time on Frog Island?

El precio de Time on Frog Island cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Time on Frog Island más barato?

Compara los precios de Time on Frog Island en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Time on Frog Island?

Time on Frog Island está disponible en PC, Xbox.

¿Cuándo se lanzó Time on Frog Island?

Time on Frog Island se lanzó el 12 de julio de 2022.

¿Quién desarrolló Time on Frog Island?

Time on Frog Island fue desarrollado por Half Past Yellow y publicado por Silver Lining Interactive.

¿Merece la pena comprar Time on Frog Island?

Time on Frog Island tiene una puntuación Metacritic de 79/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.