Compara los precios de Thief: Master Thief Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Eidos-Montréal, Feral Interactive (Mac). Publicado por Square Enix, Feral Interactive. Lanzado el 27/2/2014. Disponible en PC. Géneros: Action, Adventure. Puntuación Metacritic: 70/100.

A moody stealth adventure starring Garrett, the ultimate pickpocket, sneaking through a gaslit city under authoritarian rule. Better as a vibe than a system.

Thief is a first-person stealth game set in the City, a grimy, gas-lamp-era metropolis ruled by the oppressive Baron's Watch. You play as Garrett, a master thief who relies on shadows, distraction, and a light-fingered touch rather than brute force. The fantasy here is almost purely about feeling invisible: dousing torches, timing guard patrols, and slipping out of a nobleman's vault with every loose coin accounted for. If you have ever watched a heist film and wanted to be the person in the walls, this is built for exactly that itch. The game has genuine strengths. The City itself is atmospheric in a way few games bother with, all wet cobblestones and gas-lit alleyways and citizens who feel genuinely afraid of their government. Garrett's tool set, including a blackjack for non-lethal knockouts, a bow with specialized arrows for dousing flames or creating distractions, and a claw for reaching high ledges, gives you real options for approaching guarded spaces. The "Focus" mechanic lets you briefly highlight interactive objects and slow time during pickpocketing, which feels satisfying when you are threading through a crowded room without touching anyone. Optional objectives inside each chapter reward thorough exploration, and the loot system encourages you to check every drawer and shadow. Where it stumbles is in consistency. The level design swings between genuinely clever and frustratingly linear, occasionally forcing you through scripted sequences that undercut the freedom the rest of the game sells. Guard AI is uneven, sometimes impressively observant and other times comically oblivious, which breaks immersion at key moments. The story tries to build intrigue around a plague-like affliction called the Gloom and a cast of rival factions, but it never quite delivers on that setup, ending in a way that feels rushed and undercooked. Players who remember the original Looking Glass Studios Thief games will notice this 2014 entry is more curated and less systemic than its predecessors. Adjustable difficulty and a custom challenge mode do give you meaningful control over the experience. Turning off Focus entirely and cranking guard awareness makes this a much tenser, more rewarding game for stealth purists. The Master Thief Edition bundles in all DLC chapters, so the package is reasonably complete. Controller support is solid, and Steam Cloud handles save syncing without fuss. This is a game that works best when you treat it as a collection of individual heist puzzles rather than a cohesive narrative experience. Stealth fans who are not precious about comparing it to its legendary lineage will find a competently crafted, occasionally excellent game hiding inside some disappointingly safe design choices. If you want pure systemic chaos and emergent stealth, look elsewhere. If you want to spend a few evenings feeling like the most dangerous person no one can see, Garrett still delivers that. Alex, Scout Team

Thief: Master Thief Edition

Thief: Master Thief Edition

27 feb 2014Eidos-Montréal, Feral Interactive (Mac)Square Enix, Feral Interactive
GamerScout opina

A moody stealth adventure starring Garrett, the ultimate pickpocket, sneaking through a gaslit city under authoritarian rule. Better as a vibe than a system.

PC
Steam Deck PlayableProtonDB Gold
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Thief is a first-person stealth game set in the City, a grimy, gas-lamp-era metropolis ruled by the oppressive Baron's Watch. You play as Garrett, a master thief who relies on shadows, distraction, and a light-fingered touch rather than brute force. The fantasy here is almost purely about feeling invisible: dousing torches, timing guard patrols, and slipping out of a nobleman's vault with every loose coin accounted for. If you have ever watched a heist film and wanted to be the person in the walls, this is built for exactly that itch. The game has genuine strengths. The City itself is atmospheric in a way few games bother with, all wet cobblestones and gas-lit alleyways and citizens who feel genuinely afraid of their government. Garrett's tool set, including a blackjack for non-lethal knockouts, a bow with specialized arrows for dousing flames or creating distractions, and a claw for reaching high ledges, gives you real options for approaching guarded spaces. The "Focus" mechanic lets you briefly highlight interactive objects and slow time during pickpocketing, which feels satisfying when you are threading through a crowded room without touching anyone. Optional objectives inside each chapter reward thorough exploration, and the loot system encourages you to check every drawer and shadow. Where it stumbles is in consistency. The level design swings between genuinely clever and frustratingly linear, occasionally forcing you through scripted sequences that undercut the freedom the rest of the game sells. Guard AI is uneven, sometimes impressively observant and other times comically oblivious, which breaks immersion at key moments. The story tries to build intrigue around a plague-like affliction called the Gloom and a cast of rival factions, but it never quite delivers on that setup, ending in a way that feels rushed and undercooked. Players who remember the original Looking Glass Studios Thief games will notice this 2014 entry is more curated and less systemic than its predecessors. Adjustable difficulty and a custom challenge mode do give you meaningful control over the experience. Turning off Focus entirely and cranking guard awareness makes this a much tenser, more rewarding game for stealth purists. The Master Thief Edition bundles in all DLC chapters, so the package is reasonably complete. Controller support is solid, and Steam Cloud handles save syncing without fuss. This is a game that works best when you treat it as a collection of individual heist puzzles rather than a cohesive narrative experience. Stealth fans who are not precious about comparing it to its legendary lineage will find a competently crafted, occasionally excellent game hiding inside some disappointingly safe design choices. If you want pure systemic chaos and emergent stealth, look elsewhere. If you want to spend a few evenings feeling like the most dangerous person no one can see, Garrett still delivers that.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamStealthImmersive SimFirst-PersonAtmosphericHeistNon-lethal OptionsDark FantasyLinear LevelsGadget-Based

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Reseñas y valoraciones

Metacritic
70

Información del juego

Desarrolladora
Eidos-Montréal, Feral Interactive (Mac)
Distribuidora
Square Enix, Feral Interactive
Fecha de lanzamiento
27 feb 2014

Características

Single-playerSteam AchievementsFull controller supportSteam Trading CardsCustom Volume ControlsAdjustable DifficultyStereo SoundSubtitle Options+4 más

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¿En qué plataformas está disponible Thief: Master Thief Edition?

Thief: Master Thief Edition está disponible en PC.

¿Cuándo se lanzó Thief: Master Thief Edition?

Thief: Master Thief Edition se lanzó el 27 de febrero de 2014.

¿Quién desarrolló Thief: Master Thief Edition?

Thief: Master Thief Edition fue desarrollado por Eidos-Montréal, Feral Interactive (Mac) y publicado por Square Enix, Feral Interactive.

¿Merece la pena comprar Thief: Master Thief Edition?

Thief: Master Thief Edition tiene una puntuación Metacritic de 70/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.