The Slater
A first-person stealth-action hybrid where ex-cop Mark Slater hunts his father's killers through crime bosses and drug dens. Scrappy indie energy, uneven execution.
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The Slater is a first-person stealth-action-puzzle game developed solo by Laina Interactive, putting you in the worn boots of Mark Slater, a former cop on a revenge run through a criminal underworld responsible for his father's murder. The pitch is familiar: kill your way up the food chain, mixing quiet takedowns with bursts of direct confrontation. What the game lacks in budget it partly compensates for with a clear sense of purpose - this is not a game that pretends to be something it isn't. The stealth layer is the most functional part of the experience. Patrolling enemies follow readable routines, and the game rewards patience over brute force. Sneaking through poorly lit corridors, waiting for the right moment to close in on a dealer or a guard, occasionally lands with the satisfying thump of a game that knows what it wants to be. The puzzle elements are light - environmental interactions, finding keycards, manipulating objects to open routes - and they slot in without ever feeling deeply clever. They serve the pacing more than they challenge the brain. Where the cracks show is in production quality. Animation work is visibly limited, enemy AI has moments of genuine absurdity (guards who forget you existed seconds after a sound cue), and the story delivery is functional at best. Mark Slater himself is a thin archetype, and the revenge narrative hits familiar genre beats without much texture around them. The game shipped in 2018 with the rough edges of a small team project operating at the edge of its own technical reach, and those edges are still there. Audio design is workable but unambitious - there is nothing in the soundtrack that lingers. For a reviewer who usually champions games that use sound as a storytelling instrument, The Slater is a quiet disappointment in that department specifically. The gunplay, when things escalate past stealth, has a clunky weight to it that feels slightly off. It is not unplayable, but it will not satisfy players coming from tighter first-person action titles. Who is this actually for? Players who enjoy low-stakes, unhurried stealth-action with a straightforward revenge hook, and who can forgive indie roughness in exchange for a complete, contained experience. The game is not long - sessions are short and levels are digestible. For someone who enjoys hunting through Steam's less-covered corners for something honest and unpolished, The Slater has a rough charm. It knows its lane. Mixed reviews reflect a real split between players who meet it on its own terms and those who measure it against a much larger budget. Go in expecting a small, earnest production with a specific itch to scratch, and it occasionally scratches it.

Indie & narrative
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- Intel Core i5
- Memory
- 8 GB RAM
- Graphics
- GeForce 750 Ti
- DirectX
- Version 11
- Storage
- 11 GB available space
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Información del juego
- Desarrolladora
- Laina Interactive
- Distribuidora
- Laina Interactive
- Fecha de lanzamiento
- 20 sept 2018