Compara los precios de The Pale Beyond en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Saltstone Studios. Publicado por Fellow Traveller. Lanzado el 24/2/2023. Disponible en PC, Nintendo Switch. Géneros: Adventure, Indie, RPG, Simulation, Strategy. Puntuación Metacritic: 77/100.

A frozen-sea survival story where every ration counts, every mutineer matters, and your expedition log doubles as a slow-burn eulogy.

The Pale Beyond puts you in command of a ship locked in Arctic ice, somewhere between a management sim and a literary choose-your-own-disaster. You are responsible for a crew of named survivors, each with morale stats, loyalty meters, and opinions about your decisions. The core loop alternates between resource rationing, event cards that demand moral choices, and a turn-based calendar crawl toward rescue. It is closer to a Failbetter Games narrative title than to a traditional survival builder, but the resource pressure is genuine enough that experienced sim players will find something to grip. From a systems perspective, the depth sits in the tension between loyalty and survival math. Cutting rations keeps food stocks alive but tanks crew morale. Promoting a capable officer stabilizes one faction and destabilizes another. Every expedition off the ship into the ice costs fuel, risks injury, and might return a net negative on supplies. There is no correct build order here, but there is absolutely a wrong one, and the game is comfortable letting you discover it through a crew member's deteriorating condition log. The decision trees branch meaningfully, and second playthroughs surface choices you did not know existed the first time. Where the game earns its 89-percent Steam score is in its writing. The journal entries, crew dialogue, and environmental storytelling are genuinely well-crafted. Characters feel distinct rather than interchangeable survival tokens. Losing someone specific hurts in a way that a generic health bar never would. The Victorian-era polar expedition setting - clearly drawing on real historical disasters like those of Franklin and Shackleton - gives the whole thing an atmosphere of doomed dignity that cheaper games in the genre rarely achieve. The weaknesses are worth naming. Runtime is relatively short for a strategy-adjacent title, sitting around eight to twelve hours for a first run. Replayability exists but is limited compared to a roguelite or a grand-strategy sandbox. The tutorial is functional rather than inspired, and the early pacing can feel slow before the crew dynamics heat up. Players expecting deep mechanical systems, technology trees, or base-building will be disappointed. This is predominantly a narrative sim with resource pressure, not a resource sim with narrative garnish. For the audience: if your library includes 80 Days, Frostpunk, or Sunless Sea, The Pale Beyond slots in cleanly. If you bounced off those because you wanted more mechanical complexity, this will not change your mind. As someone who usually wants three more spreadsheet tabs before making a decision, I found the stripped-back management oddly effective because the writing does the work the systems leave undone. It respects your time without condescending to it, and the difficulty settings are tuned well enough that both story-focused players and challenge runners get an honest experience. Diego, Scout Team

The Pale Beyond

The Pale Beyond

24 feb 2023Saltstone StudiosFellow Traveller
GamerScout opina

A frozen-sea survival story where every ration counts, every mutineer matters, and your expedition log doubles as a slow-burn eulogy.

PCNintendo Switch
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €0.06

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The Pale Beyond puts you in command of a ship locked in Arctic ice, somewhere between a management sim and a literary choose-your-own-disaster. You are responsible for a crew of named survivors, each with morale stats, loyalty meters, and opinions about your decisions. The core loop alternates between resource rationing, event cards that demand moral choices, and a turn-based calendar crawl toward rescue. It is closer to a Failbetter Games narrative title than to a traditional survival builder, but the resource pressure is genuine enough that experienced sim players will find something to grip. From a systems perspective, the depth sits in the tension between loyalty and survival math. Cutting rations keeps food stocks alive but tanks crew morale. Promoting a capable officer stabilizes one faction and destabilizes another. Every expedition off the ship into the ice costs fuel, risks injury, and might return a net negative on supplies. There is no correct build order here, but there is absolutely a wrong one, and the game is comfortable letting you discover it through a crew member's deteriorating condition log. The decision trees branch meaningfully, and second playthroughs surface choices you did not know existed the first time. Where the game earns its 89-percent Steam score is in its writing. The journal entries, crew dialogue, and environmental storytelling are genuinely well-crafted. Characters feel distinct rather than interchangeable survival tokens. Losing someone specific hurts in a way that a generic health bar never would. The Victorian-era polar expedition setting - clearly drawing on real historical disasters like those of Franklin and Shackleton - gives the whole thing an atmosphere of doomed dignity that cheaper games in the genre rarely achieve. The weaknesses are worth naming. Runtime is relatively short for a strategy-adjacent title, sitting around eight to twelve hours for a first run. Replayability exists but is limited compared to a roguelite or a grand-strategy sandbox. The tutorial is functional rather than inspired, and the early pacing can feel slow before the crew dynamics heat up. Players expecting deep mechanical systems, technology trees, or base-building will be disappointed. This is predominantly a narrative sim with resource pressure, not a resource sim with narrative garnish. For the audience: if your library includes 80 Days, Frostpunk, or Sunless Sea, The Pale Beyond slots in cleanly. If you bounced off those because you wanted more mechanical complexity, this will not change your mind. As someone who usually wants three more spreadsheet tabs before making a decision, I found the stripped-back management oddly effective because the writing does the work the systems leave undone. It respects your time without condescending to it, and the difficulty settings are tuned well enough that both story-focused players and challenge runners get an honest experience.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamNarrative-DrivenCrew ManagementResource RationingHistorical SettingMoral ChoicesAntarctic SurvivalShort PlaythroughBranching EventsDifficulty Scaling

Requisitos del sistema

Mínimos

OS
Windows 7
Processor
1.2GHz processor (Intel Core i5 and up)
Memory
4 GB RAM
Graphics
DX10, DX11, DX12 capable.
DirectX
Version 10
Storage
3 GB available space

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Reseñas y valoraciones

Metacritic
77
Steam
89%(2,159)

Información del juego

Desarrolladora
Saltstone Studios
Distribuidora
Fellow Traveller
Fecha de lanzamiento
24 feb 2023

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¿En qué plataformas está disponible The Pale Beyond?

The Pale Beyond está disponible en PC, Nintendo Switch.

¿Cuándo se lanzó The Pale Beyond?

The Pale Beyond se lanzó el 24 de febrero de 2023.

¿Quién desarrolló The Pale Beyond?

The Pale Beyond fue desarrollado por Saltstone Studios y publicado por Fellow Traveller.

¿Merece la pena comprar The Pale Beyond?

The Pale Beyond tiene una puntuación Metacritic de 77/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.