Compara los precios de The Gunk en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Image & Form Games. Publicado por Thunderful. Lanzado el 29/4/2022. Disponible en PC, Xbox. Géneros: Action, Adventure. Puntuación Metacritic: 67/100.

Vacuuming toxic sludge off an alien planet sounds like a gimmick, but The Gunk makes it the best part of a breezy four-to-five-hour adventure worth picking up when focus and a chill mood align.

My first hour with The Gunk was spent hoovering black slime off rocks and watching the ground burst back into color, and honestly that alone kept me engaged longer than I expected. Protagonist Rani arrives on an uncharted planet with her partner Becks looking for resources to settle their debts. She has a mechanical power glove she calls Pumpkin, and sucking up the parasitic gunk coating the world is both the central mechanic and the most satisfying thing the game does. That moment-to-moment loop, clearing a node of corruption and watching dormant flora spring back to life, taps into the same brain circuit as PowerWash Simulator, except wrapped inside a sci-fi narrative with actual characters. The basics are third-person platforming and light environmental puzzles: carry seeds to plots to grow vines you can climb, fire a plasma pulse at switches from a distance, lob explosives at stubborn gunk clusters that your vacuum cannot reach. Combat exists but is minimal; the few gunk-spawned creatures you fight are never threatening enough to create real tension, and the upgrade system, while present, is so toothless that skipping most of it makes virtually no difference. Critics and players consistently flag this as the game's core weakness, and it is hard to argue otherwise. The puzzles do not evolve after the first hour, and the combat asks nothing of you mechanically. What holds it together is atmosphere and the Rani-Becks dynamic. Their radio back-and-forth carries the story in lieu of traditional cutscenes, and it works. The voice performances are strong, the ecological themes about exploitation versus stewardship feel earned rather than preachy, and the alien biomes, canyons, jungles, subterranean caves, look genuinely lovely when scrubbed clean. There is a scanner for documenting flora and fauna in a logbook, though completionists should note that the game has no map and tracking down missing scan subjects or upgrade materials involves frustrating backtracking through linear zones. Runtime lands around four to five hours for a clean playthrough. That brevity is both its best defence and its biggest limitation. Short enough that the repetition never fully sours things, but also short enough that anyone craving mechanical depth will hit the credits feeling like the game only ever got started. Image and Form's first 3D title, made during the studio's merger into Thunderful Development, is best understood as a focused, low-pressure single-player adventure rather than a fully realized action game. If you want a palate cleanser between harder releases, something you can finish in a couple of evenings with a good story and a tactile central gimmick, The Gunk delivers that without much fuss. If you need combat weight, puzzle complexity, or a progression system with teeth, look elsewhere. Alex, Scout Team

The Gunk

The Gunk

29 abr 2022Image & Form GamesThunderful
GamerScout opina

Vacuuming toxic sludge off an alien planet sounds like a gimmick, but The Gunk makes it the best part of a breezy four-to-five-hour adventure worth picking up when focus and a chill mood align.

PCXbox
Steam Deck PlayableProtonDB Platinum
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Acerca de The Gunk

My first hour with The Gunk was spent hoovering black slime off rocks and watching the ground burst back into color, and honestly that alone kept me engaged longer than I expected. Protagonist Rani arrives on an uncharted planet with her partner Becks looking for resources to settle their debts. She has a mechanical power glove she calls Pumpkin, and sucking up the parasitic gunk coating the world is both the central mechanic and the most satisfying thing the game does. That moment-to-moment loop, clearing a node of corruption and watching dormant flora spring back to life, taps into the same brain circuit as PowerWash Simulator, except wrapped inside a sci-fi narrative with actual characters. The basics are third-person platforming and light environmental puzzles: carry seeds to plots to grow vines you can climb, fire a plasma pulse at switches from a distance, lob explosives at stubborn gunk clusters that your vacuum cannot reach. Combat exists but is minimal; the few gunk-spawned creatures you fight are never threatening enough to create real tension, and the upgrade system, while present, is so toothless that skipping most of it makes virtually no difference. Critics and players consistently flag this as the game's core weakness, and it is hard to argue otherwise. The puzzles do not evolve after the first hour, and the combat asks nothing of you mechanically. What holds it together is atmosphere and the Rani-Becks dynamic. Their radio back-and-forth carries the story in lieu of traditional cutscenes, and it works. The voice performances are strong, the ecological themes about exploitation versus stewardship feel earned rather than preachy, and the alien biomes, canyons, jungles, subterranean caves, look genuinely lovely when scrubbed clean. There is a scanner for documenting flora and fauna in a logbook, though completionists should note that the game has no map and tracking down missing scan subjects or upgrade materials involves frustrating backtracking through linear zones. Runtime lands around four to five hours for a clean playthrough. That brevity is both its best defence and its biggest limitation. Short enough that the repetition never fully sours things, but also short enough that anyone craving mechanical depth will hit the credits feeling like the game only ever got started. Image and Form's first 3D title, made during the studio's merger into Thunderful Development, is best understood as a focused, low-pressure single-player adventure rather than a fully realized action game. If you want a palate cleanser between harder releases, something you can finish in a couple of evenings with a good story and a tactile central gimmick, The Gunk delivers that without much fuss. If you need combat weight, puzzle complexity, or a progression system with teeth, look elsewhere.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamVacuum MechanicEnvironmental RestorationRadio DialogueBite-Sized RuntimeAlien BiomesLow-Stress PlatformerLight Combat

Requisitos del sistema

Mínimos

Processor
AMD FX-6100/Intel i3-3220 or equivalent
Memory
4 GB RAM
Graphics
AMD Radeon RX 580/NVIDIA GeForce GTX 660
DirectX
Version 12
Storage
11 GB available space

Recomendados

OS
Windows 10 version 18362.0 or higher
Processor
AMD Ryzen 7 1700/Intel i7-6700K or equivalent
Memory
16 GB RAM
Graphics
AMD Radeon RX Vega 56/NVIDIA Geforce GTX 970
DirectX
Version 12
Storage
1…

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Reseñas y valoraciones

Metacritic
67
Steam
86%(5,679)

Información del juego

Desarrolladora
Image & Form Games
Distribuidora
Thunderful
Fecha de lanzamiento
29 abr 2022

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¿En qué plataformas está disponible The Gunk?

The Gunk está disponible en PC, Xbox.

¿Cuándo se lanzó The Gunk?

The Gunk se lanzó el 29 de abril de 2022.

¿Quién desarrolló The Gunk?

The Gunk fue desarrollado por Image & Form Games y publicado por Thunderful.

¿Merece la pena comprar The Gunk?

The Gunk tiene una puntuación Metacritic de 67/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.