Compara los precios de The Expanse: A Telltale Series en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Deck Nine. Publicado por Telltale. Lanzado el 20/11/2023. Disponible en PC, Xbox. Géneros: Adventure, RPG. Puntuación Metacritic: 75/100.

Camina Drummer deserves better than a ten-hour goodbye, but what's here is sharp enough that you'll wish there was twice as much of it.

I went in as someone who had finished all six seasons of the show and came out genuinely surprised by how much this prequel made me care about a version of Drummer I'd never met before. Deck Nine, the studio behind Life is Strange: True Colors, co-developed this alongside Telltale, and that pedigree shows in how the writing handles crew relationships. This is not a game that trusts QTEs to carry its drama; it trusts characters. That choice pays off more often than not. The setup is a five-episode prequel set aboard the Artemis, a scavenger ship working the Belt before the events of the Amazon series. Drummer starts as XO under an Earther captain, and the class friction between Belters, Martians, and inner-planet crew is baked into every dialogue exchange. Your crewmates include the Morozov twins Arlen and Rayen, the secretive lunar medic Virgil, the gruff Earth-born pilot Khan, and Martian engineer Maya, who may become something more depending on how you play your cards. Crucially, the game lets you hear Drummer's internal monologue, something the show never gave us, and Cara Gee's performance makes those inner thoughts feel earned rather than expository. The choices that govern who survives the fifth episode are set up carefully enough that a bad ending stings rather than feeling arbitrary. On the mechanical side, Deck Nine added zero-gravity traversal that actually works as a gameplay system. Toggling your mag boots to walk along walls, float through derelict wreckage, or drift between hull sections gives the exploration a physicality that older Telltale titles completely lacked. There are also scattered mini-games covering power routing, hull cutting, and drone evasion, none of them demanding, but enough to stop the pacing from feeling like a straight visual novel. The free third-person movement is a genuine first for the studio and it makes the detailed environments worth revisiting. The flip side is that the zero-g movement is noticeably sluggish, backtracking through large ship sections can drag, and the collectible salvage system adds padding without adding tension. The dialogue choices, while generally impactful in the final reckoning, tend to funnel toward obvious correct answers episode by episode, and the end-of-episode player-choice percentages make that illusion hard to maintain. For Expanse fans, this is an easy sell. The faction politics, the Belter creole, the hard-sci-fi respect for gravity, Anderson Dawes lurking in the background of episode four, and the pirate captain Toussaint arriving late to shake everything up, all of it fits the universe's tone snugly. For newcomers, the game functions as a self-contained story, but a lot of the emotional weight lands harder if you already know who Drummer becomes. The writing plays it safer than it probably should, especially given that prequel status means Drummer's plot armor is thick and the dramatic stakes need to come entirely from the supporting cast. When the story does commit to a difficult choice, though, it lands with the kind of gut-punch that Telltale built its reputation on. The whole run clocks in around eight to ten hours across all five episodes, which is honest value for a narrative game of this type, even if it leaves you wanting a second season that may never come. Monika, Scout Team

The Expanse: A Telltale Series

The Expanse: A Telltale Series

20 nov 2023Deck NineTelltale
GamerScout opina

Camina Drummer deserves better than a ten-hour goodbye, but what's here is sharp enough that you'll wish there was twice as much of it.

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Steam Deck PlayableProtonDB Platinum
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Acerca de The Expanse: A Telltale Series

I went in as someone who had finished all six seasons of the show and came out genuinely surprised by how much this prequel made me care about a version of Drummer I'd never met before. Deck Nine, the studio behind Life is Strange: True Colors, co-developed this alongside Telltale, and that pedigree shows in how the writing handles crew relationships. This is not a game that trusts QTEs to carry its drama; it trusts characters. That choice pays off more often than not. The setup is a five-episode prequel set aboard the Artemis, a scavenger ship working the Belt before the events of the Amazon series. Drummer starts as XO under an Earther captain, and the class friction between Belters, Martians, and inner-planet crew is baked into every dialogue exchange. Your crewmates include the Morozov twins Arlen and Rayen, the secretive lunar medic Virgil, the gruff Earth-born pilot Khan, and Martian engineer Maya, who may become something more depending on how you play your cards. Crucially, the game lets you hear Drummer's internal monologue, something the show never gave us, and Cara Gee's performance makes those inner thoughts feel earned rather than expository. The choices that govern who survives the fifth episode are set up carefully enough that a bad ending stings rather than feeling arbitrary. On the mechanical side, Deck Nine added zero-gravity traversal that actually works as a gameplay system. Toggling your mag boots to walk along walls, float through derelict wreckage, or drift between hull sections gives the exploration a physicality that older Telltale titles completely lacked. There are also scattered mini-games covering power routing, hull cutting, and drone evasion, none of them demanding, but enough to stop the pacing from feeling like a straight visual novel. The free third-person movement is a genuine first for the studio and it makes the detailed environments worth revisiting. The flip side is that the zero-g movement is noticeably sluggish, backtracking through large ship sections can drag, and the collectible salvage system adds padding without adding tension. The dialogue choices, while generally impactful in the final reckoning, tend to funnel toward obvious correct answers episode by episode, and the end-of-episode player-choice percentages make that illusion hard to maintain. For Expanse fans, this is an easy sell. The faction politics, the Belter creole, the hard-sci-fi respect for gravity, Anderson Dawes lurking in the background of episode four, and the pirate captain Toussaint arriving late to shake everything up, all of it fits the universe's tone snugly. For newcomers, the game functions as a self-contained story, but a lot of the emotional weight lands harder if you already know who Drummer becomes. The writing plays it safer than it probably should, especially given that prequel status means Drummer's plot armor is thick and the dramatic stakes need to come entirely from the supporting cast. When the story does commit to a difficult choice, though, it lands with the kind of gut-punch that Telltale built its reputation on. The whole run clocks in around eight to ten hours across all five episodes, which is honest value for a narrative game of this type, even if it leaves you wanting a second season that may never come.

Monika
Monika · Scout Team

RPGs

Etiquetas

singleplayerachievementstier:aaaNarrative ChoiceZero-G TraversalEpisodicTV Tie-InPrequel StoryCrew ManagementDialogue TimerCollectiblesHard Sci-Fi

Requisitos del sistema

Mínimos

OS
Windows 10 64-bit Operating System (32-bit operating systems not supported)
Memory
6 GB RAM
DirectX
Version 11
Storage
18 GB available space
Graphics
Radeon HD 7790, 2 GB / GeForce GTX 750Ti, 2 GB
Processor
AMD Phenom II X4 965, 3.40 GHz / Intel Core i5-2300, 2.80 GHz

Recomendados

OS
Windows 10 64-bit Operating System
Memory
8 GB RAM
DirectX
Version 11
Storage
20 GB available space
Graphics
Radeon RX 590, 8 GB / GeForce GTX 1060, 6 GB
Processor
AMD FX-8350, 4.00 GHz / Intel Core i5-3470, 3.20 GHz

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Reseñas y valoraciones

Metacritic
75

Información del juego

Desarrolladora
Deck Nine
Distribuidora
Telltale
Fecha de lanzamiento
20 nov 2023

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¿En qué plataformas está disponible The Expanse: A Telltale Series?

The Expanse: A Telltale Series está disponible en PC, Xbox.

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The Expanse: A Telltale Series se lanzó el 20 de noviembre de 2023.

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The Expanse: A Telltale Series fue desarrollado por Deck Nine y publicado por Telltale.

¿Merece la pena comprar The Expanse: A Telltale Series?

The Expanse: A Telltale Series tiene una puntuación Metacritic de 75/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.