Compara los precios de The Christmas Gifts en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Anamik Majumdar. Publicado por Anamik Majumdar. Lanzado el 5/10/2018. Disponible en PC, Linux. Géneros: Action, Adventure, Casual, Indie.

A one-person retro side-scroller built for a lazy holiday afternoon, not a weekend marathon. Twelve levels, three bosses, two firing modes, and a known game-breaking ammo bug that the community flagged years ago.

I have a soft spot for the kind of game that one person assembles entirely by hand, pixel by pixel, and quietly uploads to Steam. Anamik Majumdar handled the graphics, the pixel artwork, the level design, and the programming on The Christmas Gifts himself, outsourcing only the music. That kind of handcraft deserves a fair look before you decide whether it belongs in your library. The setup is unapologetically simple: a boy named Kim has had his Christmas presents stolen by rogue creatures who locked them inside magical chests. To open a chest you collect red and blue balls scattered across each of the game's twelve side-scrolling levels, and you fight through waves of enemies using one of two firing modes. Three boss encounters punctuate the run. The whole thing plays like a mid-nineties shareware platformer that somehow got a Steam page in 2018, which is either charming or grating depending on how tolerant you are of rough controls and basic level geometry. The colorful, cartoony pixel art has genuine personality, and the festive backdrop gives it a seasonal warmth that makes it an easy pick-up during December. The difficulty curve is the honest stumbling block. The game markets itself as hard to master, and the trap-heavy level design can genuinely test patience. More critically, a community-reported bug means that if you exhaust your ammunition in certain sections and the game checkpoints you there, the level becomes literally impossible to finish without a restart. That is a meaningful flaw in a game this short. The developer acknowledged community feedback, but as of the last available information no comprehensive patch appears to have resolved it entirely. Keep a habit of conserving shots and you can largely avoid the issue, but you should know it exists before you sink into a level. For players who grew up on old-school platformers and want something that takes maybe an hour or two to complete, this scratches a very specific itch. It is not trying to be Shovel Knight. It is one developer making something festive and functional, and on that modest promise it more or less delivers. If your tolerance for rough edges is low, or you need polished platforming feel, the limitations here will frustrate faster than the bosses will. But if you can meet a small solo project where it lives, there is a genuine little holiday loop in here worth a quiet playthrough. Kai, Scout Team

The Christmas Gifts

The Christmas Gifts

5 oct 2018Anamik Majumdar
GamerScout opina

A one-person retro side-scroller built for a lazy holiday afternoon, not a weekend marathon. Twelve levels, three bosses, two firing modes, and a known game-breaking ammo bug that the community flagged years ago.

PCLinux
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.00

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.006 Jun 2026
Keyshops
€0.92€0.97€1.03€1.086 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de The Christmas Gifts

I have a soft spot for the kind of game that one person assembles entirely by hand, pixel by pixel, and quietly uploads to Steam. Anamik Majumdar handled the graphics, the pixel artwork, the level design, and the programming on The Christmas Gifts himself, outsourcing only the music. That kind of handcraft deserves a fair look before you decide whether it belongs in your library. The setup is unapologetically simple: a boy named Kim has had his Christmas presents stolen by rogue creatures who locked them inside magical chests. To open a chest you collect red and blue balls scattered across each of the game's twelve side-scrolling levels, and you fight through waves of enemies using one of two firing modes. Three boss encounters punctuate the run. The whole thing plays like a mid-nineties shareware platformer that somehow got a Steam page in 2018, which is either charming or grating depending on how tolerant you are of rough controls and basic level geometry. The colorful, cartoony pixel art has genuine personality, and the festive backdrop gives it a seasonal warmth that makes it an easy pick-up during December. The difficulty curve is the honest stumbling block. The game markets itself as hard to master, and the trap-heavy level design can genuinely test patience. More critically, a community-reported bug means that if you exhaust your ammunition in certain sections and the game checkpoints you there, the level becomes literally impossible to finish without a restart. That is a meaningful flaw in a game this short. The developer acknowledged community feedback, but as of the last available information no comprehensive patch appears to have resolved it entirely. Keep a habit of conserving shots and you can largely avoid the issue, but you should know it exists before you sink into a level. For players who grew up on old-school platformers and want something that takes maybe an hour or two to complete, this scratches a very specific itch. It is not trying to be Shovel Knight. It is one developer making something festive and functional, and on that modest promise it more or less delivers. If your tolerance for rough edges is low, or you need polished platforming feel, the limitations here will frustrate faster than the bosses will. But if you can meet a small solo project where it lives, there is a genuine little holiday loop in here worth a quiet playthrough.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstier:sub-5Christmas-ThemedSolo DeveloperAmmo ManagementTrap-HeavyBoss RushShort PlaytimeRetro ArcadeHoliday Seasonal

Requisitos del sistema

Mínimos

OS
Windows XP, Vista, 7, 8/8.1, 10
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
30 MB available space
Graphics
128 MB of Video Memory, Capable of Shader Model 2.0+
Processor
Dual Core 1 Ghz or higher
Sound Card
Any Compatible Sound Card

Recomendados

OS
Windows 7, 8/8.1, 10
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
30 MB available space
Graphics
256 MB of Video Memory, Capable of Shader Model 2.0+
Processor
Dual Core 2Ghz+
Sound Card
Any Compatible Sound Card

Sigue explorando

Community Discussion

Be the first to comment on The Christmas Gifts.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Anamik Majumdar
Distribuidora
Anamik Majumdar
Fecha de lanzamiento
5 oct 2018

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Anamik Majumdar

Compra mejor: guías útiles

Preguntas frecuentes sobre The Christmas Gifts

¿Cuánto cuesta The Christmas Gifts?

El precio de The Christmas Gifts cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar The Christmas Gifts más barato?

Compara los precios de The Christmas Gifts en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible The Christmas Gifts?

The Christmas Gifts está disponible en PC, Linux.

¿Cuándo se lanzó The Christmas Gifts?

The Christmas Gifts se lanzó el 5 de octubre de 2018.

¿Quién desarrolló The Christmas Gifts?

The Christmas Gifts fue desarrollado por Anamik Majumdar.