Compara los precios de Thank Goodness You're Here! en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Coal Supper. Publicado por Panic. Lanzado el 1/8/2024. Disponible en PC, Mac. Géneros: Adventure, Casual, Indie. Puntuación Metacritic: 89/100.

Coal Supper spent five years hand-crafting two hours of the most committed absurdist comedy in games - if that ratio sounds suspicious, trust the 89 Metacritic and play it anyway.

I came into Barnsworth expecting a light distraction and left with a shortlist of the funniest things I have ever seen in a video game. That is the whole conversation, really, except it would be doing Coal Supper a disservice to leave it there. Thank Goodness You're Here is a hand-drawn "slapformer" built by two people from Yorkshire - programmer Will Todd and artist James Carbutt - who met as kids in Barnsley, and who spent five years making a place that feels like a living memory of a particular kind of Northern English town: the pie shops, the back gardens, the charity cups on the counter, the neighbours arguing over a bin. The fictional Barnsworth is based on that real hometown, and the specificity shows in every corner. The mechanics are almost aggressively minimal. Your unnamed little yellow salesman can walk, jump, and slap. That is the full toolkit. The game switches between a 2D sidescrolling view and a top-down overhead perspective, and occasionally drops you into sequences inside a pub's beer keg or within the mind of a cow - the kind of surreal detour the game treats as routine. You have no inventory, no quest log, no failure state. Each resident of Barnsworth greets you with a mundane request that unravels almost immediately into something spectacular and strange. A bedridden neighbour sends their hand - and then their arm, stretching across the entire town - to do the shopping with you. Characters react to escalating chaos with the polite, slightly put-upon acceptance of someone who has seen it all before. That deadpan delivery is the engine the whole comedy runs on. The voice work earns serious credit here. Matt Berry voices the town's gardener and deploys double entendres with his familiar unhurried gravity. The rest of the cast, drawn largely from the British comedy circuit, land their lines with the timing of people who know exactly when to let a joke breathe. Carbutt's hand-drawn animation is equally precise: over 200 animated elements, from the protagonist to the bin bags, each given a physical expressiveness that sells every gag before a word is spoken. The soundtrack is restrained when it needs to be and jaunty the rest of the time, which is exactly right for this kind of comedy. The honest caveats are worth naming. The game runs two to three hours, and while it knows exactly when it ends, a few reviewers found the final beat slightly abrupt. The comedy is dense with British and specifically Yorkshire references - if you have never heard the word "faff" used in an exit menu before, some jokes will land softer than others. And if you arrived expecting puzzles or mechanical depth, you will find neither. This is closer to an interactive cartoon than a traditional adventure game, and players who need resistance from their games may bounce off the linearity. The loop through Barnsworth repeats its routes, but the town keeps changing state around you - different people out, different doors open - so the repetition rarely feels hollow. What Coal Supper built here is something genuinely rare: a game that cares about craft at the level of the individual joke. Every shop name, every bit of graffiti, every background detail is considered. The whole thing holds together the way a well-edited sketch show does - nothing overstays its welcome, the escalation is calibrated, and the ending, whatever you think of it, arrives on Coal Supper's terms. For a two-person studio's first commercial release, that control is worth admiring as much as the laughs. Kai, Scout Team

Thank Goodness You're Here!

Thank Goodness You're Here!

1 ago 2024Coal SupperPanic
GamerScout opina

Coal Supper spent five years hand-crafting two hours of the most committed absurdist comedy in games - if that ratio sounds suspicious, trust the 89 Metacritic and play it anyway.

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I came into Barnsworth expecting a light distraction and left with a shortlist of the funniest things I have ever seen in a video game. That is the whole conversation, really, except it would be doing Coal Supper a disservice to leave it there. Thank Goodness You're Here is a hand-drawn "slapformer" built by two people from Yorkshire - programmer Will Todd and artist James Carbutt - who met as kids in Barnsley, and who spent five years making a place that feels like a living memory of a particular kind of Northern English town: the pie shops, the back gardens, the charity cups on the counter, the neighbours arguing over a bin. The fictional Barnsworth is based on that real hometown, and the specificity shows in every corner. The mechanics are almost aggressively minimal. Your unnamed little yellow salesman can walk, jump, and slap. That is the full toolkit. The game switches between a 2D sidescrolling view and a top-down overhead perspective, and occasionally drops you into sequences inside a pub's beer keg or within the mind of a cow - the kind of surreal detour the game treats as routine. You have no inventory, no quest log, no failure state. Each resident of Barnsworth greets you with a mundane request that unravels almost immediately into something spectacular and strange. A bedridden neighbour sends their hand - and then their arm, stretching across the entire town - to do the shopping with you. Characters react to escalating chaos with the polite, slightly put-upon acceptance of someone who has seen it all before. That deadpan delivery is the engine the whole comedy runs on. The voice work earns serious credit here. Matt Berry voices the town's gardener and deploys double entendres with his familiar unhurried gravity. The rest of the cast, drawn largely from the British comedy circuit, land their lines with the timing of people who know exactly when to let a joke breathe. Carbutt's hand-drawn animation is equally precise: over 200 animated elements, from the protagonist to the bin bags, each given a physical expressiveness that sells every gag before a word is spoken. The soundtrack is restrained when it needs to be and jaunty the rest of the time, which is exactly right for this kind of comedy. The honest caveats are worth naming. The game runs two to three hours, and while it knows exactly when it ends, a few reviewers found the final beat slightly abrupt. The comedy is dense with British and specifically Yorkshire references - if you have never heard the word "faff" used in an exit menu before, some jokes will land softer than others. And if you arrived expecting puzzles or mechanical depth, you will find neither. This is closer to an interactive cartoon than a traditional adventure game, and players who need resistance from their games may bounce off the linearity. The loop through Barnsworth repeats its routes, but the town keeps changing state around you - different people out, different doors open - so the repetition rarely feels hollow. What Coal Supper built here is something genuinely rare: a game that cares about craft at the level of the individual joke. Every shop name, every bit of graffiti, every background detail is considered. The whole thing holds together the way a well-edited sketch show does - nothing overstays its welcome, the escalation is calibrated, and the ending, whatever you think of it, arrives on Coal Supper's terms. For a two-person studio's first commercial release, that control is worth admiring as much as the laughs.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttier:aaaSlapformerBritish HumourHand-Drawn AnimationShort PlaythroughComedy-FirstLinear NarrativeSurrealFully Voiced

Requisitos del sistema

Mínimos

OS
10
Memory
4 GB RAM
DirectX
Version 10
Storage
1 GB available space
Graphics
NVIDIA GeForce GT 520, 1 GB or AMD Radeon R7 240, 1 GB
Processor
Intel Core2 Duo E6750 or AMD Athlon 64 X2 6400+

Recomendados

OS
10
Memory
4 GB RAM
DirectX
Version 10
Storage
1 GB available space
Graphics
NVIDIA GeForce GT 520, 1 GB or AMD Radeon R7 240, 1 GB
Processor
Intel Core2 Duo E6750 or AMD Athlon 64 X2 6400+

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Reseñas y valoraciones

Metacritic
89

Información del juego

Desarrolladora
Coal Supper
Distribuidora
Panic
Fecha de lanzamiento
1 ago 2024

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Thank Goodness You're Here! está disponible en PC, Mac.

¿Cuándo se lanzó Thank Goodness You're Here!?

Thank Goodness You're Here! se lanzó el 1 de agosto de 2024.

¿Quién desarrolló Thank Goodness You're Here!?

Thank Goodness You're Here! fue desarrollado por Coal Supper y publicado por Panic.

¿Merece la pena comprar Thank Goodness You're Here!?

Thank Goodness You're Here! tiene una puntuación Metacritic de 89/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.