Compara los precios de Teardown en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Tuxedo Labs. Publicado por Tuxedo Labs. Lanzado el 21/4/2022. Disponible en PC, Xbox. Géneros: Action, Indie, Simulation, Strategy. Puntuación Metacritic: 80/100.

A voxel heist sandbox where blowing a hole through a wall is always the correct solution. Destructibility is the mechanic, not the backdrop.

Teardown is a physics-driven heist game built around a single question: what if every surface in the level was genuinely destructible, and your job was to exploit that systematically? You are given a timer, a list of targets to tag, and a map made entirely of simulated voxels. The preparation phase is unlimited. The execution phase is frantic. That loop - scout, plan, tear the world apart, then sprint your optimized path - is surprisingly tight for something that looks like a chaos simulator on the surface. The core campaign strings together increasingly complex heist scenarios across a small cast of environments: junkyards, suburban houses, warehouses, marinas. Each map rewards people who treat it like a puzzle. The destructibility is not just cosmetic; a wall you knock down stays down, a hole you cut with a blowtorch is your escape route, and a car driven through the right building face can create a shortcut that saves four seconds on your run. Four seconds matters when you are collecting eight items before the alarm expires. The moment you stop treating it as an action game and start treating it as an optimization problem, Teardown clicks hard. For a strategy-adjacent player, the mental model that works best is treating each map like a pathing problem with a destructible graph. You are identifying bottlenecks, pre-cutting routes, staging vehicles as bridges or ramps, and then executing a near-perfect sequence from memory. It is physically satisfying in a way that a spreadsheet is not, but the underlying logic is identical. The campaign is not especially long - most players will see credits in under fifteen hours - but the sandbox mode and the Steam Workshop extend the lifespan considerably. The mod community has produced custom maps, tools, and total conversions that are well worth exploring after the main content runs out. The AI in the campaign is simple by design: security guards respond to noise and visible damage, which is a mechanic rather than an intelligence system. Do not come in expecting emergent NPC behavior. Multiplayer supports up to twelve players and adds cooperative and competitive modes that read as chaotic in a fun way, though the core experience is built around solo play and the satisfaction of a clean solo run. Performance can get heavy when you are detonating large sections of a dense map, so keep an eye on your hardware if you are below recommended specs. Teardown is not trying to be a grand-strategy game, but it rewards the same mental habits: planning under constraints, optimizing routes, learning a system deeply before pulling the trigger. If you are the kind of player who reloads a save to execute a plan more cleanly, this sandbox will hold you for a long time. If you want narrative depth or complex AI, look elsewhere. For everyone else who has ever wanted to drive a boat through a wall as a legitimate tactical decision, this is exactly what it promises. Diego, Scout Team

Teardown

Teardown

21 abr 2022Tuxedo Labs
GamerScout opina

A voxel heist sandbox where blowing a hole through a wall is always the correct solution. Destructibility is the mechanic, not the backdrop.

PCXbox
Steam Deck VerifiedProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €9.62

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€9.6228 Jun 2026
Keyshops
€9.21€10.61€12.01€13.415 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Teardown

Teardown is a physics-driven heist game built around a single question: what if every surface in the level was genuinely destructible, and your job was to exploit that systematically? You are given a timer, a list of targets to tag, and a map made entirely of simulated voxels. The preparation phase is unlimited. The execution phase is frantic. That loop - scout, plan, tear the world apart, then sprint your optimized path - is surprisingly tight for something that looks like a chaos simulator on the surface. The core campaign strings together increasingly complex heist scenarios across a small cast of environments: junkyards, suburban houses, warehouses, marinas. Each map rewards people who treat it like a puzzle. The destructibility is not just cosmetic; a wall you knock down stays down, a hole you cut with a blowtorch is your escape route, and a car driven through the right building face can create a shortcut that saves four seconds on your run. Four seconds matters when you are collecting eight items before the alarm expires. The moment you stop treating it as an action game and start treating it as an optimization problem, Teardown clicks hard. For a strategy-adjacent player, the mental model that works best is treating each map like a pathing problem with a destructible graph. You are identifying bottlenecks, pre-cutting routes, staging vehicles as bridges or ramps, and then executing a near-perfect sequence from memory. It is physically satisfying in a way that a spreadsheet is not, but the underlying logic is identical. The campaign is not especially long - most players will see credits in under fifteen hours - but the sandbox mode and the Steam Workshop extend the lifespan considerably. The mod community has produced custom maps, tools, and total conversions that are well worth exploring after the main content runs out. The AI in the campaign is simple by design: security guards respond to noise and visible damage, which is a mechanic rather than an intelligence system. Do not come in expecting emergent NPC behavior. Multiplayer supports up to twelve players and adds cooperative and competitive modes that read as chaotic in a fun way, though the core experience is built around solo play and the satisfaction of a clean solo run. Performance can get heavy when you are detonating large sections of a dense map, so keep an eye on your hardware if you are below recommended specs. Teardown is not trying to be a grand-strategy game, but it rewards the same mental habits: planning under constraints, optimizing routes, learning a system deeply before pulling the trigger. If you are the kind of player who reloads a save to execute a plan more cleanly, this sandbox will hold you for a long time. If you want narrative depth or complex AI, look elsewhere. For everyone else who has ever wanted to drive a boat through a wall as a legitimate tactical decision, this is exactly what it promises.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamDestructible EnvironmentHeistVoxel PhysicsRoute OptimizationSandbox PuzzleWorkshop SupportCo-op MultiplayerPhysics Simulation

Requisitos del sistema

Mínimos

OS
Windows 10
Processor
Quad Core CPU
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1060 or similar. 4 Gb VRAM.
Storage
12 GB available space Additional…

Recomendados

OS
Windows 10
Processor
Intel Core i7 or better
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1080 or similar. 4 Gb VRAM.
Storage
12 GB available spa…

DLC y complementos de Teardown1

Expansiones, packs de DLC y contenido adicional de este juego. Haz clic en cualquier elemento para ver las ofertas de las tiendas.

Sigue explorando

Community Discussion

Be the first to comment on Teardown.

Reseñas y valoraciones

Metacritic
80
Steam
96%(130,268)

Información del juego

Desarrolladora
Tuxedo Labs
Distribuidora
Tuxedo Labs
Fecha de lanzamiento
21 abr 2022

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Teardown →

Preguntas frecuentes sobre Teardown

¿Cuánto cuesta Teardown?

El precio de Teardown cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Teardown más barato?

Compara los precios de Teardown en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Teardown?

Teardown está disponible en PC, Xbox.

¿Cuándo se lanzó Teardown?

Teardown se lanzó el 21 de abril de 2022.

¿Quién desarrolló Teardown?

Teardown fue desarrollado por Tuxedo Labs.

¿Merece la pena comprar Teardown?

Teardown tiene una puntuación Metacritic de 80/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.