Compara los precios de Taqoban en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por ABX Games Studio. Publicado por Ratalaika Games S.L.. Lanzado el 25/3/2022. Disponible en PC, Xbox. Géneros: Casual, Indie.

A panda-sized Sokoban remix that smuggles genuine spatial logic into an irresistibly cozy wrapper - short, handcrafted, and worth every quiet minute.

I have a soft spot for puzzle games that commit fully to a single clever idea and then spend their entire runtime making that idea sing, and Taqoban does exactly that. The title is not an accident: it fuses Taquin (the classic sliding-tile puzzle) with Sokoban (push-the-box-to-goal), then tilts the whole thing onto a side-scrolling 2D plane where gravity becomes a third variable you have to account for. That layering of two well-understood puzzle traditions into something that feels genuinely fresh is ABX Games Studio's quiet achievement here. The core loop asks you to guide Tao or Xiang (two panda characters rendered in chunky 3D) through levels built from sliding segments. You move the panda with one input and shift entire sections of the stage with another, creating new floors, ramps, and pathways on the fly so your box can reach its red goal marker. Early levels are gentle and tutorial-forward, introducing mechanics one at a time: switches, pushers that knock boxes off-course, ice blocks that only shatter on direct contact, and teleport tiles that throw your carefully planned route into beautiful chaos. The difficulty curve feels genuinely considered rather than arbitrary. Beginner and intermediate stages ease you in cleanly; the expert and master tiers will make you stop, stare, and restart more than once. Crucially, the undo button is infinite and penalty-free, and a full reset is always one press away. No cruel checkpointing, no lost progress. This is a puzzle game that respects your time while still asking you to think. The bamboo-scoring system adds a second layer of motivation without being punishing. Every extra move chips away at your bamboo haul, and watching your panda sit down and weep when you finish with nothing left carries a genuine, slightly ridiculous sting. Gold bamboo runs ask you to plan from the first step rather than just brute-force a solution, which is where the replay value lives. Beyond the solo campaign of 50-plus levels, there are 12 co-op exclusive stages built for two local players, which is a genuinely charming addition for couch puzzle sessions. The co-op puzzles are separate from the main set, meaning a second player is not just an option but a reason to return. Where Taqoban is honest about its limits: it is a short game. A focused solo player can work through the main content in a single sitting, and the achievement list offers little reason to linger once everything is cleared. The soundtrack and visual presentation are pleasant without being memorable - functional warmth rather than anything that will haunt you. Players hoping for a sprawling puzzle campaign with hundreds of levels and a narrative thread will not find that here. What they will find is a tight, well-paced idea executed cleanly, a cozy atmosphere that never overstays its welcome, and a co-op mode that makes it worth having on a couch. Kai, Scout Team

Taqoban

Taqoban

25 mar 2022ABX Games Studio Ratalaika Games S.L.
GamerScout opina

A panda-sized Sokoban remix that smuggles genuine spatial logic into an irresistibly cozy wrapper - short, handcrafted, and worth every quiet minute.

PCXbox
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Mínimo histórico: €4.78

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I have a soft spot for puzzle games that commit fully to a single clever idea and then spend their entire runtime making that idea sing, and Taqoban does exactly that. The title is not an accident: it fuses Taquin (the classic sliding-tile puzzle) with Sokoban (push-the-box-to-goal), then tilts the whole thing onto a side-scrolling 2D plane where gravity becomes a third variable you have to account for. That layering of two well-understood puzzle traditions into something that feels genuinely fresh is ABX Games Studio's quiet achievement here. The core loop asks you to guide Tao or Xiang (two panda characters rendered in chunky 3D) through levels built from sliding segments. You move the panda with one input and shift entire sections of the stage with another, creating new floors, ramps, and pathways on the fly so your box can reach its red goal marker. Early levels are gentle and tutorial-forward, introducing mechanics one at a time: switches, pushers that knock boxes off-course, ice blocks that only shatter on direct contact, and teleport tiles that throw your carefully planned route into beautiful chaos. The difficulty curve feels genuinely considered rather than arbitrary. Beginner and intermediate stages ease you in cleanly; the expert and master tiers will make you stop, stare, and restart more than once. Crucially, the undo button is infinite and penalty-free, and a full reset is always one press away. No cruel checkpointing, no lost progress. This is a puzzle game that respects your time while still asking you to think. The bamboo-scoring system adds a second layer of motivation without being punishing. Every extra move chips away at your bamboo haul, and watching your panda sit down and weep when you finish with nothing left carries a genuine, slightly ridiculous sting. Gold bamboo runs ask you to plan from the first step rather than just brute-force a solution, which is where the replay value lives. Beyond the solo campaign of 50-plus levels, there are 12 co-op exclusive stages built for two local players, which is a genuinely charming addition for couch puzzle sessions. The co-op puzzles are separate from the main set, meaning a second player is not just an option but a reason to return. Where Taqoban is honest about its limits: it is a short game. A focused solo player can work through the main content in a single sitting, and the achievement list offers little reason to linger once everything is cleared. The soundtrack and visual presentation are pleasant without being memorable - functional warmth rather than anything that will haunt you. Players hoping for a sprawling puzzle campaign with hundreds of levels and a narrative thread will not find that here. What they will find is a tight, well-paced idea executed cleanly, a cozy atmosphere that never overstays its welcome, and a co-op mode that makes it worth having on a couch.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayercooplocal-cooptier:sub-5Sokoban-hybridSliding Tile PuzzleLocal Co-op PuzzlesBeginner FriendlyShort PlaytimeMove Efficiency ScoringCouch Co-opGravity Mechanics

Requisitos del sistema

Mínimos

OS
Windows 7
Memory
1024 MB RAM
Graphics
ANY
Processor
core2duo
Sound Card
ANY

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Información del juego

Desarrolladora
ABX Games Studio
Distribuidora
Ratalaika Games S.L.
Fecha de lanzamiento
25 mar 2022

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¿Cuánto cuesta Taqoban?

El precio de Taqoban cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Taqoban más barato?

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¿En qué plataformas está disponible Taqoban?

Taqoban está disponible en PC, Xbox.

¿Cuándo se lanzó Taqoban?

Taqoban se lanzó el 25 de marzo de 2022.

¿Quién desarrolló Taqoban?

Taqoban fue desarrollado por ABX Games Studio y publicado por Ratalaika Games S.L..