Compara los precios de Swords 'n Magic and Stuff en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Kindred Games. Publicado por Kindred Games. Lanzado el 8/9/2020. Disponible en PC. Géneros: Adventure, Casual, Indie, RPG, Simulation, Early Access.

Cozy co-op RPG with real mechanical teeth under the cute exterior - six levellable classes, hundreds of quests, and a grid-free housing system that will eat your evening.

My spreadsheet instincts don't usually fire up for pastel-coloured indie RPGs, but Swords 'n Magic and Stuff caught me off guard in the best way. Underneath the blocky, cartoon-fantasy art style sits a surprisingly coherent progression loop that rewards the kind of player who likes to optimise even when the game isn't asking you to. The class system is the most important thing to understand before you buy. A 2023 update replaced the old weapon-skill-per-weapon approach with six dedicated classes: Warrior, Hunter, Rogue, Mage, Mystic, and Druid. You level each independently just by using the corresponding weapons, and because all six level up on the same character, you can mix and match freely. The game actively encourages hybrid builds - a potion-lobbing Rogue who moonlights as a Warrior with a shield is completely viable, and the dual-wield system means you're not locked into any single loadout. Skill trees are still being built out in Early Access, so min-maxers should temper expectations, but the foundation is there for genuine build variety. Combat itself is action-based with strafe, dodge, and parry inputs, so there's real-time execution to go with the numbers side. Beyond combat, the crafting spread is generous: blacksmithing, carpentry, tailoring, cooking, farming, and alchemy all have dedicated progression. The quest log runs into the hundreds, and a fair number of secrets are buried in NPC dialogue and hidden doors rather than handed to you by a waypoint marker, which is a design choice I respect. The loot system is locally instanced per player in co-op, meaning you and your friends explore the same chests but never fight over drops - a small but smart decision that removes a lot of friction from group sessions. Dedicated server support is also in, so a persistent world for your friend group is genuinely doable without one person babysitting a host machine. The honest caveats matter here because this is still Early Access after several years of development. The team has contracted significantly - the game is primarily a solo developer effort at this point - which means update cadence is slower than a well-funded studio would deliver. Polish is uneven, and some planned systems like full skill trees remain works in progress. The game's community sentiment sits firmly in Very Positive territory with over a thousand Steam reviews, which is encouraging, but scope gaps are real. If you need a complete, fully-polished product right now, the wait-and-see advice applies. If you're comfortable with Early Access rhythms and want a co-op RPG that respects your time without aggressive monetisation of any kind, the current build offers a solid evening-eater with a friend or two. For my money, the thing that makes this worth a look is the rare combination: a low-friction co-op structure, a class system with actual combinatorial depth for a game at this price tier, and a developer who has demonstrably listened to player feedback over multiple years. It isn't a grand-strategy game, so I'll admit this falls slightly outside my usual comfort zone - but solid decision-making loops are solid decision-making loops, and this one has them. Diego, Scout Team

Swords 'n Magic and Stuff

Swords 'n Magic and Stuff

8 sept 2020Kindred Games
GamerScout opina

Cozy co-op RPG with real mechanical teeth under the cute exterior - six levellable classes, hundreds of quests, and a grid-free housing system that will eat your evening.

PC
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €4.49

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€4.4910 Jun 2026
Keyshops
€4.13€4.37€4.61€4.8510 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Acerca de Swords 'n Magic and Stuff

My spreadsheet instincts don't usually fire up for pastel-coloured indie RPGs, but Swords 'n Magic and Stuff caught me off guard in the best way. Underneath the blocky, cartoon-fantasy art style sits a surprisingly coherent progression loop that rewards the kind of player who likes to optimise even when the game isn't asking you to. The class system is the most important thing to understand before you buy. A 2023 update replaced the old weapon-skill-per-weapon approach with six dedicated classes: Warrior, Hunter, Rogue, Mage, Mystic, and Druid. You level each independently just by using the corresponding weapons, and because all six level up on the same character, you can mix and match freely. The game actively encourages hybrid builds - a potion-lobbing Rogue who moonlights as a Warrior with a shield is completely viable, and the dual-wield system means you're not locked into any single loadout. Skill trees are still being built out in Early Access, so min-maxers should temper expectations, but the foundation is there for genuine build variety. Combat itself is action-based with strafe, dodge, and parry inputs, so there's real-time execution to go with the numbers side. Beyond combat, the crafting spread is generous: blacksmithing, carpentry, tailoring, cooking, farming, and alchemy all have dedicated progression. The quest log runs into the hundreds, and a fair number of secrets are buried in NPC dialogue and hidden doors rather than handed to you by a waypoint marker, which is a design choice I respect. The loot system is locally instanced per player in co-op, meaning you and your friends explore the same chests but never fight over drops - a small but smart decision that removes a lot of friction from group sessions. Dedicated server support is also in, so a persistent world for your friend group is genuinely doable without one person babysitting a host machine. The honest caveats matter here because this is still Early Access after several years of development. The team has contracted significantly - the game is primarily a solo developer effort at this point - which means update cadence is slower than a well-funded studio would deliver. Polish is uneven, and some planned systems like full skill trees remain works in progress. The game's community sentiment sits firmly in Very Positive territory with over a thousand Steam reviews, which is encouraging, but scope gaps are real. If you need a complete, fully-polished product right now, the wait-and-see advice applies. If you're comfortable with Early Access rhythms and want a co-op RPG that respects your time without aggressive monetisation of any kind, the current build offers a solid evening-eater with a friend or two. For my money, the thing that makes this worth a look is the rare combination: a low-friction co-op structure, a class system with actual combinatorial depth for a game at this price tier, and a developer who has demonstrably listened to player feedback over multiple years. It isn't a grand-strategy game, so I'll admit this falls slightly outside my usual comfort zone - but solid decision-making loops are solid decision-making loops, and this one has them.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayermultiplayercooponline-coopachievementscontroller-supporttrading-cardscloud-savestier:sub-5Cozy Co-opHybrid BuildsAction CombatDedicated ServerEarly Access RPGCrafting ProgressionGrid-Free HousingLoot Instancing

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
8 GB RAM
Storage
4 GB available space
Graphics
Geforce GTX 1070
Processor
Intel i5

Recomendados

OS
Windows 10
Memory
16 GB RAM
DirectX
Version 12
Network
Broadband Internet connection
Storage
6 GB available space
Graphics
Geforce RTX 2070
Processor
Intel i9

Sigue explorando

Community Discussion

Be the first to comment on Swords 'n Magic and Stuff.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Kindred Games
Distribuidora
Kindred Games
Fecha de lanzamiento
8 sept 2020

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Swords 'n Magic and Stuff →

Preguntas frecuentes sobre Swords 'n Magic and Stuff

¿Cuánto cuesta Swords 'n Magic and Stuff?

El precio de Swords 'n Magic and Stuff cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Swords 'n Magic and Stuff más barato?

Compara los precios de Swords 'n Magic and Stuff en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Swords 'n Magic and Stuff?

Swords 'n Magic and Stuff está disponible en PC.

¿Cuándo se lanzó Swords 'n Magic and Stuff?

Swords 'n Magic and Stuff se lanzó el 8 de septiembre de 2020.

¿Quién desarrolló Swords 'n Magic and Stuff?

Swords 'n Magic and Stuff fue desarrollado por Kindred Games.