Compara los precios de Sunblaze en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Games From Earth. Publicado por Bonus Stage Publishing. Lanzado el 3/6/2021. Disponible en PC. Géneros: Action, Adventure, Indie. Puntuación Metacritic: 78/100.

Sunblaze is a precision platformer built on hundreds of handcrafted levels designed to kill you repeatedly - and make you love every second of it.

Sunblaze sits comfortably in the lineage of precision platformers that ask one simple question: how many times are you willing to fail before you finally nail the jump? The answer, if you give it a fair chance, is more times than you expected. Developed by Games From Earth, this is a single-developer passion project with a distinct personality - bright, a little cheeky, and quietly demanding. The world has that hand-crafted warmth you only get when one person obsessed over every tile and hitbox. Nothing here feels templated or procedurally lazy. Each of the hundreds of levels is its own small puzzle, a spatial argument the game is trying to win against you. The core loop is tight and unforgiving in the way good precision platformers always are. You die, you respawn almost instantly, and you try again. The controls feel responsive enough that death lands on you, not on input lag or ambiguous collision. That matters enormously in a genre where blame-shifting is the first refuge of a frustrated player. When Sunblaze kills you, it's honest about why. The level design builds gradually, introducing mechanics with enough patience that you feel taught rather than ambushed - though later stages absolutely do ambush you, and the escalation curve is steep and deliberate. Visually, the game leans into a clean, readable aesthetic that prioritizes clarity over showmanship. The palette choices are warm and the sprite work has that satisfying pixel-art crispness that tells you someone cared about the detail work at small sizes. The soundtrack deserves a specific mention because it does something that a lot of indie platformers miss: it supports the moment-to-moment tension without overwhelming it. The music keeps a steady energy, loops without becoming grating on your fortieth attempt at a single room, and earns that slightly mystical quality that separates a good indie score from a placeholder one. This is soundscape-as-craft, not soundscape-as-background noise. Where Sunblaze earns its 91% Steam rating is in the way it respects your time inside its difficulty. Instant respawns, no load screens between attempts, and a death counter that functions as encouragement rather than shame. The level variety keeps things from feeling samey across what is genuinely a long game if you push toward completion. It knows what kind of game it is and it executes that vision without apology or unnecessary padding. A tight, self-aware runtime is worth more than bloated content, and Sunblaze mostly understands this. The one honest caveat: if precision platformers leave you cold at the conceptual level, nothing here will convert you. This is not a game trying to be accessible to everyone. It is a game trying to be very good at one specific thing. For fans of Super Meat Boy, Celeste's B-sides, or anyone who instinctively hunts for small Steam pages with outsized care behind them - this one rewards the search. Kai, Scout Team

Sunblaze

Sunblaze

3 jun 2021Games From EarthBonus Stage Publishing
GamerScout opina

Sunblaze is a precision platformer built on hundreds of handcrafted levels designed to kill you repeatedly - and make you love every second of it.

PC
ProtonDB Platinum
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en N/A
Mínimo histórico: €0.72

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Acerca de Sunblaze

Sunblaze sits comfortably in the lineage of precision platformers that ask one simple question: how many times are you willing to fail before you finally nail the jump? The answer, if you give it a fair chance, is more times than you expected. Developed by Games From Earth, this is a single-developer passion project with a distinct personality - bright, a little cheeky, and quietly demanding. The world has that hand-crafted warmth you only get when one person obsessed over every tile and hitbox. Nothing here feels templated or procedurally lazy. Each of the hundreds of levels is its own small puzzle, a spatial argument the game is trying to win against you. The core loop is tight and unforgiving in the way good precision platformers always are. You die, you respawn almost instantly, and you try again. The controls feel responsive enough that death lands on you, not on input lag or ambiguous collision. That matters enormously in a genre where blame-shifting is the first refuge of a frustrated player. When Sunblaze kills you, it's honest about why. The level design builds gradually, introducing mechanics with enough patience that you feel taught rather than ambushed - though later stages absolutely do ambush you, and the escalation curve is steep and deliberate. Visually, the game leans into a clean, readable aesthetic that prioritizes clarity over showmanship. The palette choices are warm and the sprite work has that satisfying pixel-art crispness that tells you someone cared about the detail work at small sizes. The soundtrack deserves a specific mention because it does something that a lot of indie platformers miss: it supports the moment-to-moment tension without overwhelming it. The music keeps a steady energy, loops without becoming grating on your fortieth attempt at a single room, and earns that slightly mystical quality that separates a good indie score from a placeholder one. This is soundscape-as-craft, not soundscape-as-background noise. Where Sunblaze earns its 91% Steam rating is in the way it respects your time inside its difficulty. Instant respawns, no load screens between attempts, and a death counter that functions as encouragement rather than shame. The level variety keeps things from feeling samey across what is genuinely a long game if you push toward completion. It knows what kind of game it is and it executes that vision without apology or unnecessary padding. A tight, self-aware runtime is worth more than bloated content, and Sunblaze mostly understands this. The one honest caveat: if precision platformers leave you cold at the conceptual level, nothing here will convert you. This is not a game trying to be accessible to everyone. It is a game trying to be very good at one specific thing. For fans of Super Meat Boy, Celeste's B-sides, or anyone who instinctively hunts for small Steam pages with outsized care behind them - this one rewards the search.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamPrecision PlatformerInstant RespawnSingle DeveloperHandcrafted LevelsHigh DifficultyCompletionist-FriendlyDeath Counter

Requisitos del sistema

Mínimos

OS
Windows 7 or newer
Processor
Intel Core i3 M380
Memory
2 GB RAM
Graphics
Intel HD 4000
DirectX
Version 10
Storage
500 MB available space

Recomendados

Requires a 64-bit processor and operating system

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Reseñas y valoraciones

Metacritic
78
Steam
91%(466)

Información del juego

Desarrolladora
Games From Earth
Distribuidora
Bonus Stage Publishing
Fecha de lanzamiento
3 jun 2021

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¿En qué plataformas está disponible Sunblaze?

Sunblaze está disponible en PC.

¿Cuándo se lanzó Sunblaze?

Sunblaze se lanzó el 3 de junio de 2021.

¿Quién desarrolló Sunblaze?

Sunblaze fue desarrollado por Games From Earth y publicado por Bonus Stage Publishing.

¿Merece la pena comprar Sunblaze?

Sunblaze tiene una puntuación Metacritic de 78/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.