Compara los precios de Spinner Invaders en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Wobi Games. Publicado por Wobi Games. Lanzado el 28/9/2021. Disponible en PC. Géneros: Action, Indie.

Retro arcade wave shooting with a couch co-op twist - worth a look if you grew up feeding quarters to Space Invaders clones and want a compact, modern riff on that feeling.

I went into Spinner Invaders expecting five minutes and a shrug. What I found instead was something quietly earnest, the kind of small-studio arcade shooter that exists purely because someone really loves this genre and wanted to build their own version of it. Wobi Games put together a 2D bullet-hell shoot-em-up structured around 120 waves spread across 12 stages, each stage capped by a boss encounter. That is more content than most weekend arcade sessions demand, and the progression loop - clearing waves, leveling up, spending upgrade points on skills - has a satisfying mechanical rhythm that keeps you pushing forward rather than bouncing off. The four game modes are where the design ambition shows itself. Story Mode walks you through the full campaign at a measured pace. Arcade Mode layers in score multipliers and a currency the game calls candies, which shifts the focus from survival to chasing high numbers. Classic Mode removes extra lives, turning every stage into a tight one-shot affair. Then there is YOLO - complete the entire game without dying once - which is the kind of mode a developer adds when they want to see how serious you really are. Ten additional Challenges round things out, and there are 80 Steam achievements to chase if that is your motivation. The breadth here is genuinely surprising for an indie at this scale. The local co-op is the strongest pitch for impulse consideration. Spinner Invaders supports split-screen co-op on the same machine, with controller support for player two added post-launch. Sitting next to someone and working through wave enemies together elevates what could be a mechanical solo grind into something livelier. The enemy roster includes more than 20 distinct types across 12 boss encounters, so the variety holds up longer than you might expect from a retro-adjacent shooter. The game was built in Construct 2, which gives it that clean, lightweight 2D feel that runs on practically anything. Honest caveats: the game carries almost no community footprint. No Steam reviews, no critical coverage, no real word-of-mouth trail. That cuts both ways. It means I cannot tell you whether the later wave sets stay fresh or whether the upgrade system has enough depth to matter past the midpoint. What the structure suggests is a game designed for short-burst play - an hour at a time, alone or with a friend nearby, not a multi-day commitment. The aesthetic leans deliberately retro, which will either feel cozy or forgettable depending on your tolerance for that register. If you are expecting a handcrafted audio landscape or layered narrative, Spinner Invaders is not that game. It is an arcade shooter with a checklist of modes and the honest confidence of a dev who knew exactly what they were making. For the right person - someone who wants a no-fuss couch co-op shooter they can pick up without onboarding, or a solo score-chaser who enjoys hunting achievements across arcade-style modes - this one quietly earns its place. Kai, Scout Team

Spinner Invaders

Spinner Invaders

28 sept 2021Wobi Games
GamerScout opina

Retro arcade wave shooting with a couch co-op twist - worth a look if you grew up feeding quarters to Space Invaders clones and want a compact, modern riff on that feeling.

PC
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Mínimo histórico: €4.66

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I went into Spinner Invaders expecting five minutes and a shrug. What I found instead was something quietly earnest, the kind of small-studio arcade shooter that exists purely because someone really loves this genre and wanted to build their own version of it. Wobi Games put together a 2D bullet-hell shoot-em-up structured around 120 waves spread across 12 stages, each stage capped by a boss encounter. That is more content than most weekend arcade sessions demand, and the progression loop - clearing waves, leveling up, spending upgrade points on skills - has a satisfying mechanical rhythm that keeps you pushing forward rather than bouncing off. The four game modes are where the design ambition shows itself. Story Mode walks you through the full campaign at a measured pace. Arcade Mode layers in score multipliers and a currency the game calls candies, which shifts the focus from survival to chasing high numbers. Classic Mode removes extra lives, turning every stage into a tight one-shot affair. Then there is YOLO - complete the entire game without dying once - which is the kind of mode a developer adds when they want to see how serious you really are. Ten additional Challenges round things out, and there are 80 Steam achievements to chase if that is your motivation. The breadth here is genuinely surprising for an indie at this scale. The local co-op is the strongest pitch for impulse consideration. Spinner Invaders supports split-screen co-op on the same machine, with controller support for player two added post-launch. Sitting next to someone and working through wave enemies together elevates what could be a mechanical solo grind into something livelier. The enemy roster includes more than 20 distinct types across 12 boss encounters, so the variety holds up longer than you might expect from a retro-adjacent shooter. The game was built in Construct 2, which gives it that clean, lightweight 2D feel that runs on practically anything. Honest caveats: the game carries almost no community footprint. No Steam reviews, no critical coverage, no real word-of-mouth trail. That cuts both ways. It means I cannot tell you whether the later wave sets stay fresh or whether the upgrade system has enough depth to matter past the midpoint. What the structure suggests is a game designed for short-burst play - an hour at a time, alone or with a friend nearby, not a multi-day commitment. The aesthetic leans deliberately retro, which will either feel cozy or forgettable depending on your tolerance for that register. If you are expecting a handcrafted audio landscape or layered narrative, Spinner Invaders is not that game. It is an arcade shooter with a checklist of modes and the honest confidence of a dev who knew exactly what they were making. For the right person - someone who wants a no-fuss couch co-op shooter they can pick up without onboarding, or a solo score-chaser who enjoys hunting achievements across arcade-style modes - this one quietly earns its place.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayercooplocal-coopachievementstier:indieWave ShooterScore AttackYOLO ModeLocal Co-op CouchBoss RushUpgrade SystemConstruct 2Arcade Loop

Requisitos del sistema

Mínimos

OS
Windows Vista, 7, 8, 10
Memory
4 GB RAM
Storage
500 MB available space
Graphics
Nvidia Geforce or AMD Radeon, 1 GB
Processor
Dual Core

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Información del juego

Desarrolladora
Wobi Games
Distribuidora
Wobi Games
Fecha de lanzamiento
28 sept 2021

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¿En qué plataformas está disponible Spinner Invaders?

Spinner Invaders está disponible en PC.

¿Cuándo se lanzó Spinner Invaders?

Spinner Invaders se lanzó el 28 de septiembre de 2021.

¿Quién desarrolló Spinner Invaders?

Spinner Invaders fue desarrollado por Wobi Games.