Compara los precios de Spellbind en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Point2Point Entertainment. Publicado por Strategy First. Lanzado el 17/3/2015. Disponible en PC. Géneros: Adventure, Indie, RPG.

A barebones indie RPG from 2015 that asks very little of you - and arguably delivers just as much. Worth knowing what you're signing up for before clicking anything.

I want to be honest with you, because that is the only thing worth being here. Spellbind is the kind of game that lands on Steam quietly, gathers a thin handful of reviews split right down the middle, and then mostly disappears into the long tail of the catalog. Point2Point Entertainment built something small and earnest - a castle-crawl set in the year 522 AD, where a warrior named Valhonis Lionnaire has been charged by his king to push through an occupied fortress and slay the dragon waiting at the end of it. That premise is as stripped-back as it sounds, and the game never tries to disguise that. The core loop is genuinely old-school in structure. You move through castle corridors, locate keys to open locked doors, fight enemies that are placed around each new area, and gradually collect spells and weapons to make Valhonis more capable. Puzzles and environmental obstacles gate your progress through the later sections. There is no class selection, no branching dialogue, no companion system - just a single warrior and a dungeon that slowly opens up. For players who grew up on early shareware RPGs or simple dungeon-crawlers where the thrill was the forward momentum itself, that directness might land warmly. For everyone else, it is likely to feel thin. What holds Spellbind back is not ambition - it never claimed to have any - it is the execution feeling unpolished in ways that accumulate. The combat lacks weight, the pacing inside the castle can feel repetitive before the spells and new weapons have had a chance to change the rhythm, and the presentation does not carry the kind of handcrafted character that makes a small indie worth advocating for. There is no distinctive visual identity, no memorable soundscape that pulls you deeper into the medieval atmosphere. The world is functional. That is a fair description and also the ceiling of praise I can honestly give it. Steam reviews sit at a mixed rating with only a handful of votes, which tells its own quiet story. This is not a hidden gem that the algorithm buried. It is a modestly made, short-session game that works as a time capsule of a certain kind of 2015 indie RPG ambition - unpretentious to a fault, rough around every edge, and unlikely to linger with you once the credits roll. If you genuinely love simple dungeon exploration and you are hunting through the very bottom of the catalog for something that asks nothing complicated of you, Spellbind will occupy an evening without demanding more from you than you want to give. Walk in with calibrated expectations and you will not feel cheated. Walk in hoping for depth, and you will be gone within the hour. Kai, Scout Team

Spellbind

Spellbind

17 mar 2015Point2Point EntertainmentStrategy First
GamerScout opina

A barebones indie RPG from 2015 that asks very little of you - and arguably delivers just as much. Worth knowing what you're signing up for before clicking anything.

PC
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Mínimo histórico: €0.93

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Acerca de Spellbind

I want to be honest with you, because that is the only thing worth being here. Spellbind is the kind of game that lands on Steam quietly, gathers a thin handful of reviews split right down the middle, and then mostly disappears into the long tail of the catalog. Point2Point Entertainment built something small and earnest - a castle-crawl set in the year 522 AD, where a warrior named Valhonis Lionnaire has been charged by his king to push through an occupied fortress and slay the dragon waiting at the end of it. That premise is as stripped-back as it sounds, and the game never tries to disguise that. The core loop is genuinely old-school in structure. You move through castle corridors, locate keys to open locked doors, fight enemies that are placed around each new area, and gradually collect spells and weapons to make Valhonis more capable. Puzzles and environmental obstacles gate your progress through the later sections. There is no class selection, no branching dialogue, no companion system - just a single warrior and a dungeon that slowly opens up. For players who grew up on early shareware RPGs or simple dungeon-crawlers where the thrill was the forward momentum itself, that directness might land warmly. For everyone else, it is likely to feel thin. What holds Spellbind back is not ambition - it never claimed to have any - it is the execution feeling unpolished in ways that accumulate. The combat lacks weight, the pacing inside the castle can feel repetitive before the spells and new weapons have had a chance to change the rhythm, and the presentation does not carry the kind of handcrafted character that makes a small indie worth advocating for. There is no distinctive visual identity, no memorable soundscape that pulls you deeper into the medieval atmosphere. The world is functional. That is a fair description and also the ceiling of praise I can honestly give it. Steam reviews sit at a mixed rating with only a handful of votes, which tells its own quiet story. This is not a hidden gem that the algorithm buried. It is a modestly made, short-session game that works as a time capsule of a certain kind of 2015 indie RPG ambition - unpretentious to a fault, rough around every edge, and unlikely to linger with you once the credits roll. If you genuinely love simple dungeon exploration and you are hunting through the very bottom of the catalog for something that asks nothing complicated of you, Spellbind will occupy an evening without demanding more from you than you want to give. Walk in with calibrated expectations and you will not feel cheated. Walk in hoping for depth, and you will be gone within the hour.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Castle CrawlerDungeon ExplorationKey-and-Lock ProgressionShort PlaytimeSpell AcquisitionLow-Complexity CombatFantasy Setting

Requisitos del sistema

Mínimos

OS
Windows XP/VISTA/7/8
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Processor
2 Ghz processor
Sound Card
DirectX compatible sound card

Recomendados

OS
Windows XP/VISTA/7/8
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
1 GB available space
Graphics
Nvidia GeForce GTX 660
Processor
3.4 Ghz processor

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Información del juego

Desarrolladora
Point2Point Entertainment
Distribuidora
Strategy First
Fecha de lanzamiento
17 mar 2015

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¿En qué plataformas está disponible Spellbind?

Spellbind está disponible en PC.

¿Cuándo se lanzó Spellbind?

Spellbind se lanzó el 17 de marzo de 2015.

¿Quién desarrolló Spellbind?

Spellbind fue desarrollado por Point2Point Entertainment y publicado por Strategy First.