Compara los precios de Space Haven en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bugbyte Ltd.. Publicado por Bugbyte Ltd.. Lanzado el 13/5/2026. Disponible en PC. Géneros: Indie, RPG, Simulation, Strategy.

Tile-by-tile spaceship builder meets colony sim: keep your crew breathing, fed, and sane while the universe tries to kill them.

Space Haven is a spaceship colony simulation from Bugbyte Ltd. where you design vessels from scratch, tile by tile, and then fill them with civilians who have opinions about everything. It sits comfortably in the lineage of RimWorld but plants both feet in deep space, swapping out the ground map for hull plating, life-support grids, and hyperspace jumps. If you have ever wanted to micromanage atmospheric oxygen ratios while simultaneously negotiating with a hostile faction that wants your fuel cells, this is exactly the game you have been ignoring. The build system is the headline feature and it earns attention. Every room you construct needs power routing, ventilation, and a purpose, and the gas simulation is not decorative. Punch a hole in the hull during a firefight and watch your crew scramble for emergency suits while CO2 spikes in the med bay. Room layout genuinely matters: inefficient corridors waste crew time, poorly placed turrets leave blind spots, and a reactor positioned next to crew quarters will eventually become someone's problem. The decision-making chain from "I need more power" to "I now have a radiation corridor" is exactly the kind of cascading consequence that strategy-sim players live for. Crew management runs deeper than most games in this space (no pun intended). Each colonist has individual skills, traits, and moods, and a burned-out engineer who hates her bunkmate will find a way to make your shift rotation everyone's problem. Assigning the right person to the right role, balancing rest cycles, and keeping morale stable during a food shortage all demand genuine attention. The encounter system adds pressure: other ships, factions, and derelict hulks appear as you explore, and your diplomatic or combat choices ripple outward. Boarding combat exists, plays out in real-time with pause, and forces you to think about interior ship design in retrospect. For newcomers worried about the complexity ceiling: the tutorial is functional and patient. It walks you through power management, atmosphere systems, and basic crew assignments without condescending. The early game has a comfortable on-ramp where a small three-room ship is genuinely manageable. The depth reveals itself gradually, which is the correct design choice. Veterans of colony sims will find the mid-to-late game is where Space Haven actually opens up, once you are juggling resource extraction, faction relations, and fleet expansion simultaneously. The AI of enemy and neutral ships is competent enough to create meaningful threat without feeling scripted, though it does not match the emergent chaos of the most complex genre entries. The mod ecosystem exists and is growing, which matters for long-term replayability. What does not work as well: the late-game pacing can drag when your operation is stable and the universe stops throwing curveballs. Some quality-of-life gaps around crew pathing and job priority logic will frustrate anyone who has spent time with more polished colony sims. The Metacritic absence is notable, but 86% positive across over ten thousand Steam reviews from real players tells a more reliable story. Space Haven rewards patience and system-thinking. If you approach it like a puzzle to be optimized rather than a story to be passively experienced, it will hold your attention for a long time. Diego, Scout Team

Space Haven

Space Haven

13 may 2026Bugbyte Ltd.
GamerScout opina

Tile-by-tile spaceship builder meets colony sim: keep your crew breathing, fed, and sane while the universe tries to kill them.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €8.78

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€8.7826 Jun 2026
Keyshops
€0.00€33.08€66.17€99.255 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Space Haven

Space Haven is a spaceship colony simulation from Bugbyte Ltd. where you design vessels from scratch, tile by tile, and then fill them with civilians who have opinions about everything. It sits comfortably in the lineage of RimWorld but plants both feet in deep space, swapping out the ground map for hull plating, life-support grids, and hyperspace jumps. If you have ever wanted to micromanage atmospheric oxygen ratios while simultaneously negotiating with a hostile faction that wants your fuel cells, this is exactly the game you have been ignoring. The build system is the headline feature and it earns attention. Every room you construct needs power routing, ventilation, and a purpose, and the gas simulation is not decorative. Punch a hole in the hull during a firefight and watch your crew scramble for emergency suits while CO2 spikes in the med bay. Room layout genuinely matters: inefficient corridors waste crew time, poorly placed turrets leave blind spots, and a reactor positioned next to crew quarters will eventually become someone's problem. The decision-making chain from "I need more power" to "I now have a radiation corridor" is exactly the kind of cascading consequence that strategy-sim players live for. Crew management runs deeper than most games in this space (no pun intended). Each colonist has individual skills, traits, and moods, and a burned-out engineer who hates her bunkmate will find a way to make your shift rotation everyone's problem. Assigning the right person to the right role, balancing rest cycles, and keeping morale stable during a food shortage all demand genuine attention. The encounter system adds pressure: other ships, factions, and derelict hulks appear as you explore, and your diplomatic or combat choices ripple outward. Boarding combat exists, plays out in real-time with pause, and forces you to think about interior ship design in retrospect. For newcomers worried about the complexity ceiling: the tutorial is functional and patient. It walks you through power management, atmosphere systems, and basic crew assignments without condescending. The early game has a comfortable on-ramp where a small three-room ship is genuinely manageable. The depth reveals itself gradually, which is the correct design choice. Veterans of colony sims will find the mid-to-late game is where Space Haven actually opens up, once you are juggling resource extraction, faction relations, and fleet expansion simultaneously. The AI of enemy and neutral ships is competent enough to create meaningful threat without feeling scripted, though it does not match the emergent chaos of the most complex genre entries. The mod ecosystem exists and is growing, which matters for long-term replayability. What does not work as well: the late-game pacing can drag when your operation is stable and the universe stops throwing curveballs. Some quality-of-life gaps around crew pathing and job priority logic will frustrate anyone who has spent time with more polished colony sims. The Metacritic absence is notable, but 86% positive across over ten thousand Steam reviews from real players tells a more reliable story. Space Haven rewards patience and system-thinking. If you approach it like a puzzle to be optimized rather than a story to be passively experienced, it will hold your attention for a long time.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamColony SimShip BuilderCrew ManagementLife Support MechanicsFaction DiplomacyBoarding CombatMorale SystemTile-Based BuildingExploration

Requisitos del sistema

Mínimos

Processor
1.8 GHz
Memory
2 GB RAM
Graphics
128MB 3D OpenGL 2.0 Compatible
Storage
250 MB available space

Sigue explorando

Community Discussion

Be the first to comment on Space Haven.

Reseñas y valoraciones

Steam
86%(10,275)

Información del juego

Desarrolladora
Bugbyte Ltd.
Distribuidora
Bugbyte Ltd.
Fecha de lanzamiento
13 may 2026

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Bugbyte Ltd.

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Space Haven →

Preguntas frecuentes sobre Space Haven

¿Cuánto cuesta Space Haven?

El precio de Space Haven cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Space Haven más barato?

Compara los precios de Space Haven en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Space Haven?

Space Haven está disponible en PC.

¿Cuándo se lanzó Space Haven?

Space Haven se lanzó el 13 de mayo de 2026.

¿Quién desarrolló Space Haven?

Space Haven fue desarrollado por Bugbyte Ltd..