Compara los precios de SORRY SURVIVOR en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por TakenokoGames. Publicado por TakenokoGames. Lanzado el 16/5/2025. Disponible en PC. Géneros: Action, Adventure, Indie.

Vampire Survivors gets a rom-com makeover, and the absurd mash-up of harem anime tropes with bullet-hell wave clearing works better than it has any right to. Short, weird, and oddly charming.

I picked up Sorry Survivor expecting a cheap novelty and put it down genuinely smiling, which is not a reaction I expected from a game about rejecting confessing girls in a top-down arena. TakenokoGames has built something that wears its concept openly on its sleeve: you are inexplicably the most irresistible person at school, a wave of admirers floods the screen, and your job is to survive long enough to politely - or not so politely - turn every last one of them down. It is Vampire Survivors logic applied to a shoujo nightmare, and the comedic framing holds together surprisingly well. The structure alternates between visual novel story segments and top-down battle arenas. The novel portions are linear with no choices, but they do their job: they set up the cast, give each heroine a distinct personality, and make you feel genuinely a little bad about what you are about to do to them in the action phase. The battle design follows the survivor-genre template closely. Enemies rush in from all directions, you level up by weathering their onslaught, and each level-up lets you pick new skills to build out your rejection toolkit. Gift boxes dropped by defeated mob heroines add a small loot-hunt layer to keep your eyes moving around the arena. Mid-boss heroines and a full stage boss cap each chapter, and the boss encounters carry enough personality to feel distinct rather than just scaled-up mob versions. Win-or-lose outcomes in certain battle stages trigger different story events, which gives a light branching texture even without traditional dialogue choices. Where Sorry Survivor earns its player goodwill is in knowing what it is and committing fully to that identity. The pixel art is clean and expressive, the character designs are varied enough that you can actually tell the mob archetypes apart, and the writing lands its comedy beats without overstaying them. The soundtrack leans into gentle, slightly melancholic school-day melodies that contrast amusingly with the chaos on screen - that tonal gap is clearly intentional and it works. The game is available in English, Japanese, and Chinese, and the translation reads naturally rather than mechanically, which matters for a title where the script carries half the appeal. Steam users have responded warmly, with the majority of reviews trending positive shortly after launch. The honest limitations are real. The action mechanics are straightforward to the point of being thin compared to deeper survivor-genre entries. Skill variety exists but does not reach the build-depth that genre veterans will crave. The runtime is short - this is a focused, complete little experience rather than an expansive one, and players hunting dozens of hours of content will need to look elsewhere. The visual novel sections have no branching agency beyond the outcome-dependent events, so if you want meaningful narrative choice, that is not what Sorry Survivor is offering. Think of it as a handcrafted short story with arcade interludes rather than a systems-heavy roguelite, and your expectations will land in the right place. For a solo developer release from TakenokoGames, the craft here is evident. The concept could have been a throwaway gag stretched thin, but instead it feels considered - each stage builds on the last, the tone stays consistent, and the ending earns its emotional moment in a quiet way I did not anticipate. Small games that know exactly when to end are rarer than they should be, and Sorry Survivor knows. Kai, Scout Team

SORRY SURVIVOR

SORRY SURVIVOR

16 may 2025TakenokoGames
GamerScout opina

Vampire Survivors gets a rom-com makeover, and the absurd mash-up of harem anime tropes with bullet-hell wave clearing works better than it has any right to. Short, weird, and oddly charming.

PC
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Mínimo histórico: €4.26

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I picked up Sorry Survivor expecting a cheap novelty and put it down genuinely smiling, which is not a reaction I expected from a game about rejecting confessing girls in a top-down arena. TakenokoGames has built something that wears its concept openly on its sleeve: you are inexplicably the most irresistible person at school, a wave of admirers floods the screen, and your job is to survive long enough to politely - or not so politely - turn every last one of them down. It is Vampire Survivors logic applied to a shoujo nightmare, and the comedic framing holds together surprisingly well. The structure alternates between visual novel story segments and top-down battle arenas. The novel portions are linear with no choices, but they do their job: they set up the cast, give each heroine a distinct personality, and make you feel genuinely a little bad about what you are about to do to them in the action phase. The battle design follows the survivor-genre template closely. Enemies rush in from all directions, you level up by weathering their onslaught, and each level-up lets you pick new skills to build out your rejection toolkit. Gift boxes dropped by defeated mob heroines add a small loot-hunt layer to keep your eyes moving around the arena. Mid-boss heroines and a full stage boss cap each chapter, and the boss encounters carry enough personality to feel distinct rather than just scaled-up mob versions. Win-or-lose outcomes in certain battle stages trigger different story events, which gives a light branching texture even without traditional dialogue choices. Where Sorry Survivor earns its player goodwill is in knowing what it is and committing fully to that identity. The pixel art is clean and expressive, the character designs are varied enough that you can actually tell the mob archetypes apart, and the writing lands its comedy beats without overstaying them. The soundtrack leans into gentle, slightly melancholic school-day melodies that contrast amusingly with the chaos on screen - that tonal gap is clearly intentional and it works. The game is available in English, Japanese, and Chinese, and the translation reads naturally rather than mechanically, which matters for a title where the script carries half the appeal. Steam users have responded warmly, with the majority of reviews trending positive shortly after launch. The honest limitations are real. The action mechanics are straightforward to the point of being thin compared to deeper survivor-genre entries. Skill variety exists but does not reach the build-depth that genre veterans will crave. The runtime is short - this is a focused, complete little experience rather than an expansive one, and players hunting dozens of hours of content will need to look elsewhere. The visual novel sections have no branching agency beyond the outcome-dependent events, so if you want meaningful narrative choice, that is not what Sorry Survivor is offering. Think of it as a handcrafted short story with arcade interludes rather than a systems-heavy roguelite, and your expectations will land in the right place. For a solo developer release from TakenokoGames, the craft here is evident. The concept could have been a throwaway gag stretched thin, but instead it feels considered - each stage builds on the last, the tone stays consistent, and the ending earns its emotional moment in a quiet way I did not anticipate. Small games that know exactly when to end are rarer than they should be, and Sorry Survivor knows.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayercontroller-supporttier:sub-5Rom-Com ToneWave SurvivalVisual Novel HybridBoss Rush StagesSkill PickupOutcome-BranchingBite-SizedAnime AestheticLoot Drop Loop

Requisitos del sistema

Mínimos

OS
Windows 10 / 11
Memory
6 GB RAM
DirectX
Version 12
Storage
4 GB available space
Graphics
GeForce GTX 1060 / equivalent Radeon
Processor
2.0GHz 4Core

Recomendados

OS
Windows 10 / 11
Memory
6 GB RAM
DirectX
Version 12
Storage
4 GB available space
Graphics
GeForce GTX 1060 / equivalent Radeon
Processor
2.0GHz 4Core

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Información del juego

Desarrolladora
TakenokoGames
Distribuidora
TakenokoGames
Fecha de lanzamiento
16 may 2025

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SORRY SURVIVOR está disponible en PC.

¿Cuándo se lanzó SORRY SURVIVOR?

SORRY SURVIVOR se lanzó el 16 de mayo de 2025.

¿Quién desarrolló SORRY SURVIVOR?

SORRY SURVIVOR fue desarrollado por TakenokoGames.