Compara los precios de Shooting Stars! en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bloodirony. Publicado por Daedalic Entertainment. Lanzado el 19/1/2016. Disponible en PC, Mac, Linux. Géneros: Action, Indie. Puntuación Metacritic: 59/100.

A laser-cat shmup that lives or dies on how hard you laugh at 'Justin Belieber', charming for twenty minutes, paper-thin for anyone wanting a real bullet-hell challenge.

My honest first reaction to Shooting Stars! was a quiet grin followed by a slightly worried pause. The grin came fast: you play Tscherno, a hoverboard-riding hipster who wields a laser-firing cat as his sole weapon against a celebrity-shaped alien invasion. The worried pause came when I started asking whether there was anything beneath that grin. The answer is: a little, but not much, and how far that gets you depends almost entirely on your tolerance for internet-meme humor as a load-bearing structural element. The loop is a top-down arcade shooter split across two modes. Card Hunt sends you through waves of cannon-fodder enemies toward over twenty celebrity boss battles, think 'Kanye East,' 'Justin Belieber,' 'Nuck Chorris', with the goal of collecting sixteen hidden cards across runs. Daily Run swaps the card chase for a global leaderboard race, giving everyone the same procedurally seeded gauntlet each day. Both modes layer in roguelike-adjacent randomization: the celebrity bosses you face, the power-ups you collect, and the special weapons you pick up all shuffle between runs. Those special weapons are genuinely delightful in concept, a Game Boy that fires side lasers, a Facebook Like button that drops bombs, a disco ball loosely evoking Sandstorm. Food pickups can stack buffs onto your base laser, letting you pierce through rows of enemies or spray homing missiles. On paper, the build variety sounds promising. In practice, the difficulty scaling is too gentle and the ultimate-ability cooldown too forgiving, meaning a confident player can become effectively unkillable well before the run ends naturally. The pixel art wears its retro-16-bit heart proudly, and the chiptune soundtrack is the game's quietest achievement, genuinely well-matched to the pace, with a noticeable shift during boss encounters that gives those fights a small but real sense of occasion. The celebrity caricatures are big enough in their boss forms to read clearly and carry some visual wit. Where the craft gets thinner is in the regular enemy waves, which recycle formations quickly enough that you recognize the patterns well before the humor has a chance to refresh itself. The controls carry a small but persistent input delay, a mobile-first design reality that never fully disappears on PC, and that makes precision movement feel slightly disconnected from intent. The honest shape of this game is a sub-three-hour experience built for people who want a breezy, colorful palate cleanser, not a demanding shmup. Critics landed around a middling score and the concern was consistent: the meme satire wears thin faster than the run length, and the difficulty never builds into the kind of flow state that makes arcade shooters genuinely addictive. Steam's player base is notably warmer, with a strong positive rating from a modest but real crowd who seem to have met the game at exactly the right moment and the right price point. Both reactions feel honest to me. If you find 'Starlette Brohansson' funny in text form, you will probably enjoy the first hour. If you need a bullet-hell that actually demands something of you, this is a poor fit. Kai, Scout Team

Shooting Stars!

Shooting Stars!

19 ene 2016BloodironyDaedalic Entertainment
GamerScout opina

A laser-cat shmup that lives or dies on how hard you laugh at 'Justin Belieber', charming for twenty minutes, paper-thin for anyone wanting a real bullet-hell challenge.

PCMacLinux
Steam Deck PlayableProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.17

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My honest first reaction to Shooting Stars! was a quiet grin followed by a slightly worried pause. The grin came fast: you play Tscherno, a hoverboard-riding hipster who wields a laser-firing cat as his sole weapon against a celebrity-shaped alien invasion. The worried pause came when I started asking whether there was anything beneath that grin. The answer is: a little, but not much, and how far that gets you depends almost entirely on your tolerance for internet-meme humor as a load-bearing structural element. The loop is a top-down arcade shooter split across two modes. Card Hunt sends you through waves of cannon-fodder enemies toward over twenty celebrity boss battles, think 'Kanye East,' 'Justin Belieber,' 'Nuck Chorris', with the goal of collecting sixteen hidden cards across runs. Daily Run swaps the card chase for a global leaderboard race, giving everyone the same procedurally seeded gauntlet each day. Both modes layer in roguelike-adjacent randomization: the celebrity bosses you face, the power-ups you collect, and the special weapons you pick up all shuffle between runs. Those special weapons are genuinely delightful in concept, a Game Boy that fires side lasers, a Facebook Like button that drops bombs, a disco ball loosely evoking Sandstorm. Food pickups can stack buffs onto your base laser, letting you pierce through rows of enemies or spray homing missiles. On paper, the build variety sounds promising. In practice, the difficulty scaling is too gentle and the ultimate-ability cooldown too forgiving, meaning a confident player can become effectively unkillable well before the run ends naturally. The pixel art wears its retro-16-bit heart proudly, and the chiptune soundtrack is the game's quietest achievement, genuinely well-matched to the pace, with a noticeable shift during boss encounters that gives those fights a small but real sense of occasion. The celebrity caricatures are big enough in their boss forms to read clearly and carry some visual wit. Where the craft gets thinner is in the regular enemy waves, which recycle formations quickly enough that you recognize the patterns well before the humor has a chance to refresh itself. The controls carry a small but persistent input delay, a mobile-first design reality that never fully disappears on PC, and that makes precision movement feel slightly disconnected from intent. The honest shape of this game is a sub-three-hour experience built for people who want a breezy, colorful palate cleanser, not a demanding shmup. Critics landed around a middling score and the concern was consistent: the meme satire wears thin faster than the run length, and the difficulty never builds into the kind of flow state that makes arcade shooters genuinely addictive. Steam's player base is notably warmer, with a strong positive rating from a modest but real crowd who seem to have met the game at exactly the right moment and the right price point. Both reactions feel honest to me. If you find 'Starlette Brohansson' funny in text form, you will probably enjoy the first hour. If you need a bullet-hell that actually demands something of you, this is a poor fit.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttrading-cardstier:sub-5Meme HumorRoguelite-LightHoverboardCelebrity ParodyChiptune SoundtrackDaily LeaderboardCard CollectingMobile Port

Requisitos del sistema

Mínimos

OS
Windows Vista SP2
Memory
4 GB RAM
Storage
120 MB available space
Graphics
NVIDIA GeForce 8600 GS, AMD Radeon HD 4290 or newer
Processor
2 GHz Dual Core CPU
Sound Card
DirectX 9.0c Compatible Sound Card with Latest Drivers

Recomendados

OS
Windows 7, 8, 10
Memory
6 GB RAM
Storage
120 MB available space
Graphics
NVIDIA GeForce 8600 GT, AMD Radeon HD 4550 or newer
Processor
Multi Core Processor with 2,5 GHz or more
Sound Card
DirectX 9.0c Compatible Sound Card with Latest Drivers

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Reseñas y valoraciones

Metacritic
59

Información del juego

Desarrolladora
Bloodirony
Distribuidora
Daedalic Entertainment
Fecha de lanzamiento
19 ene 2016

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¿En qué plataformas está disponible Shooting Stars!?

Shooting Stars! está disponible en PC, Mac, Linux.

¿Cuándo se lanzó Shooting Stars!?

Shooting Stars! se lanzó el 19 de enero de 2016.

¿Quién desarrolló Shooting Stars!?

Shooting Stars! fue desarrollado por Bloodirony y publicado por Daedalic Entertainment.

¿Merece la pena comprar Shooting Stars!?

Shooting Stars! tiene una puntuación Metacritic de 59/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.