Compara los precios de She Remembered Caterpillars en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por jumpsuit entertainment UG (haftungsbeschränkt). Publicado por Ysbryd Games. Lanzado el 17/1/2017. Disponible en PC, Mac. Géneros: Indie. Puntuación Metacritic: 82/100.

Forty puzzles soaked in grief and bioluminescent fungipunk art, each one a quiet argument that a 5-hour game can leave a mark longer than most 50-hour epics.

My first hour with She Remembered Caterpillars felt like finding a letter tucked inside a library book - addressed to nobody, deeply personal, somehow meant for me. This is a color-logic puzzler from jumpsuit entertainment built around guiding small creatures called Gammies across isometric stages to their landing pads, but describing the mechanics first would be like describing a watercolor by listing its pigment ratios. The craft is inseparable from the feeling. Here is how it actually works: you start with three Gammie colors - red, blue, and yellow - each tied to a distinct shape, which means colorblind players are fully included without a separate accessibility mode being bolted on afterward. Colored bridges only let matching Gammies through; colored gates block them. Then the game quietly teaches you that Gammies can merge. A red and a blue fuse into a purple, which inherits both parent colors, letting it cross red or blue bridges but still blocked by the right gates. Split them apart again when the path demands it. Later acts add white Gammies, switch-bridges, and a black Gammie that registers as every color simultaneously. Each new act introduces one fresh rule, lets you sit with it, then builds the next puzzle on top of that understanding. It is meticulous, incremental, and - in the final third - genuinely hard. Players who reach the later stages without a walkthrough will feel it in their patience. The soundscape is where this game quietly overcomes its own modesty. Thomas Hohl's score - the same composer behind the Deponia trilogy - runs soft and modal beneath every puzzle, the kind of music that doesn't announce itself but would be immediately missed if you muted it. It pulls the whole strange ecosystem together: the living architecture, the writhing caterpillar motifs, the hand-drawn art by Daniel Leander Goffin that shifts in tone as the chapters darken. The narrative itself arrives in text fragments between levels, a fragmented monologue about a parent, a child, and the particular grief of watching someone slip away. Some critics found the story emotionally thin, and honestly, they are not wrong that it never fully lands with the weight the premise suggests. But I think it earns its melancholy through the art alone; Goffin's environments tell more story than the dialogue does. The honest caveats: at around 4 to 5 hours for a full playthrough across 40 levels, this is a single-session or two-session game with essentially no replay value once solved. The difficulty curve in the final act spikes in a way that feels less designed and more abrupt - a few players will hit a wall and reach for a guide. The Mac version carries compatibility warnings with newer macOS, so PC is the safer platform pick. And if you come in expecting a rich narrative experience, the story functions more as mood-setting atmosphere than as genuine emotional architecture. For puzzle fans who want a game that respects their intelligence and wraps that respect in something genuinely beautiful, this is a rare find. It knows exactly what it is and when to end. Kai, Scout Team

She Remembered Caterpillars

She Remembered Caterpillars

17 ene 2017jumpsuit entertainment UG (haftungsbeschränkt)Ysbryd Games
GamerScout opina

Forty puzzles soaked in grief and bioluminescent fungipunk art, each one a quiet argument that a 5-hour game can leave a mark longer than most 50-hour epics.

PCMac
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.33

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.3315 Jun 2026
Keyshops
€0.31€0.38€0.44€0.517 Jun12 Jun18 Jun23 Jun28 Jun
Tracking prices since 7 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de She Remembered Caterpillars

My first hour with She Remembered Caterpillars felt like finding a letter tucked inside a library book - addressed to nobody, deeply personal, somehow meant for me. This is a color-logic puzzler from jumpsuit entertainment built around guiding small creatures called Gammies across isometric stages to their landing pads, but describing the mechanics first would be like describing a watercolor by listing its pigment ratios. The craft is inseparable from the feeling. Here is how it actually works: you start with three Gammie colors - red, blue, and yellow - each tied to a distinct shape, which means colorblind players are fully included without a separate accessibility mode being bolted on afterward. Colored bridges only let matching Gammies through; colored gates block them. Then the game quietly teaches you that Gammies can merge. A red and a blue fuse into a purple, which inherits both parent colors, letting it cross red or blue bridges but still blocked by the right gates. Split them apart again when the path demands it. Later acts add white Gammies, switch-bridges, and a black Gammie that registers as every color simultaneously. Each new act introduces one fresh rule, lets you sit with it, then builds the next puzzle on top of that understanding. It is meticulous, incremental, and - in the final third - genuinely hard. Players who reach the later stages without a walkthrough will feel it in their patience. The soundscape is where this game quietly overcomes its own modesty. Thomas Hohl's score - the same composer behind the Deponia trilogy - runs soft and modal beneath every puzzle, the kind of music that doesn't announce itself but would be immediately missed if you muted it. It pulls the whole strange ecosystem together: the living architecture, the writhing caterpillar motifs, the hand-drawn art by Daniel Leander Goffin that shifts in tone as the chapters darken. The narrative itself arrives in text fragments between levels, a fragmented monologue about a parent, a child, and the particular grief of watching someone slip away. Some critics found the story emotionally thin, and honestly, they are not wrong that it never fully lands with the weight the premise suggests. But I think it earns its melancholy through the art alone; Goffin's environments tell more story than the dialogue does. The honest caveats: at around 4 to 5 hours for a full playthrough across 40 levels, this is a single-session or two-session game with essentially no replay value once solved. The difficulty curve in the final act spikes in a way that feels less designed and more abrupt - a few players will hit a wall and reach for a guide. The Mac version carries compatibility warnings with newer macOS, so PC is the safer platform pick. And if you come in expecting a rich narrative experience, the story functions more as mood-setting atmosphere than as genuine emotional architecture. For puzzle fans who want a game that respects their intelligence and wraps that respect in something genuinely beautiful, this is a rare find. It knows exactly what it is and when to end.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementstrading-cardstier:aaaColor-Logic PuzzleFungipunkColorblind AccessibleAtmospheric SoundtrackMerge MechanicsSingle-SessionHand-Drawn ArtEmotional Themes

Requisitos del sistema

Mínimos

OS
7
Memory
4 GB RAM
Storage
3 GB available space
Graphics
Intel HD Graphics 4400
Processor
Intel Core i5 1.5 GHz

Sigue explorando

Community Discussion

Be the first to comment on She Remembered Caterpillars.

Reseñas y valoraciones

Metacritic
82

Información del juego

Desarrolladora
jumpsuit entertainment UG (haftungsbeschränkt)
Distribuidora
Ysbryd Games
Fecha de lanzamiento
17 ene 2017

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como She Remembered Caterpillars →

Preguntas frecuentes sobre She Remembered Caterpillars

¿Cuánto cuesta She Remembered Caterpillars?

El precio de She Remembered Caterpillars cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar She Remembered Caterpillars más barato?

Compara los precios de She Remembered Caterpillars en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible She Remembered Caterpillars?

She Remembered Caterpillars está disponible en PC, Mac.

¿Cuándo se lanzó She Remembered Caterpillars?

She Remembered Caterpillars se lanzó el 17 de enero de 2017.

¿Quién desarrolló She Remembered Caterpillars?

She Remembered Caterpillars fue desarrollado por jumpsuit entertainment UG (haftungsbeschränkt) y publicado por Ysbryd Games.

¿Merece la pena comprar She Remembered Caterpillars?

She Remembered Caterpillars tiene una puntuación Metacritic de 82/100, lo que lo convierte en uno de los títulos destacados de Indie. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.