Session: Skateboarding Sim Game key (incl. Early Access)
A hyper-realistic skateboarding sim built for people who want the frustration and payoff of real skating, not combo meters and arcade scores.
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Acerca de Session: Skateboarding Sim Game key (incl. Early Access)
Session: Skateboarding Sim Game is a single-player, third-person sandbox sim from Montreal-based Crea-ture Studios that treats skateboarding as a craft to be studied, not a score to be chased. If you load this up expecting Tony Hawk-style combo chains and flashy power-ups, close the tab now. This is closer to a flight simulator with a board under your feet: every ollie, kickflip, backside boardslide, darkslide, and casper slide is executed by mapping the left and right analog sticks directly to your front and back foot, with turning handled by the triggers. The result is a control scheme that takes real hours to internalize, and that is entirely the point. The cities of New York, Philadelphia, and San Francisco serve as your sandbox, all set in what the game calls the "golden age" of skateboarding, the 1990s. All three areas are open from the start, reachable via fast travel. Missions exist, handed out by NPC skaters including real-life pros, and completing them earns EXP that advances your career rank toward pro status. But the mission structure is lean: show up at a spot, nail a specific trick, repeat. The real loop is self-directed. You spot a rail between two platforms, you spend 40 minutes landing a kickflip backtail, and when it clicks, the reward is genuine. There is no score display, no combo meter, no on-screen trick confirmation during play. The session mechanic, which lets you plant a marker and instantly respawn at that exact spot after a bail, is the one concession to player sanity that actually works well. The settings menu is where Session earns serious respect from anyone who cares about tuning. Three preset difficulty tiers exist, but underneath them you can individually adjust grind friction, rotation rate, rail magnetism, board wear, and more. That granularity means a first-time player and a veteran skater can both find something workable here, which matters because the default feel is genuinely unforgiving. Visual customization covers board graphics, trucks, and grip tape unlocked through play, plus real-world skating brands in the in-game skate shop. Character creation is barebones, and NPC animation quality is rough, with T-poses appearing at distance and occasional foot-inversion bugs during complex tricks. The environments look good from a distance but feel noticeably empty, and adding pedestrians via settings does not do much to fix that. The in-built video editor and replay mode deserve a mention. With a fisheye camera option that mimics 90s VHS skate tapes, it is genuinely fun to clip your better sessions. The lo-fi, jazz-leaning soundtrack is an unusual choice for a genre historically dominated by pop punk, but it fits the low-pressure, self-expressive tone the game is going for. Where Session falls short is in feedback clarity: if you attempt the same trick 20 times and it does not register a mission as complete, the game offers no indication of what went wrong. For players without real-world skating knowledge, that opacity can tip frustration into dead-end territory. Polish is also a recurring criticism across community reception, with the title generally acknowledged as less refined than an EA-level production, though three-plus years of Early Access updates did close that gap significantly before the 1.0 release. The honest answer to "is this for me" is a quick test: do you find deep satisfaction in mastering a technical input system, and do you have any connection to real skateboarding culture? If yes to either, Session has a high ceiling and a long shelf life. If you want arcade-style instant gratification, this will not deliver it.

Strategy & simulation
Etiquetas
Requisitos del sistema
Mínimos
- Memory
- 8 GB RAM
- Storage
- 7 GB
- Graphics
- GTX 1050
- Processor
- 2.5GHz dual core i5
- System requirements
- Windows 7
Recomendados
- Memory
- 16 GB RAM
- Storage
- 7 GB
- Graphics
- GTX 1060
- Processor
- 3.5GHz quad core i7
- System requirements
- Windows 10
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Información del juego
- Desarrolladora
- crea-ture Studios Inc.
- Distribuidora
- crea-ture Studios Inc.
- Fecha de lanzamiento
- 17 sept 2019
