Compara los precios de Sailing Era en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por GY Games. Publicado por bilibili. Lanzado el 11/1/2023. Disponible en PC. Géneros: Adventure, RPG, Simulation, Strategy. Puntuación Metacritic: 65/100.

A Chinese-developed Age of Sail sandbox RPG blending trade routes, naval combat, and crew management across a hand-crafted world map. Ambitious scope, uneven execution.

Sailing Era is a sandbox seafaring RPG that drops you into a loosely historical Age of Exploration setting, asking you to pick a captain, chart your own course, and figure out the rest. You can lean into merchant play, grinding trade routes between ports for profit margins that would make a spreadsheet-lover very happy. You can chase the main story across multiple protagonists, each with different starting positions and stat weightups. Or you can outfit a warship, recruit officers with complementary skills, and go full privateer. The game is genuinely generous with its systems on paper. The depth of decision-making here sits somewhere between a light grand strategy and a traditional JRPG. Trade goods have regional price differentials you can exploit once you learn the map. Ship loadouts matter: cannon weight, sail configuration, and crew capacity all affect your combat and travel efficiency in measurable ways. Officer recruitment layers on top of that, since each officer brings passive bonuses to specific ship roles, and slotting the wrong person into the navigator seat is the kind of mistake you feel immediately in sea combat. If you enjoy optimizing a system, the early-to-mid game has enough levers to keep you pulling for 20-plus hours without hitting a wall. Where Sailing Era stumbles is consistency and polish. The tutorial covers the basics but leaves large gaps, particularly around the officer skill system and late-game ship upgrading. New players coming in without a wiki nearby will hit confusing UI moments: some information is buried in nested menus, tooltips occasionally contradict each other, and the English localization has rough patches that make quest objectives harder to parse than they should be. The AI in naval combat is competent enough to not feel trivial, but it does not put up the kind of dynamic fight that keeps battles interesting past the midpoint of a playthrough. The 79% positive Steam score with a Mixed label reflects a real split: players who clicked with the trading loop and multi-protagonist structure rate it highly, while players who expected tighter pacing or a cleaner UI often bounce off in the first few hours. For someone approaching this as a strategy-sim player rather than a pure RPG fan, the recommendation comes with caveats but also genuine enthusiasm. Treat the first playthrough as a learning run. Pick the merchant-focused starting character, spend your early sessions mapping price differentials between nearby ports, and resist the urge to rush the main story. Once you have a profitable trade circuit running and can afford a second-tier warship, the game opens up in ways the tutorial never hints at. There is no active mod ecosystem worth noting at time of writing, which is a real limitation for long-term replayability compared to genre peers, but the four-protagonist structure does give you structurally different playthroughs without mods. Sailing Era is worth your time if you have patience for systems that reward persistence over instant clarity, and if the Age of Sail setting genuinely appeals to you rather than just sounding interesting in a trailer. It is not a genre benchmark, but it is a more substantive game than its mixed reception suggests once you get past the onboarding friction. Diego, Scout Team

Sailing Era

Sailing Era

11 ene 2023GY Gamesbilibili
GamerScout opina

A Chinese-developed Age of Sail sandbox RPG blending trade routes, naval combat, and crew management across a hand-crafted world map. Ambitious scope, uneven execution.

PC
Steam Deck VerifiedProtonDB Gold
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Mínimo histórico: €8.04

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Acerca de Sailing Era

Sailing Era is a sandbox seafaring RPG that drops you into a loosely historical Age of Exploration setting, asking you to pick a captain, chart your own course, and figure out the rest. You can lean into merchant play, grinding trade routes between ports for profit margins that would make a spreadsheet-lover very happy. You can chase the main story across multiple protagonists, each with different starting positions and stat weightups. Or you can outfit a warship, recruit officers with complementary skills, and go full privateer. The game is genuinely generous with its systems on paper. The depth of decision-making here sits somewhere between a light grand strategy and a traditional JRPG. Trade goods have regional price differentials you can exploit once you learn the map. Ship loadouts matter: cannon weight, sail configuration, and crew capacity all affect your combat and travel efficiency in measurable ways. Officer recruitment layers on top of that, since each officer brings passive bonuses to specific ship roles, and slotting the wrong person into the navigator seat is the kind of mistake you feel immediately in sea combat. If you enjoy optimizing a system, the early-to-mid game has enough levers to keep you pulling for 20-plus hours without hitting a wall. Where Sailing Era stumbles is consistency and polish. The tutorial covers the basics but leaves large gaps, particularly around the officer skill system and late-game ship upgrading. New players coming in without a wiki nearby will hit confusing UI moments: some information is buried in nested menus, tooltips occasionally contradict each other, and the English localization has rough patches that make quest objectives harder to parse than they should be. The AI in naval combat is competent enough to not feel trivial, but it does not put up the kind of dynamic fight that keeps battles interesting past the midpoint of a playthrough. The 79% positive Steam score with a Mixed label reflects a real split: players who clicked with the trading loop and multi-protagonist structure rate it highly, while players who expected tighter pacing or a cleaner UI often bounce off in the first few hours. For someone approaching this as a strategy-sim player rather than a pure RPG fan, the recommendation comes with caveats but also genuine enthusiasm. Treat the first playthrough as a learning run. Pick the merchant-focused starting character, spend your early sessions mapping price differentials between nearby ports, and resist the urge to rush the main story. Once you have a profitable trade circuit running and can afford a second-tier warship, the game opens up in ways the tutorial never hints at. There is no active mod ecosystem worth noting at time of writing, which is a real limitation for long-term replayability compared to genre peers, but the four-protagonist structure does give you structurally different playthroughs without mods. Sailing Era is worth your time if you have patience for systems that reward persistence over instant clarity, and if the Age of Sail setting genuinely appeals to you rather than just sounding interesting in a trailer. It is not a genre benchmark, but it is a more substantive game than its mixed reception suggests once you get past the onboarding friction.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamAge of SailTrade RoutesMulti-ProtagonistNaval CombatOfficer ManagementSandbox RPGShip CustomizationHistorical Setting

Requisitos del sistema

Mínimos

OS
Windows 7(64-Bit)
Processor
i5-2320 3GHZ 4 Core
Memory
4 GB RAM
Graphics
GTX 750 2GB
DirectX
Version 11
Storage
15 GB available space

Recomendados

OS
Windows 10(64-Bit)
Processor
i7-7700k 4.2GHz 6 Core
Memory
16 GB RAM
Graphics
GTX 1050 TI 4GB
DirectX
Version 11
Storage
15 GB available space…

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Reseñas y valoraciones

Metacritic
65
Steam
79%(4,929)

Información del juego

Desarrolladora
GY Games
Distribuidora
bilibili
Fecha de lanzamiento
11 ene 2023

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¿En qué plataformas está disponible Sailing Era?

Sailing Era está disponible en PC.

¿Cuándo se lanzó Sailing Era?

Sailing Era se lanzó el 11 de enero de 2023.

¿Quién desarrolló Sailing Era?

Sailing Era fue desarrollado por GY Games y publicado por bilibili.

¿Merece la pena comprar Sailing Era?

Sailing Era tiene una puntuación Metacritic de 65/100, lo que lo convierte en uno de los títulos destacados de Adventure. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.