Compara los precios de Re:Turn 2 - Runaway en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Red Ego Games. Publicado por Red Ego Games. Lanzado el 28/1/2022. Disponible en PC, Xbox. Géneros: Adventure, Indie.

If Corpse Party and a hand-painted pixel nightmare had a short, melancholy child, it would look a lot like this haunted-train sequel - and it knows exactly when to end.

I have a soft spot for small horror studios that rebuild their entire engine between games rather than ship a safe copy-paste sequel, and that is exactly what Red Ego Games did here. Re:Turn 2 - Runaway launched in January 2022 on a brand-new engine, with revamped visuals and full voice acting across normal gameplay - not just cutscenes - which gives the whole thing a warmth the first game was missing. Saki's voice actress in particular earns her keep: the fear in her delivery is quiet and earned rather than performative, and it does real work in a side-scrolling 2D space where a lot of studios lean on music alone to sell dread. The core loop will feel immediately familiar if you played Re:Turn - One Way Trip: you move through a decaying, side-scrolling train picking up items, combining them in your inventory, and using them to pry open the next locked door or decode the next scrap of notes. What the sequel adds is genuine threat. Roaming spirits - demonic in silhouette, unsettling in movement - now patrol certain corridors, and your options are to sprint, hide in designated spots, or attempt a stamina-draining dodge that requires precise timing. The cat-and-mouse tension those chases create is the best new ingredient the game brings. A special flashlight lens you collect early on also lets you reveal hidden messages and items in the environment, which quietly rewarded me for being the kind of player who sweeps every room twice. That said, reviewers are right to flag the backtracking: when a puzzle sends you back through an enemy-patrolled corridor for the third time without much variation in the enemy roster, the horror thins out and starts to feel closer to fetch-quest busywork. Visually, Re:Turn 2 is doing things that a larger studio would quietly be proud of. The pixel art is expressive and well-animated, with hand-illustrated portraits that carry emotion in a way that static sprites rarely manage. The environmental design leans into Japanese folklore - Teru Teru Bozu dolls, Kokeshi figures - scattered through the train like breadcrumbs of Ayumi's history. There is also a section where you briefly play as a younger version of Ayumi to piece together her past, which is a genuinely affecting bit of structural storytelling, even if some reviewers felt the two characters' voices were not distinct enough on the page. The soundtrack and sound design are the other thing I keep thinking about: atmospheric rather than jump-scare dependent, building pressure through ambience rather than loud stings. It is the kind of score that makes a quiet corridor feel worse than a screaming one. Length is where the honest conversation has to happen. Most players will finish this in four to five hours. That is not a flaw in itself - I will always defend a short game that knows its shape - but Re:Turn 2 sits at the shorter end even for the genre, and several reviewers felt it ended just as the momentum was fully building. Playing both Re:Turn titles back to back almost certainly gives the better experience; as a standalone product the emotional payoff depends on investment you built in the first game. The PC version appears stable, though launch reports flagged bugs on other platforms that have since been patched. Kai, Scout Team

Re:Turn 2 - Runaway

Re:Turn 2 - Runaway

28 ene 2022Red Ego Games
GamerScout opina

If Corpse Party and a hand-painted pixel nightmare had a short, melancholy child, it would look a lot like this haunted-train sequel - and it knows exactly when to end.

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Acerca de Re:Turn 2 - Runaway

I have a soft spot for small horror studios that rebuild their entire engine between games rather than ship a safe copy-paste sequel, and that is exactly what Red Ego Games did here. Re:Turn 2 - Runaway launched in January 2022 on a brand-new engine, with revamped visuals and full voice acting across normal gameplay - not just cutscenes - which gives the whole thing a warmth the first game was missing. Saki's voice actress in particular earns her keep: the fear in her delivery is quiet and earned rather than performative, and it does real work in a side-scrolling 2D space where a lot of studios lean on music alone to sell dread. The core loop will feel immediately familiar if you played Re:Turn - One Way Trip: you move through a decaying, side-scrolling train picking up items, combining them in your inventory, and using them to pry open the next locked door or decode the next scrap of notes. What the sequel adds is genuine threat. Roaming spirits - demonic in silhouette, unsettling in movement - now patrol certain corridors, and your options are to sprint, hide in designated spots, or attempt a stamina-draining dodge that requires precise timing. The cat-and-mouse tension those chases create is the best new ingredient the game brings. A special flashlight lens you collect early on also lets you reveal hidden messages and items in the environment, which quietly rewarded me for being the kind of player who sweeps every room twice. That said, reviewers are right to flag the backtracking: when a puzzle sends you back through an enemy-patrolled corridor for the third time without much variation in the enemy roster, the horror thins out and starts to feel closer to fetch-quest busywork. Visually, Re:Turn 2 is doing things that a larger studio would quietly be proud of. The pixel art is expressive and well-animated, with hand-illustrated portraits that carry emotion in a way that static sprites rarely manage. The environmental design leans into Japanese folklore - Teru Teru Bozu dolls, Kokeshi figures - scattered through the train like breadcrumbs of Ayumi's history. There is also a section where you briefly play as a younger version of Ayumi to piece together her past, which is a genuinely affecting bit of structural storytelling, even if some reviewers felt the two characters' voices were not distinct enough on the page. The soundtrack and sound design are the other thing I keep thinking about: atmospheric rather than jump-scare dependent, building pressure through ambience rather than loud stings. It is the kind of score that makes a quiet corridor feel worse than a screaming one. Length is where the honest conversation has to happen. Most players will finish this in four to five hours. That is not a flaw in itself - I will always defend a short game that knows its shape - but Re:Turn 2 sits at the shorter end even for the genre, and several reviewers felt it ended just as the momentum was fully building. Playing both Re:Turn titles back to back almost certainly gives the better experience; as a standalone product the emotional payoff depends on investment you built in the first game. The PC version appears stable, though launch reports flagged bugs on other platforms that have since been patched.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttier:sub-5Japanese Folklore HorrorInventory PuzzlesChase SequencesFully VoicedShort HorrorSequel-Required StoryHide MechanicStamina Dodge

Requisitos del sistema

Mínimos

OS
Windows XP (64Bit)
Memory
3 GB RAM
DirectX
Version 7.0
Storage
2 GB available space
Graphics
Any with hardware 3D acceleration
Processor
Core2Duo
Sound Card
Soundblaster / equivalent

Recomendados

OS
Windows10 (64Bit)
Memory
6 GB RAM
DirectX
Version 9.0
Storage
2 GB available space
Graphics
Nvidia 7900 / equivalent
Processor
i3 or above
Sound Card
Soundblaster / equivalent

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Información del juego

Desarrolladora
Red Ego Games
Distribuidora
Red Ego Games
Fecha de lanzamiento
28 ene 2022

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¿En qué plataformas está disponible Re:Turn 2 - Runaway?

Re:Turn 2 - Runaway está disponible en PC, Xbox.

¿Cuándo se lanzó Re:Turn 2 - Runaway?

Re:Turn 2 - Runaway se lanzó el 28 de enero de 2022.

¿Quién desarrolló Re:Turn 2 - Runaway?

Re:Turn 2 - Runaway fue desarrollado por Red Ego Games.