Compara los precios de Resort Boss: Golf en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Gus Martin. Publicado por Excalibur Publishing. Lanzado el 25/7/2019. Disponible en PC. Géneros: Indie, Simulation, Sports, Strategy.

Mostly Negative on Steam and years without meaningful updates: the gap between what Resort Boss: Golf promises and what it delivers is wide enough to lose a golf ball in.

My instinct when I load up a tycoon game is to check three things immediately: how deep is the financial loop, how punishing is the early economy, and whether the AI guests behave in ways that make sense. Resort Boss: Golf answers all three questions badly, and that matters for anyone shopping it as a serious sim. You start with a parking lot, a $100,000 campaign budget that evaporates faster than the tutorial warns you, and a grid-based course editor that is, against all odds, the most enjoyable part of the package. Placing tees, defining fairways, rough, and greens, carving out water hazards and bunkers, raising and lowering terrain - all of that clicks into place well enough that you can spend a satisfying hour just sculpting a par-3 dogleg. The course-building core is genuinely the game's strongest card. Once guests actually show up, the cracks open fast. The financial reporting is broken at a fundamental level: the UI will report monthly income figures that bear no relation to the actual cash movement in your account. Players in the community have flagged this for years, and it has not been fixed. The guest feedback system, which should function like a signal layer telling you where to invest next, delivers vague complaints about hole difficulty that you often deliberately designed in. Golfer AI gets physically stuck on the course, sometimes permanently, bringing play to a halt and forcing a restart. These are not rough edges on a promising foundation - they are load-bearing bugs in the economy simulation itself, which is supposed to be the entire point of the genre. The three game modes - sandbox, scenario, and campaign - give you different entry points, and sandbox in particular is where newcomers to the tycoon genre should start. There are no financial penalties in sandbox, no win conditions, just the course editor and time. That is actually a reasonable place to learn the building systems before committing to a campaign run with real budget constraints. The building construction itself follows a grid blueprint approach: you define footprint, floor count, roof shape, wall type, then staff builds it. Off flat terrain the results get visually ugly fast, and the game does not auto-flatten land or auto-bulldoze obstructions, so expect trees growing through your restaurant walls unless you manually prep every plot first. The play-your-own-course mode deserves a mention because it is more functional than reviewers gave it credit for at launch. You select from woods, irons, and wedges at the tee, follow a shot-prediction arc, and time a swing meter. It is basic, closer to Golf Story's casual feel than any serious golf sim, but it works well enough to let you stress-test a hole you've designed from the management side. The problem is that this mode highlights how shallow the overall package is: the best part of Resort Boss: Golf is a course editor, and the resort management wrapped around it feels half-assembled. With a Steam rating that sits around 35-40 percent positive across roughly 150 reviews, the community verdict has been consistent and clear for several years. If you are a tycoon completionist who wants every golf-adjacent management game in the library and you go in with calibrated expectations, there is an afternoon's worth of course-sculpting fun buried here. For anyone expecting a functional financial sim with competent guest AI, the bugs are not cosmetic - they sit directly in the path of the core gameplay loop. A more polished alternative in the genre will serve you better unless this specific theme pulls you in hard. Diego, Scout Team

Resort Boss: Golf

Resort Boss: Golf

25 jul 2019Gus MartinExcalibur Publishing
GamerScout opina

Mostly Negative on Steam and years without meaningful updates: the gap between what Resort Boss: Golf promises and what it delivers is wide enough to lose a golf ball in.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.81

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.8113 Jun 2026
Keyshops
€0.76€0.81€0.85€0.9010 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Acerca de Resort Boss: Golf

My instinct when I load up a tycoon game is to check three things immediately: how deep is the financial loop, how punishing is the early economy, and whether the AI guests behave in ways that make sense. Resort Boss: Golf answers all three questions badly, and that matters for anyone shopping it as a serious sim. You start with a parking lot, a $100,000 campaign budget that evaporates faster than the tutorial warns you, and a grid-based course editor that is, against all odds, the most enjoyable part of the package. Placing tees, defining fairways, rough, and greens, carving out water hazards and bunkers, raising and lowering terrain - all of that clicks into place well enough that you can spend a satisfying hour just sculpting a par-3 dogleg. The course-building core is genuinely the game's strongest card. Once guests actually show up, the cracks open fast. The financial reporting is broken at a fundamental level: the UI will report monthly income figures that bear no relation to the actual cash movement in your account. Players in the community have flagged this for years, and it has not been fixed. The guest feedback system, which should function like a signal layer telling you where to invest next, delivers vague complaints about hole difficulty that you often deliberately designed in. Golfer AI gets physically stuck on the course, sometimes permanently, bringing play to a halt and forcing a restart. These are not rough edges on a promising foundation - they are load-bearing bugs in the economy simulation itself, which is supposed to be the entire point of the genre. The three game modes - sandbox, scenario, and campaign - give you different entry points, and sandbox in particular is where newcomers to the tycoon genre should start. There are no financial penalties in sandbox, no win conditions, just the course editor and time. That is actually a reasonable place to learn the building systems before committing to a campaign run with real budget constraints. The building construction itself follows a grid blueprint approach: you define footprint, floor count, roof shape, wall type, then staff builds it. Off flat terrain the results get visually ugly fast, and the game does not auto-flatten land or auto-bulldoze obstructions, so expect trees growing through your restaurant walls unless you manually prep every plot first. The play-your-own-course mode deserves a mention because it is more functional than reviewers gave it credit for at launch. You select from woods, irons, and wedges at the tee, follow a shot-prediction arc, and time a swing meter. It is basic, closer to Golf Story's casual feel than any serious golf sim, but it works well enough to let you stress-test a hole you've designed from the management side. The problem is that this mode highlights how shallow the overall package is: the best part of Resort Boss: Golf is a course editor, and the resort management wrapped around it feels half-assembled. With a Steam rating that sits around 35-40 percent positive across roughly 150 reviews, the community verdict has been consistent and clear for several years. If you are a tycoon completionist who wants every golf-adjacent management game in the library and you go in with calibrated expectations, there is an afternoon's worth of course-sculpting fun buried here. For anyone expecting a functional financial sim with competent guest AI, the bugs are not cosmetic - they sit directly in the path of the core gameplay loop. A more polished alternative in the genre will serve you better unless this specific theme pulls you in hard.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstrading-cardstier:sub-5Golf TycoonCourse BuilderBroken EconomyMostly NegativeSandbox ModeCampaign ModeVIP ManagementTournament Hosting

Requisitos del sistema

Mínimos

OS
Microsoft Windows Vista/7/8/8.1/10
Memory
2 GB RAM
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
250 MB available space
Graphics
nVIDIA GeForce GTX 260, 512 MB or ATI Radeon HD 5670, 512 MB
Processor
Intel Core 2 Duo, 3.0GHz or AMD Athlon 64 X2 6400+, 3.2GHz

Recomendados

OS
Microsoft Windows 7/8/8.1 (64-bit)/10
Memory
4 GB RAM
DirectX
Version 10
Network
Broadband Internet connection
Storage
1 GB available space
Graphics
nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB
Processor
Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz

Sigue explorando

Community Discussion

Be the first to comment on Resort Boss: Golf.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Gus Martin
Distribuidora
Excalibur Publishing
Fecha de lanzamiento
25 jul 2019

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Resort Boss: Golf →

Preguntas frecuentes sobre Resort Boss: Golf

¿Cuánto cuesta Resort Boss: Golf?

El precio de Resort Boss: Golf cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Resort Boss: Golf más barato?

Compara los precios de Resort Boss: Golf en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Resort Boss: Golf?

Resort Boss: Golf está disponible en PC.

¿Cuándo se lanzó Resort Boss: Golf?

Resort Boss: Golf se lanzó el 25 de julio de 2019.

¿Quién desarrolló Resort Boss: Golf?

Resort Boss: Golf fue desarrollado por Gus Martin y publicado por Excalibur Publishing.