Compara los precios de Redeemer en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sobaka Studio. Publicado por Good Shepherd Entertainment. Lanzado el 1/8/2017. Disponible en PC, Nintendo Switch, Xbox. Géneros: Action, Indie. Puntuación Metacritic: 64/100.

Redeemer is a top-down brawler where ex-operative Vasily tears through corporate mercenaries and cyborgs with fists, guns, and whatever the environment offers. Brutal, focused, no filler.

Redeemer puts you in the heavy boots of Vasily, a former elite operative who traded wetwork for monastery life and got neither peace nor a clean conscience. When a cybernetic corporation comes hunting, he stops praying and starts breaking things. The camera pulls back to a top-down isometric view, which turns out to be exactly the right choice - you can read the whole room, plan your entry, and still get completely overwhelmed when a second wave charges from a door you forgot about. That tension between control and chaos is where the game lives. The close-quarters combat is the headline, and it holds up. Vasily punches, grapples, and slams enemies into walls with a physicality that most brawlers only gesture at. Environmental kills are everywhere: ventilation shafts that get heads introduced to them, explosive barrels with predictably satisfying results, ledges that solve problems permanently. Finishers punctuate fights with short brutal animations that never overstay their welcome. There are firearms too - shotguns, pistols, heavier hardware - but Sobaka Studio clearly wants you treating guns as a gap-closer or a panic button, not a primary solution. The ammo economy nudges you back into melee constantly, and the game is better for it. The progression keeps things honest. You earn skill points to improve Vasily's toolkit across melee, ranged, and special ability branches. Nothing here reinvents anything, but the upgrades feel earned rather than arbitrary. Later enemy types, especially the cybernetic variants, push you to actually use the full kit rather than defaulting to one comfortable combo. The pacing of enemy introduction is one of the quieter successes - Sobaka clearly thought about when to surprise you and when to let you feel competent. Where Redeemer is less sure of itself is in the narrative scaffolding. The story of corporate corruption, lost faith, and violent redemption is exactly as thick as a 2017 action indie budget allows, which is to say functional but thin. Vasily is a type more than a character. The environments rotate through monastery, industrial complex, and research facility with efficiency rather than personality. None of this is damaging, but players arriving for a story as weighty as the combat will find it underdelivers. The game knows this at some level - it keeps the runtime tight and focused rather than padding toward something it cannot reach. For fans of top-down action with real tactile weight - think a stripped-back Hotline Miami but slower and harder-hitting rather than twitchy - Redeemer does the specific thing it sets out to do with confidence. The 88% positive rating on Steam across a meaningful review count is honest signal: this is a competent, enjoyable brawler from a small studio that understood its scope. It knows when to end, and it ends. Kai, Scout Team

Redeemer

Redeemer

1 ago 2017Sobaka StudioGood Shepherd Entertainment
GamerScout opina

Redeemer is a top-down brawler where ex-operative Vasily tears through corporate mercenaries and cyborgs with fists, guns, and whatever the environment offers. Brutal, focused, no filler.

PCNintendo SwitchXbox
Steam Deck PlayableProtonDB Gold
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €1.31

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€1.3113 Jun 2026
Keyshops
€1.15€1.70€2.24€2.795 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Redeemer

Redeemer puts you in the heavy boots of Vasily, a former elite operative who traded wetwork for monastery life and got neither peace nor a clean conscience. When a cybernetic corporation comes hunting, he stops praying and starts breaking things. The camera pulls back to a top-down isometric view, which turns out to be exactly the right choice - you can read the whole room, plan your entry, and still get completely overwhelmed when a second wave charges from a door you forgot about. That tension between control and chaos is where the game lives. The close-quarters combat is the headline, and it holds up. Vasily punches, grapples, and slams enemies into walls with a physicality that most brawlers only gesture at. Environmental kills are everywhere: ventilation shafts that get heads introduced to them, explosive barrels with predictably satisfying results, ledges that solve problems permanently. Finishers punctuate fights with short brutal animations that never overstay their welcome. There are firearms too - shotguns, pistols, heavier hardware - but Sobaka Studio clearly wants you treating guns as a gap-closer or a panic button, not a primary solution. The ammo economy nudges you back into melee constantly, and the game is better for it. The progression keeps things honest. You earn skill points to improve Vasily's toolkit across melee, ranged, and special ability branches. Nothing here reinvents anything, but the upgrades feel earned rather than arbitrary. Later enemy types, especially the cybernetic variants, push you to actually use the full kit rather than defaulting to one comfortable combo. The pacing of enemy introduction is one of the quieter successes - Sobaka clearly thought about when to surprise you and when to let you feel competent. Where Redeemer is less sure of itself is in the narrative scaffolding. The story of corporate corruption, lost faith, and violent redemption is exactly as thick as a 2017 action indie budget allows, which is to say functional but thin. Vasily is a type more than a character. The environments rotate through monastery, industrial complex, and research facility with efficiency rather than personality. None of this is damaging, but players arriving for a story as weighty as the combat will find it underdelivers. The game knows this at some level - it keeps the runtime tight and focused rather than padding toward something it cannot reach. For fans of top-down action with real tactile weight - think a stripped-back Hotline Miami but slower and harder-hitting rather than twitchy - Redeemer does the specific thing it sets out to do with confidence. The 88% positive rating on Steam across a meaningful review count is honest signal: this is a competent, enjoyable brawler from a small studio that understood its scope. It knows when to end, and it ends.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamTop-Down BrawlerEnvironmental KillsMelee CombatSkill UpgradesCyberpunk EnemiesShort CampaignIsometric ActionFinisher System

Requisitos del sistema

Mínimos

Processor
Intel(R) Core(TM) i3-6300 CPU
Memory
4 GB RAM
Graphics
AMD Radeon R9 200 Series or equivalent
DirectX
Version 11
Storage
7 GB available space

Sigue explorando

Community Discussion

Be the first to comment on Redeemer.

Reseñas y valoraciones

Metacritic
64
Steam
88%(3,164)

Información del juego

Desarrolladora
Sobaka Studio
Distribuidora
Good Shepherd Entertainment
Fecha de lanzamiento
1 ago 2017

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de Sobaka Studio

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Redeemer →

Preguntas frecuentes sobre Redeemer

¿Cuánto cuesta Redeemer?

El precio de Redeemer cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Redeemer más barato?

Compara los precios de Redeemer en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Redeemer?

Redeemer está disponible en PC, Nintendo Switch, Xbox.

¿Cuándo se lanzó Redeemer?

Redeemer se lanzó el 1 de agosto de 2017.

¿Quién desarrolló Redeemer?

Redeemer fue desarrollado por Sobaka Studio y publicado por Good Shepherd Entertainment.

¿Merece la pena comprar Redeemer?

Redeemer tiene una puntuación Metacritic de 64/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.