Compara los precios de Project Wingman en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Sector D2. Publicado por Humble Games, Sector D2. Lanzado el 1/12/2020. Disponible en PC, Xbox. Géneros: Action, Indie, Simulation. Puntuación Metacritic: 75/100.

Project Wingman is a high-octane arcade flight shooter that earns its 94% Steam rating through tight dogfighting, a surprisingly gripping story, and missions that actually vary.

Project Wingman is an arcade-style flight action game developed by Sector D2, set in an alternate-history scorched Earth where you climb into advanced fighter jets and work your way up from competent pilot to feared ace. If you have ever bounced off Ace Combat and wished for something leaner and more focused, this is almost certainly the game you are looking for. It sits in a specific niche: not a simulation (no HOTAS required, no fuel management), not a mindless rail shooter, but a skill-expressive action game where knowing your aircraft's speed envelope and weapons loadout actually matters. The mission variety is the first thing worth calling out because it does real work here. You will run intercept sorties against enemy fighter screens, suppress ground-based air defenses with anti-radiation missiles, escort bombers through corridor gauntlets, and face capital-ship-scale aerial fortresses that function almost like boss encounters. Each of these modes asks something different of you mechanically. The ground assault missions in particular reward players who understand standoff range and weapon selection, because flying into close-range triple-A fire without a plan ends badly and quickly. The loadout screen before each mission is not decorative; it is a decision point, and the game respects you enough to let a bad choice punish you. The aircraft roster spans a range of real-world-inspired jets, each with different handling profiles, speed caps, and hardpoint configurations. Mastery of a single airframe opens up build experimentation: do you go heavy on air-to-air missiles and dominate the dogfight phase, or mix in bombs and rockets to stay relevant across the full sortie? The special weapons system, borrowed from Ace Combat's DNA, gives every plane a signature ability that creates genuine loadout identity. None of this is as deep as a full mil-sim, but compared to most indie action games, the decision space is real. Where the game shows its budget is in AI behavior and presentation consistency. Enemy pilots are aggressive and occasionally pull off flanking maneuvers that feel threatening, but they rarely adapt to your tactics across a mission in any sophisticated way. The story, told through radio chatter and briefing text, is better than it has any right to be for an indie title, but it also assumes you are already emotionally invested in its fictional geopolitics, which takes a few missions to earn. The Conquest mode, a separate roguelite-adjacent meta-layer, adds substantial replay value and is worth exploring once you have finished the campaign, though its difficulty curve can feel abrupt if you have not internalized the core mechanics yet. For anyone coming from a strategy or sim background who wants something that rewards preparation and aircraft mastery without demanding 200 hours of learning, Project Wingman is a clean entry point into the genre. The tutorial is light, but the game's difficulty settings are honest, and nothing in the early missions locks you out if you are still learning to manage your energy state in a turn. The 94% Steam rating from over 21,000 reviews is not noise. The community is active, and mod support on PC extends the content lifespan meaningfully. Diego, Scout Team

Project Wingman

Project Wingman

1 dic 2020Sector D2Humble Games, Sector D2
GamerScout opina

Project Wingman is a high-octane arcade flight shooter that earns its 94% Steam rating through tight dogfighting, a surprisingly gripping story, and missions that actually vary.

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Project Wingman is an arcade-style flight action game developed by Sector D2, set in an alternate-history scorched Earth where you climb into advanced fighter jets and work your way up from competent pilot to feared ace. If you have ever bounced off Ace Combat and wished for something leaner and more focused, this is almost certainly the game you are looking for. It sits in a specific niche: not a simulation (no HOTAS required, no fuel management), not a mindless rail shooter, but a skill-expressive action game where knowing your aircraft's speed envelope and weapons loadout actually matters. The mission variety is the first thing worth calling out because it does real work here. You will run intercept sorties against enemy fighter screens, suppress ground-based air defenses with anti-radiation missiles, escort bombers through corridor gauntlets, and face capital-ship-scale aerial fortresses that function almost like boss encounters. Each of these modes asks something different of you mechanically. The ground assault missions in particular reward players who understand standoff range and weapon selection, because flying into close-range triple-A fire without a plan ends badly and quickly. The loadout screen before each mission is not decorative; it is a decision point, and the game respects you enough to let a bad choice punish you. The aircraft roster spans a range of real-world-inspired jets, each with different handling profiles, speed caps, and hardpoint configurations. Mastery of a single airframe opens up build experimentation: do you go heavy on air-to-air missiles and dominate the dogfight phase, or mix in bombs and rockets to stay relevant across the full sortie? The special weapons system, borrowed from Ace Combat's DNA, gives every plane a signature ability that creates genuine loadout identity. None of this is as deep as a full mil-sim, but compared to most indie action games, the decision space is real. Where the game shows its budget is in AI behavior and presentation consistency. Enemy pilots are aggressive and occasionally pull off flanking maneuvers that feel threatening, but they rarely adapt to your tactics across a mission in any sophisticated way. The story, told through radio chatter and briefing text, is better than it has any right to be for an indie title, but it also assumes you are already emotionally invested in its fictional geopolitics, which takes a few missions to earn. The Conquest mode, a separate roguelite-adjacent meta-layer, adds substantial replay value and is worth exploring once you have finished the campaign, though its difficulty curve can feel abrupt if you have not internalized the core mechanics yet. For anyone coming from a strategy or sim background who wants something that rewards preparation and aircraft mastery without demanding 200 hours of learning, Project Wingman is a clean entry point into the genre. The tutorial is light, but the game's difficulty settings are honest, and nothing in the early missions locks you out if you are still learning to manage your energy state in a turn. The 94% Steam rating from over 21,000 reviews is not noise. The community is active, and mod support on PC extends the content lifespan meaningfully.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamArcade FlightDogfightingLoadout CustomizationBoss EncountersRoguelite Meta-LayerAlternate HistoryIndie SimSingle-Player Campaign

Requisitos del sistema

Mínimos

Processor
Intel i5-2300 or AMD FX-6350 equivalent
Memory
4 GB RAM
Graphics
GTX 660Ti / R9 270 equivalent
DirectX
Version 11
Storage
16 GB available space

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Intel i7-8600k equivalent
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Reseñas y valoraciones

Metacritic
75
Steam
94%(21,482)

Información del juego

Desarrolladora
Sector D2
Distribuidora
Humble Games, Sector D2
Fecha de lanzamiento
1 dic 2020

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¿En qué plataformas está disponible Project Wingman?

Project Wingman está disponible en PC, Xbox.

¿Cuándo se lanzó Project Wingman?

Project Wingman se lanzó el 1 de diciembre de 2020.

¿Quién desarrolló Project Wingman?

Project Wingman fue desarrollado por Sector D2 y publicado por Humble Games, Sector D2.

¿Merece la pena comprar Project Wingman?

Project Wingman tiene una puntuación Metacritic de 75/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.