Compara los precios de Plastomorphosis en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por VidyGames. Publicado por VidyGames. Lanzado el 24/1/2024. Disponible en PC. Géneros: Action, Adventure, Indie.

Fixed cameras, faceless mannequins, and a sinister soundtrack that crawls under your skin - Plastomorphosis earns its atmosphere, but its puzzle design and visual noise will test your patience harder than any enemy will.

My first hour with Plastomorphosis felt like finding a dusty PS1 memory card at the back of a drawer - disorienting, a little uncomfortable, and oddly exciting. Solo developer VidyGames has built something genuinely committed to its era: third-person survival horror with cinematic fixed cameras that shift as you walk, a choice between tank controls and modern directional input, limited inventory space, ammo-rationed gunplay where you must plant your feet to aim, and faceless white mannequins that materialize from corners with an unnerving quietness. The frame of reference is early Resident Evil and Silent Hill, and on the level of mood and sound design, those comparisons hold. The soundtrack in particular does something right - sinister, hollow, and just understated enough to keep dread at a low simmer rather than screaming at you. The story drip-feeds its lore in a way that actually works for the format. You arrive at Modern City on an evacuation train, find a phone left behind by a woman named Eva, and begin piecing together what happened through her cryptic voice recordings and QR codes she has graffitied on walls. It is a sparse, dystopian setup that earns its mystery. The world-building asks you to read between the lines, and for players who enjoy finding scraps of narrative in environmental details, that patience is rewarded. Where Plastomorphosis gets harder to defend is in the gap between its retro intentions and its retro execution. The fixed cameras are not just nostalgic - they are frequently working against you. Camera cuts during backtracking sequences can leave you walking off-screen for long stretches before a new angle picks you up, and switching angles mid-combat reliably produces deaths that feel unfair rather than earned. Melee combat is slow and barely viable, so gunplay becomes the default option, though the shooting itself is reasonably fair given the stop-and-aim system. The heavier problem is puzzle design, which becomes increasingly opaque as chapters progress - some solutions appear to include a random element, which sits poorly when the game also lacks clear directional signposting. Players have needed developer clarification on the Steam forums more than once, and that is never a comfortable sign. The visual presentation is the most divisive element in the community. A heavy static filter overlays the entire game, combined with aggressive colour-graded lighting that certain players found headache-inducing on default settings. Others found the pixelated PS1-to-PS2 cross-gen aesthetic charming once their eyes adjusted. There are options to tweak brightness and pixelation, but the game's visual noise remains a genuine barrier for some. It is worth knowing before you sit down with it. On the stability front, crashes have been reported at save points and during inventory access, and at least one community post describes a late-game texture glitch near the final boss that made the encounter unmanageable - worth checking patch notes before committing to a full run. For the specific kind of player Plastomorphosis is reaching for - someone who remembers the queasy thrill of those early fixed-camera survival horrors and wants that feeling in a short, self-contained package of around four to five hours - there is something here worth sitting with. The atmosphere is real, the soundscape is real, and the handcraft of a one-person project shows in the intentionality of the setting. It just needed a puzzle editor and a camera system that understood backtracking is mandatory, not optional. Go in with calibrated expectations and the patience to consult a community guide without guilt. Kai, Scout Team

Plastomorphosis

Plastomorphosis

24 ene 2024VidyGames
GamerScout opina

Fixed cameras, faceless mannequins, and a sinister soundtrack that crawls under your skin - Plastomorphosis earns its atmosphere, but its puzzle design and visual noise will test your patience harder than any enemy will.

PC
Steam Deck Playable
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €5.66

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€5.6622 Jun 2026
Keyshops
€5.31€5.62€5.93€6.245 Jun11 Jun17 Jun22 Jun28 Jun
Tracking prices since 5 Jun 2026
Create alert

Capturas y multimedia

Acerca de Plastomorphosis

My first hour with Plastomorphosis felt like finding a dusty PS1 memory card at the back of a drawer - disorienting, a little uncomfortable, and oddly exciting. Solo developer VidyGames has built something genuinely committed to its era: third-person survival horror with cinematic fixed cameras that shift as you walk, a choice between tank controls and modern directional input, limited inventory space, ammo-rationed gunplay where you must plant your feet to aim, and faceless white mannequins that materialize from corners with an unnerving quietness. The frame of reference is early Resident Evil and Silent Hill, and on the level of mood and sound design, those comparisons hold. The soundtrack in particular does something right - sinister, hollow, and just understated enough to keep dread at a low simmer rather than screaming at you. The story drip-feeds its lore in a way that actually works for the format. You arrive at Modern City on an evacuation train, find a phone left behind by a woman named Eva, and begin piecing together what happened through her cryptic voice recordings and QR codes she has graffitied on walls. It is a sparse, dystopian setup that earns its mystery. The world-building asks you to read between the lines, and for players who enjoy finding scraps of narrative in environmental details, that patience is rewarded. Where Plastomorphosis gets harder to defend is in the gap between its retro intentions and its retro execution. The fixed cameras are not just nostalgic - they are frequently working against you. Camera cuts during backtracking sequences can leave you walking off-screen for long stretches before a new angle picks you up, and switching angles mid-combat reliably produces deaths that feel unfair rather than earned. Melee combat is slow and barely viable, so gunplay becomes the default option, though the shooting itself is reasonably fair given the stop-and-aim system. The heavier problem is puzzle design, which becomes increasingly opaque as chapters progress - some solutions appear to include a random element, which sits poorly when the game also lacks clear directional signposting. Players have needed developer clarification on the Steam forums more than once, and that is never a comfortable sign. The visual presentation is the most divisive element in the community. A heavy static filter overlays the entire game, combined with aggressive colour-graded lighting that certain players found headache-inducing on default settings. Others found the pixelated PS1-to-PS2 cross-gen aesthetic charming once their eyes adjusted. There are options to tweak brightness and pixelation, but the game's visual noise remains a genuine barrier for some. It is worth knowing before you sit down with it. On the stability front, crashes have been reported at save points and during inventory access, and at least one community post describes a late-game texture glitch near the final boss that made the encounter unmanageable - worth checking patch notes before committing to a full run. For the specific kind of player Plastomorphosis is reaching for - someone who remembers the queasy thrill of those early fixed-camera survival horrors and wants that feeling in a short, self-contained package of around four to five hours - there is something here worth sitting with. The atmosphere is real, the soundscape is real, and the handcraft of a one-person project shows in the intentionality of the setting. It just needed a puzzle editor and a camera system that understood backtracking is mandatory, not optional. Go in with calibrated expectations and the patience to consult a community guide without guilt.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supportcloud-savestier:indieFixed CameraTank ControlsMannequin HorrorPuzzle-HeavySolo DeveloperShort RuntimeRetro Post-ProcessingDystopian Setting

Requisitos del sistema

Mínimos

OS
Windows 10 x64
Memory
2 GB RAM
DirectX
Version 10
Storage
2 GB available space
Graphics
GTX 1050 or better (Full HD ~60fps); Intel UHD 630 or better (HD ~30fps)
Processor
Intel Core i5 — 5th gen or better

Recomendados

Requires a 64-bit processor and operating system

Sigue explorando

Community Discussion

Be the first to comment on Plastomorphosis.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
VidyGames
Distribuidora
VidyGames
Fecha de lanzamiento
24 ene 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de VidyGames

Compra mejor: guías útiles

Preguntas frecuentes sobre Plastomorphosis

¿Cuánto cuesta Plastomorphosis?

El precio de Plastomorphosis cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Plastomorphosis más barato?

Compara los precios de Plastomorphosis en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Plastomorphosis?

Plastomorphosis está disponible en PC.

¿Cuándo se lanzó Plastomorphosis?

Plastomorphosis se lanzó el 24 de enero de 2024.

¿Quién desarrolló Plastomorphosis?

Plastomorphosis fue desarrollado por VidyGames.